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Diffstat (limited to 'source/blender/blenkernel/BKE_main.h')
-rw-r--r--source/blender/blenkernel/BKE_main.h19
1 files changed, 13 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_main.h b/source/blender/blenkernel/BKE_main.h
index c48a9cad443..66cbe6d838f 100644
--- a/source/blender/blenkernel/BKE_main.h
+++ b/source/blender/blenkernel/BKE_main.h
@@ -22,13 +22,20 @@
/** \file
* \ingroup bke
* \section aboutmain Main struct
- * Main is the root of the 'database' of a Blender context. All data
- * is stuffed into lists, and all these lists are knotted to here. A
- * Blender file is not much more but a binary dump of these
- * lists. This list of lists is not serialized itself.
+ * Main is the root of the 'data-base' of a Blender context. All data is put into lists, and all
+ * these lists are stored here.
*
- * Oops... this should be a _types.h file.
+ * \note A Blender file is not much more than a binary dump of these lists. This list of lists is
+ * not serialized itself.
+ *
+ * \note `BKE_main` files are for operations over the Main database itself, or generating extra
+ * temp data to help working with it. Those should typically not affect the data-blocks themselves.
+ *
+ * \section Function Names
+ *
+ * - `BKE_main_` should be used for functions in that file.
*/
+
#include "DNA_listBase.h"
#include "BLI_compiler_attrs.h"
@@ -59,7 +66,7 @@ typedef struct MainIDRelationsEntry {
/* WARNING! for user_to_used,
* that pointer is really an ID** one, but for used_to_user, it’s only an ID* one! */
struct ID **id_pointer;
- int usage_flag; /* Using IDWALK_ enums, in BKE_library_query.h */
+ int usage_flag; /* Using IDWALK_ enums, in BKE_lib_query.h */
} MainIDRelationsEntry;
typedef struct MainIDRelations {