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Diffstat (limited to 'source/blender/blenkernel/BKE_mesh_mapping.h')
-rw-r--r--source/blender/blenkernel/BKE_mesh_mapping.h63
1 files changed, 61 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_mesh_mapping.h b/source/blender/blenkernel/BKE_mesh_mapping.h
index ed7e506941c..da44c989146 100644
--- a/source/blender/blenkernel/BKE_mesh_mapping.h
+++ b/source/blender/blenkernel/BKE_mesh_mapping.h
@@ -31,8 +31,9 @@
* \ingroup bke
*/
-struct MPoly;
+struct MVert;
struct MEdge;
+struct MPoly;
struct MLoop;
struct MLoopUV;
@@ -109,6 +110,10 @@ void BKE_mesh_vert_poly_map_create(
MeshElemMap **r_map, int **r_mem,
const struct MPoly *mface, const struct MLoop *mloop,
int totvert, int totface, int totloop);
+void BKE_mesh_vert_loop_map_create(
+ MeshElemMap **r_map, int **r_mem,
+ const struct MPoly *mface, const struct MLoop *mloop,
+ int totvert, int totface, int totloop);
void BKE_mesh_vert_edge_map_create(
MeshElemMap **r_map, int **r_mem,
const struct MEdge *medge, int totvert, int totedge);
@@ -122,7 +127,61 @@ void BKE_mesh_origindex_map_create(
const int totorig,
const int *final_origindex, const int totfinal);
-/* smoothgroups */
+
+/* islands */
+
+/* Loop islands data helpers. */
+enum {
+ MISLAND_TYPE_NONE = 0,
+ MISLAND_TYPE_VERT = 1,
+ MISLAND_TYPE_EDGE = 2,
+ MISLAND_TYPE_POLY = 3,
+ MISLAND_TYPE_LOOP = 4,
+};
+
+typedef struct MeshIslandStore {
+ short item_type; /* MISLAND_TYPE_... */
+ short island_type; /* MISLAND_TYPE_... */
+ short innercut_type; /* MISLAND_TYPE_... */
+
+ int items_to_islands_num;
+ int *items_to_islands; /* map the item to the island index */
+
+ int islands_num;
+ size_t islands_num_alloc;
+ struct MeshElemMap **islands; /* Array of pointers, one item per island. */
+ struct MeshElemMap **innercuts; /* Array of pointers, one item per island. */
+
+ struct MemArena *mem; /* Memory arena, internal use only. */
+} MeshIslandStore;
+
+void BKE_mesh_loop_islands_init(
+ MeshIslandStore *island_store,
+ const short item_type, const int item_num, const short island_type, const short innercut_type);
+void BKE_mesh_loop_islands_clear(MeshIslandStore *island_store);
+void BKE_mesh_loop_islands_free(MeshIslandStore *island_store);
+void BKE_mesh_loop_islands_add(
+ MeshIslandStore *islands, const int item_num, int *item_indices,
+ const int num_island_items, int *island_item_indices,
+ const int num_innercut_items, int *innercut_item_indices);
+
+typedef bool (*MeshRemapIslandsCalc)(
+ struct MVert *verts, const int totvert,
+ struct MEdge *edges, const int totedge,
+ struct MPoly *polys, const int totpoly,
+ struct MLoop *loops, const int totloop,
+ struct MeshIslandStore *r_island_store);
+
+/* Above vert/UV mapping stuff does not do what we need here, but does things we do not need here.
+ * So better keep them separated for now, I think.
+ */
+bool BKE_mesh_calc_islands_loop_poly_uv(
+ struct MVert *verts, const int totvert,
+ struct MEdge *edges, const int totedge,
+ struct MPoly *polys, const int totpoly,
+ struct MLoop *loops, const int totloop,
+ MeshIslandStore *r_island_store);
+
int *BKE_mesh_calc_smoothgroups(
const struct MEdge *medge, const int totedge,
const struct MPoly *mpoly, const int totpoly,