diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_mesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_mesh.h | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/source/blender/blenkernel/BKE_mesh.h b/source/blender/blenkernel/BKE_mesh.h index bdadce2c7c7..62ba85ae937 100644 --- a/source/blender/blenkernel/BKE_mesh.h +++ b/source/blender/blenkernel/BKE_mesh.h @@ -164,14 +164,14 @@ void BKE_mesh_strip_loose_faces(struct Mesh *me); /* Needed for compatibility (s void BKE_mesh_strip_loose_polysloops(struct Mesh *me); void BKE_mesh_strip_loose_edges(struct Mesh *me); - /* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL - * and vertex normals are stored in actual mverts. - */ +/* Calculate vertex and face normals, face normals are returned in *faceNors_r if non-NULL + * and vertex normals are stored in actual mverts. + */ void BKE_mesh_calc_normals_mapping( struct MVert *mverts, int numVerts, struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], struct MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3]); - /* extended version of 'BKE_mesh_calc_normals' with option not to calc vertex normals */ +/* extended version of 'BKE_mesh_calc_normals' with option not to calc vertex normals */ void BKE_mesh_calc_normals_mapping_ex( struct MVert *mverts, int numVerts, struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3], @@ -183,15 +183,15 @@ void BKE_mesh_calc_normals( struct MLoop *mloop, struct MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3]); - /* Return a newly MEM_malloc'd array of all the mesh vertex locations - * (_numVerts_r_ may be NULL) */ +/* Return a newly MEM_malloc'd array of all the mesh vertex locations + * (_numVerts_r_ may be NULL) */ float (*mesh_getVertexCos(struct Mesh *me, int *numVerts_r))[3]; /* map from uv vertex to face (for select linked, stitch, uv suburf) */ /* UvVertMap */ -#define STD_UV_CONNECT_LIMIT 0.0001f +#define STD_UV_CONNECT_LIMIT 0.0001f typedef struct UvVertMap { struct UvMapVert **vert; @@ -271,9 +271,9 @@ void create_vert_edge_map(struct ListBase **map, IndexNode **mem, const struct M /* vertex level transformations & checks (no derived mesh) */ -int BKE_mesh_minmax(struct Mesh *me, float r_min[3], float r_max[3]); -int BKE_mesh_center_median(struct Mesh *me, float cent[3]); -int BKE_mesh_center_bounds(struct Mesh *me, float cent[3]); +int BKE_mesh_minmax(struct Mesh *me, float r_min[3], float r_max[3]); +int BKE_mesh_center_median(struct Mesh *me, float cent[3]); +int BKE_mesh_center_bounds(struct Mesh *me, float cent[3]); void BKE_mesh_translate(struct Mesh *me, float offset[3], int do_keys); /* mesh_validate.c */ |