diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 17 |
1 files changed, 14 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index c410946f438..54fbda1fa31 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -209,11 +209,22 @@ float (*BKE_mesh_vertexCos_get(const struct Mesh *me, int *r_numVerts))[3]; void BKE_mesh_split_faces(struct Mesh *mesh, bool free_loop_normals); /* Create new mesh from the given object at its current state. - * The owner of this mesh is unknown, it is up to the caller to decide. */ -struct Mesh *BKE_mesh_new_from_object(struct Object *object); + * The owner of this mesh is unknown, it is up to the caller to decide. + * + * If preserve_all_data_layers is truth then the modifier stack is re-evaluated to ensure it + * preserves all possible custom data layers. + * + * NOTE: Dependency graph argument is required when preserve_all_data_layers is truth, and is + * ignored otherwise. */ +struct Mesh *BKE_mesh_new_from_object(struct Depsgraph *depsgraph, + struct Object *object, + bool preserve_all_data_layers); /* This is a version of BKE_mesh_new_from_object() which stores mesh in the given main database. */ -struct Mesh *BKE_mesh_new_from_object_to_bmain(struct Main *bmain, struct Object *object); +struct Mesh *BKE_mesh_new_from_object_to_bmain(struct Main *bmain, + struct Depsgraph *depsgraph, + struct Object *object, + bool preserve_all_data_layers); struct Mesh *BKE_mesh_create_derived_for_modifier(struct Depsgraph *depsgraph, struct Scene *scene, |