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Diffstat (limited to 'source/blender/blenkernel/BKE_layer.h')
-rw-r--r--source/blender/blenkernel/BKE_layer.h64
1 files changed, 32 insertions, 32 deletions
diff --git a/source/blender/blenkernel/BKE_layer.h b/source/blender/blenkernel/BKE_layer.h
index 4cc7dc6283f..ecad9c21f99 100644
--- a/source/blender/blenkernel/BKE_layer.h
+++ b/source/blender/blenkernel/BKE_layer.h
@@ -63,26 +63,26 @@ struct ViewLayer *BKE_view_layer_add(struct Scene *scene, const char *name);
/* DEPRECATED */
struct ViewLayer *BKE_view_layer_context_active_PLACEHOLDER(const struct Scene *scene);
-void BKE_view_layer_free(struct ViewLayer *sl);
+void BKE_view_layer_free(struct ViewLayer *view_layer);
-void BKE_view_layer_selected_objects_tag(struct ViewLayer *sl, const int tag);
+void BKE_view_layer_selected_objects_tag(struct ViewLayer *view_layer, const int tag);
-struct Object *BKE_view_layer_camera_find(struct ViewLayer *sl);
+struct Object *BKE_view_layer_camera_find(struct ViewLayer *view_layer);
struct ViewLayer *BKE_view_layer_find_from_collection(const struct Scene *scene, struct LayerCollection *lc);
-struct Base *BKE_view_layer_base_find(struct ViewLayer *sl, struct Object *ob);
-struct Base *BKE_view_layer_base_find_by_name(struct ViewLayer *sl, struct Object *ob);
-void BKE_view_layer_base_deselect_all(struct ViewLayer *sl);
-void BKE_view_layer_base_select(struct ViewLayer *sl, struct Base *selbase);
+struct Base *BKE_view_layer_base_find(struct ViewLayer *view_layer, struct Object *ob);
+struct Base *BKE_view_layer_base_find_by_name(struct ViewLayer *view_layer, struct Object *ob);
+void BKE_view_layer_base_deselect_all(struct ViewLayer *view_layer);
+void BKE_view_layer_base_select(struct ViewLayer *view_layer, struct Base *selbase);
-void BKE_layer_collection_free(struct ViewLayer *sl, struct LayerCollection *lc);
+void BKE_layer_collection_free(struct ViewLayer *view_layer, struct LayerCollection *lc);
-struct LayerCollection *BKE_layer_collection_get_active(struct ViewLayer *sl);
-struct LayerCollection *BKE_layer_collection_get_active_ensure(struct Scene *scene, struct ViewLayer *sl);
+struct LayerCollection *BKE_layer_collection_get_active(struct ViewLayer *view_layer);
+struct LayerCollection *BKE_layer_collection_get_active_ensure(struct Scene *scene, struct ViewLayer *view_layer);
-int BKE_layer_collection_count(struct ViewLayer *sl);
+int BKE_layer_collection_count(struct ViewLayer *view_layer);
-struct LayerCollection *BKE_layer_collection_from_index(struct ViewLayer *sl, const int index);
-int BKE_layer_collection_findindex(struct ViewLayer *sl, const struct LayerCollection *lc);
+struct LayerCollection *BKE_layer_collection_from_index(struct ViewLayer *view_layer, const int index);
+int BKE_layer_collection_findindex(struct ViewLayer *view_layer, const struct LayerCollection *lc);
bool BKE_layer_collection_move_above(const struct Scene *scene, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
bool BKE_layer_collection_move_below(const struct Scene *scene, struct LayerCollection *lc_dst, struct LayerCollection *lc_src);
@@ -90,14 +90,14 @@ bool BKE_layer_collection_move_into(const struct Scene *scene, struct LayerColle
void BKE_layer_collection_resync(const struct Scene *scene, const struct SceneCollection *sc);
-struct LayerCollection *BKE_collection_link(struct ViewLayer *sl, struct SceneCollection *sc);
+struct LayerCollection *BKE_collection_link(struct ViewLayer *view_layer, struct SceneCollection *sc);
-void BKE_collection_unlink(struct ViewLayer *sl, struct LayerCollection *lc);
+void BKE_collection_unlink(struct ViewLayer *view_layer, struct LayerCollection *lc);
-void BKE_collection_enable(struct ViewLayer *sl, struct LayerCollection *lc);
-void BKE_collection_disable(struct ViewLayer *sl, struct LayerCollection *lc);
+void BKE_collection_enable(struct ViewLayer *view_layer, struct LayerCollection *lc);
+void BKE_collection_disable(struct ViewLayer *view_layer, struct LayerCollection *lc);
-bool BKE_view_layer_has_collection(struct ViewLayer *sl, const struct SceneCollection *sc);
+bool BKE_view_layer_has_collection(struct ViewLayer *view_layer, const struct SceneCollection *sc);
bool BKE_scene_has_object(struct Scene *scene, struct Object *ob);
/* syncing */
@@ -125,8 +125,8 @@ void BKE_layer_collection_engine_settings_create(struct IDProperty *root);
void BKE_layer_collection_engine_settings_validate_scene(struct Scene *scene);
void BKE_layer_collection_engine_settings_validate_collection(struct LayerCollection *lc);
-struct IDProperty *BKE_view_layer_engine_evaluated_get(struct ViewLayer *sl, const int type, const char *engine_name);
-struct IDProperty *BKE_view_layer_engine_layer_get(struct ViewLayer *sl, const int type, const char *engine_name);
+struct IDProperty *BKE_view_layer_engine_evaluated_get(struct ViewLayer *view_layer, const int type, const char *engine_name);
+struct IDProperty *BKE_view_layer_engine_layer_get(struct ViewLayer *view_layer, const int type, const char *engine_name);
struct IDProperty *BKE_view_layer_engine_scene_get(struct Scene *scene, const int type, const char *engine_name);
void BKE_view_layer_engine_settings_callback_register(struct Main *bmain, const char *engine_name, EngineSettingsCB func);
void BKE_view_layer_engine_settings_callback_free(void);
@@ -182,55 +182,55 @@ void BKE_visible_bases_iterator_begin(BLI_Iterator *iter, void *data_in);
void BKE_visible_bases_iterator_next(BLI_Iterator *iter);
void BKE_visible_bases_iterator_end(BLI_Iterator *iter);
-#define FOREACH_SELECTED_OBJECT(sl, _instance) \
+#define FOREACH_SELECTED_OBJECT(view_layer, _instance) \
ITER_BEGIN(BKE_selected_objects_iterator_begin, \
BKE_selected_objects_iterator_next, \
BKE_selected_objects_iterator_end, \
- sl, Object *, _instance)
+ view_layer, Object *, _instance)
#define FOREACH_SELECTED_OBJECT_END \
ITER_END
-#define FOREACH_VISIBLE_OBJECT(sl, _instance) \
+#define FOREACH_VISIBLE_OBJECT(view_layer, _instance) \
ITER_BEGIN(BKE_visible_objects_iterator_begin, \
BKE_visible_objects_iterator_next, \
BKE_visible_objects_iterator_end, \
- sl, Object *, _instance)
+ view_layer, Object *, _instance)
#define FOREACH_VISIBLE_OBJECT_END \
ITER_END
-#define FOREACH_SELECTED_BASE(sl, _instance) \
+#define FOREACH_SELECTED_BASE(view_layer, _instance) \
ITER_BEGIN(BKE_selected_bases_iterator_begin, \
BKE_selected_bases_iterator_next, \
BKE_selected_bases_iterator_end, \
- sl, Base *, _instance)
+ view_layer, Base *, _instance)
#define FOREACH_SELECTED_BASE_END \
ITER_END
-#define FOREACH_VISIBLE_BASE(sl, _instance) \
+#define FOREACH_VISIBLE_BASE(view_layer, _instance) \
ITER_BEGIN(BKE_visible_bases_iterator_begin, \
BKE_visible_bases_iterator_next, \
BKE_visible_bases_iterator_end, \
- sl, Base *, _instance)
+ view_layer, Base *, _instance)
#define FOREACH_VISIBLE_BASE_END \
ITER_END
-#define FOREACH_OBJECT(sl, _instance) \
+#define FOREACH_OBJECT(view_layer, _instance) \
{ \
Object *_instance; \
Base *base; \
- for (base = (sl)->object_bases.first; base; base = base->next) { \
+ for (base = (view_layer)->object_bases.first; base; base = base->next) { \
_instance = base->object;
#define FOREACH_OBJECT_END \
} \
}
-#define FOREACH_OBJECT_FLAG(scene, sl, flag, _instance) \
+#define FOREACH_OBJECT_FLAG(scene, view_layer, flag, _instance) \
{ \
IteratorBeginCb func_begin; \
IteratorCb func_next, func_end; \
@@ -240,7 +240,7 @@ void BKE_visible_bases_iterator_end(BLI_Iterator *iter);
func_begin = &BKE_selected_objects_iterator_begin; \
func_next = &BKE_selected_objects_iterator_next; \
func_end = &BKE_selected_objects_iterator_end; \
- data_in = (sl); \
+ data_in = (view_layer); \
} \
else { \
func_begin = BKE_scene_objects_iterator_begin; \