Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h22
1 files changed, 13 insertions, 9 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 2a7ba4f98c9..3d32ba5a30a 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -1,4 +1,4 @@
-/**
+/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
@@ -25,12 +25,15 @@
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
- * General operations, lookup, etc. for blender objects.
*/
#ifndef BKE_OBJECT_H
#define BKE_OBJECT_H
+/** \file BKE_object.h
+ * \ingroup bke
+ * \brief General operations, lookup, etc. for blender objects.
+ */
#ifdef __cplusplus
extern "C" {
#endif
@@ -71,25 +74,26 @@ void object_free_modifiers(struct Object *ob);
void object_make_proxy(struct Object *ob, struct Object *target, struct Object *gob);
void object_copy_proxy_drivers(struct Object *ob, struct Object *target);
-void unlink_object(struct Scene *scene, struct Object *ob);
+void unlink_object(struct Object *ob);
int exist_object(struct Object *obtest);
-void *add_camera(char *name);
+void *add_camera(const char *name);
struct Camera *copy_camera(struct Camera *cam);
void make_local_camera(struct Camera *cam);
float dof_camera(struct Object *ob);
-void *add_lamp(char *name);
+void *add_lamp(const char *name);
struct Lamp *copy_lamp(struct Lamp *la);
void make_local_lamp(struct Lamp *la);
void free_camera(struct Camera *ca);
void free_lamp(struct Lamp *la);
-struct Object *add_only_object(int type, char *name);
+struct Object *add_only_object(int type, const char *name);
struct Object *add_object(struct Scene *scene, int type);
struct Object *copy_object(struct Object *ob);
void expand_local_object(struct Object *ob);
void make_local_object(struct Object *ob);
+int object_is_libdata(struct Object *ob);
int object_data_is_libdata(struct Object *ob);
void set_mblur_offs(float blur);
void set_field_offs(float field);
@@ -98,10 +102,10 @@ void disable_speed_curve(int val);
float bsystem_time(struct Scene *scene, struct Object *ob, float cfra, float ofs);
void object_scale_to_mat3(struct Object *ob, float mat[][3]);
void object_rot_to_mat3(struct Object *ob, float mat[][3]);
-void object_mat3_to_rot(struct Object *ob, float mat[][3], int use_compat);
+void object_mat3_to_rot(struct Object *ob, float mat[][3], short use_compat);
void object_to_mat3(struct Object *ob, float mat[][3]);
void object_to_mat4(struct Object *ob, float mat[][4]);
-void object_apply_mat4(struct Object *ob, float mat[][4]);
+void object_apply_mat4(struct Object *ob, float mat[][4], const short use_compat, const short use_parent);
void set_no_parent_ipo(int val);
@@ -130,7 +134,7 @@ int give_obdata_texspace(struct Object *ob, short **texflag, float **loc, float
int object_insert_ptcache(struct Object *ob);
// void object_delete_ptcache(struct Object *ob, int index);
-struct KeyBlock *object_insert_shape_key(struct Scene *scene, struct Object *ob, char *name, int from_mix);
+struct KeyBlock *object_insert_shape_key(struct Scene *scene, struct Object *ob, const char *name, int from_mix);
void object_camera_matrix(
struct RenderData *rd, struct Object *camera, int winx, int winy, short field_second,