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Diffstat (limited to 'source/blender/blenkernel/BKE_node.h')
-rw-r--r--source/blender/blenkernel/BKE_node.h57
1 files changed, 40 insertions, 17 deletions
diff --git a/source/blender/blenkernel/BKE_node.h b/source/blender/blenkernel/BKE_node.h
index 4bd4cc3792f..41e41eab78f 100644
--- a/source/blender/blenkernel/BKE_node.h
+++ b/source/blender/blenkernel/BKE_node.h
@@ -1,4 +1,4 @@
-/**
+/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
@@ -33,6 +33,10 @@
#ifndef BKE_NODE_H
#define BKE_NODE_H
+/** \file BKE_node.h
+ * \ingroup bke
+ */
+
/* not very important, but the stack solver likes to know a maximum */
#define MAX_SOCKET 64
@@ -61,21 +65,18 @@ struct uiLayout;
typedef struct bNodeSocketType {
int type, limit;
- char *name;
+ const char *name;
float val1, val2, val3, val4; /* default alloc value for inputs */
float min, max; /* default range for inputs */
/* after this line is used internal only */
struct bNodeSocket *sock; /* used during verify_types */
- struct bNodeSocket *internsock; /* group nodes, the internal socket counterpart */
- int own_index; /* verify group nodes */
-
} bNodeSocketType;
typedef struct bNodeType {
void *next,*prev;
int type;
- char *name;
+ const char *name; /* can be allocated too */
float width, minwidth, maxwidth;
short nclass, flag;
@@ -87,6 +88,7 @@ typedef struct bNodeType {
/* this line is set on startup of blender */
void (*uifunc)(struct uiLayout *, struct bContext *C, struct PointerRNA *ptr);
+ const char *(*labelfunc)(struct bNode *);
void (*initfunc)(struct bNode *);
void (*freestoragefunc)(struct bNode *);
@@ -125,17 +127,21 @@ typedef struct bNodeType {
#define NODE_CLASS_PATTERN 12
#define NODE_CLASS_TEXTURE 13
+/* enum values for input/output */
+#define SOCK_IN 1
+#define SOCK_OUT 2
+
/* ************** GENERIC API, TREES *************** */
void ntreeVerifyTypes(struct bNodeTree *ntree);
-struct bNodeTree *ntreeAddTree(int type);
+struct bNodeTree *ntreeAddTree(const char *name, int type, const short is_group);
void ntreeInitTypes(struct bNodeTree *ntree);
-void ntreeMakeOwnType(struct bNodeTree *ntree);
+//void ntreeMakeGroupSockets(struct bNodeTree *ntree);
void ntreeUpdateType(struct bNodeTree *ntree, struct bNodeType *ntype);
void ntreeFreeTree(struct bNodeTree *ntree);
-struct bNodeTree *ntreeCopyTree(struct bNodeTree *ntree, int internal_select);
+struct bNodeTree *ntreeCopyTree(struct bNodeTree *ntree);
void ntreeSwitchID(struct bNodeTree *ntree, struct ID *sce_from, struct ID *sce_to);
void ntreeMakeLocal(struct bNodeTree *ntree);
@@ -173,14 +179,14 @@ void nodeUpdateType(struct bNodeTree *ntree, struct bNode* node, struct bNodeT
void nodeMakeDynamicType(struct bNode *node);
int nodeDynamicUnlinkText(struct ID *txtid);
void nodeFreeNode(struct bNodeTree *ntree, struct bNode *node);
-struct bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node, int internal);
+struct bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node);
struct bNodeLink *nodeAddLink(struct bNodeTree *ntree, struct bNode *fromnode, struct bNodeSocket *fromsock, struct bNode *tonode, struct bNodeSocket *tosock);
void nodeRemLink(struct bNodeTree *ntree, struct bNodeLink *link);
void nodeRemSocketLinks(struct bNodeTree *ntree, struct bNodeSocket *sock);
struct bNode *nodeFindNodebyName(struct bNodeTree *ntree, const char *name);
-int nodeFindNode(struct bNodeTree *ntree, struct bNodeSocket *sock, struct bNode **nodep, int *sockindex);
+int nodeFindNode(struct bNodeTree *ntree, struct bNodeSocket *sock, struct bNode **nodep, int *sockindex, int *in_out);
struct bNodeLink *nodeFindLink(struct bNodeTree *ntree, struct bNodeSocket *from, struct bNodeSocket *to);
int nodeCountSocketLinks(struct bNodeTree *ntree, struct bNodeSocket *sock);
@@ -192,26 +198,44 @@ int nodeSetActiveID(struct bNodeTree *ntree, short idtype, struct ID *id);
void nodeClearActiveID(struct bNodeTree *ntree, short idtype);
void NodeTagChanged(struct bNodeTree *ntree, struct bNode *node);
-void NodeTagIDChanged(struct bNodeTree *ntree, struct ID *id);
+int NodeTagIDChanged(struct bNodeTree *ntree, struct ID *id);
+void ntreeClearTags(struct bNodeTree *ntree);
/* ************** Groups ****************** */
struct bNode *nodeMakeGroupFromSelected(struct bNodeTree *ntree);
int nodeGroupUnGroup(struct bNodeTree *ntree, struct bNode *gnode);
-void nodeVerifyGroup(struct bNodeTree *ngroup);
+void nodeGroupVerify(struct bNodeTree *ngroup);
void nodeGroupSocketUseFlags(struct bNodeTree *ngroup);
-void nodeCopyGroup(struct bNode *gnode);
+void nodeGroupCopy(struct bNode *gnode);
+
+struct bNodeSocket *nodeGroupAddSocket(struct bNodeTree *ngroup, const char *name, int type, int in_out);
+struct bNodeSocket *nodeGroupExposeSocket(struct bNodeTree *ngroup, struct bNodeSocket *sock, int in_out);
+void nodeGroupExposeAllSockets(struct bNodeTree *ngroup);
+void nodeGroupRemoveSocket(struct bNodeTree *ngroup, struct bNodeSocket *gsock, int in_out);
/* ************** COMMON NODES *************** */
+/* Init a new node type struct with default values and callbacks */
+void node_type_base(struct bNodeType *ntype, int type, const char *name, short nclass, short flag,
+ struct bNodeSocketType *inputs, struct bNodeSocketType *outputs);
+void node_type_size(struct bNodeType *ntype, int width, int minwidth, int maxwidth);
+void node_type_init(struct bNodeType *ntype, void (*initfunc)(struct bNode *));
+void node_type_storage(struct bNodeType *ntype,
+ const char *storagename,
+ void (*freestoragefunc)(struct bNode *),
+ void (*copystoragefunc)(struct bNode *, struct bNode *));
+void node_type_exec(struct bNodeType *ntype, void (*execfunc)(void *data, struct bNode *, struct bNodeStack **, struct bNodeStack **));
+void node_type_gpu(struct bNodeType *ntype, int (*gpufunc)(struct GPUMaterial *mat, struct bNode *node, struct GPUNodeStack *in, struct GPUNodeStack *out));
+void node_type_label(struct bNodeType *ntype, const char *(*labelfunc)(struct bNode *));
+
#define NODE_GROUP 2
#define NODE_GROUP_MENU 1000
#define NODE_DYNAMIC_MENU 4000
-extern bNodeType node_group_typeinfo;
-
+void register_node_type_group(ListBase *lb);
/* ************** SHADER NODES *************** */
@@ -399,7 +423,6 @@ int ntreeCompositTagAnimated(struct bNodeTree *ntree);
void ntreeCompositTagGenerators(struct bNodeTree *ntree);
void ntreeCompositForceHidden(struct bNodeTree *ntree, struct Scene *scene);
-void free_compbuf(struct CompBuf *cbuf); /* internal...*/
/* ************** TEXTURE NODES *************** */