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Diffstat (limited to 'source/blender/blenkernel/BKE_lib_override.h')
-rw-r--r--source/blender/blenkernel/BKE_lib_override.h32
1 files changed, 29 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_lib_override.h b/source/blender/blenkernel/BKE_lib_override.h
index 30e75259967..c81616110cc 100644
--- a/source/blender/blenkernel/BKE_lib_override.h
+++ b/source/blender/blenkernel/BKE_lib_override.h
@@ -100,8 +100,15 @@ struct ID *BKE_lib_override_library_create_from_id(struct Main *bmain,
* main. You can add more local IDs to be remapped to use new overriding ones by setting their
* LIB_TAG_DOIT tag.
*
- * \param reference_library: the library from which the linked data being overridden come from
- * (i.e. the library of the linked reference ID).
+ * \param owner_library: the library in which the overrides should be created. Besides versioning
+ * and resync code path, this should always be NULL (i.e. the local .blend file).
+ *
+ * \param id_root_reference: the linked ID that is considered as the root of the overridden
+ * hierarchy.
+ *
+ * \param id_hierarchy_root: the override ID that is the root of the hierarchy. May be NULL, in
+ * which case it is assumed that the given `id_root_reference` is tagged for override, and its
+ * newly created override will be used as hierarchy root.
*
* \param do_no_main: Create the new override data outside of Main database.
* Used for resyncing of linked overrides.
@@ -109,7 +116,9 @@ struct ID *BKE_lib_override_library_create_from_id(struct Main *bmain,
* \return \a true on success, \a false otherwise.
*/
bool BKE_lib_override_library_create_from_tag(struct Main *bmain,
- const struct Library *reference_library,
+ struct Library *owner_library,
+ const struct ID *id_root_reference,
+ struct ID *id_hierarchy_root,
bool do_no_main);
/**
* Advanced 'smart' function to create fully functional overrides.
@@ -122,16 +131,24 @@ bool BKE_lib_override_library_create_from_tag(struct Main *bmain,
*
* \param view_layer: the active view layer to search instantiated collections in, can be NULL (in
* which case \a scene's master collection children hierarchy is used instead).
+ *
+ * \param owner_library: the library in which the overrides should be created. Besides versioning
+ * and resync code path, this should always be NULL (i.e. the local .blend file).
+ *
* \param id_root: The root ID to create an override from.
+ *
* \param id_reference: Some reference ID used to do some post-processing after overrides have been
* created, may be NULL. Typically, the Empty object instantiating the linked collection we
* override, currently.
+ *
* \param r_id_root_override: if not NULL, the override generated for the given \a id_root.
+ *
* \return true if override was successfully created.
*/
bool BKE_lib_override_library_create(struct Main *bmain,
struct Scene *scene,
struct ViewLayer *view_layer,
+ struct Library *owner_library,
struct ID *id_root,
struct ID *id_reference,
struct ID **r_id_root_override);
@@ -160,6 +177,15 @@ bool BKE_lib_override_library_proxy_convert(struct Main *bmain,
*/
void BKE_lib_override_library_main_proxy_convert(struct Main *bmain,
struct BlendFileReadReport *reports);
+
+/**
+ * Find and set the 'hierarchy root' ID pointer of all library overrides in given `bmain`.
+ *
+ * NOTE: Cannot be called from `do_versions_after_linking` as this code needs a single complete
+ * Main database, not a split-by-libraries one.
+ */
+void BKE_lib_override_library_main_hierarchy_root_ensure(struct Main *bmain);
+
/**
* Advanced 'smart' function to resync, re-create fully functional overrides up-to-date with linked
* data, from an existing override hierarchy.