diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_layer.h | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h index 5c84dbf160e..3205392a795 100644 --- a/source/blender/blenkernel/BKE_layer.h +++ b/source/blender/blenkernel/BKE_layer.h @@ -135,22 +135,17 @@ void BKE_override_layer_collection_boolean_add(struct LayerCollection *layer_col /* engine settings */ typedef void (*EngineSettingsCB)(struct RenderEngine *engine, struct IDProperty *props); -struct IDProperty *BKE_layer_collection_engine_evaluated_get(struct Object *ob, const char *engine_name); -struct IDProperty *BKE_layer_collection_engine_collection_get(struct LayerCollection *lc, const char *engine_name); struct IDProperty *BKE_layer_collection_engine_scene_get(struct Scene *scene, const char *engine_name); void BKE_layer_collection_engine_settings_callback_register(struct Main *bmain, const char *engine_name, EngineSettingsCB func); void BKE_layer_collection_engine_settings_callback_free(void); void BKE_layer_collection_engine_settings_create(struct IDProperty *root); void BKE_layer_collection_engine_settings_validate_scene(struct Scene *scene); -void BKE_layer_collection_engine_settings_validate_collection(struct LayerCollection *lc); struct IDProperty *BKE_view_layer_engine_evaluated_get(struct ViewLayer *view_layer, const char *engine_name); -struct IDProperty *BKE_view_layer_engine_layer_get(struct ViewLayer *view_layer, const char *engine_name); struct IDProperty *BKE_view_layer_engine_scene_get(struct Scene *scene, const char *engine_name); void BKE_view_layer_engine_settings_callback_register(struct Main *bmain, const char *engine_name, EngineSettingsCB func); void BKE_view_layer_engine_settings_callback_free(void); void BKE_view_layer_engine_settings_validate_scene(struct Scene *scene); -void BKE_view_layer_engine_settings_validate_layer(struct ViewLayer *view_layer); void BKE_view_layer_engine_settings_create(struct IDProperty *root); void BKE_collection_engine_property_add_float(struct IDProperty *props, const char *name, float value); |