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Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h48
1 files changed, 25 insertions, 23 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index c75bbf849a8..d2d90801ade 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -36,7 +36,7 @@ extern "C" {
#include "BLI_compiler_attrs.h"
struct Base;
-struct EvaluationContext;
+struct Depsgraph;
struct Scene;
struct ViewLayer;
struct Object;
@@ -53,7 +53,7 @@ struct ModifierData;
#include "DNA_object_enums.h"
void BKE_object_workob_clear(struct Object *workob);
-void BKE_object_workob_calc_parent(const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, struct Object *workob);
+void BKE_object_workob_calc_parent(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct Object *workob);
void BKE_object_transform_copy(struct Object *ob_tar, const struct Object *ob_src);
struct SoftBody *copy_softbody(const struct SoftBody *sb, const int flag);
@@ -146,14 +146,14 @@ void BKE_object_get_parent_matrix(
struct Scene *scene, struct Object *ob,
struct Object *par, float parentmat[4][4]);
void BKE_object_where_is_calc(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob);
+ struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob);
void BKE_object_where_is_calc_ex(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct RigidBodyWorld *rbw,
+ struct Depsgraph *depsgraph, struct Scene *scene, struct RigidBodyWorld *rbw,
struct Object *ob, float r_originmat[3][3]);
void BKE_object_where_is_calc_time(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime);
+ struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float ctime);
void BKE_object_where_is_calc_time_ex(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob, float ctime,
+ struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, float ctime,
struct RigidBodyWorld *rbw, float r_originmat[3][3]);
void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float obmat[4][4]);
@@ -171,13 +171,15 @@ void BKE_object_empty_draw_type_set(struct Object *ob, const int value);
void BKE_object_boundbox_flag(struct Object *ob, int flag, const bool set);
void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
bool BKE_object_minmax_dupli(
- struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3], const bool use_hidden);
+ struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
+ float r_min[3], float r_max[3], const bool use_hidden);
/* sometimes min-max isn't enough, we need to loop over each point */
void BKE_object_foreach_display_point(
struct Object *ob, float obmat[4][4],
void (*func_cb)(const float[3], void *), void *user_data);
void BKE_scene_foreach_display_point(
+ struct Depsgraph *depsgraph,
struct Scene *scene,
struct ViewLayer *view_layer,
void (*func_cb)(const float[3], void *), void *user_data);
@@ -207,60 +209,60 @@ void BKE_object_tfm_protected_restore(
/* Dependency graph evaluation callbacks. */
void BKE_object_eval_local_transform(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Object *ob);
void BKE_object_eval_parent(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
void BKE_object_eval_constraints(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
-void BKE_object_eval_done(const struct EvaluationContext *eval_ctx, struct Object *ob);
+void BKE_object_eval_done(struct Depsgraph *depsgraph, struct Object *ob);
bool BKE_object_eval_proxy_copy(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Object *object);
void BKE_object_eval_uber_transform(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Object *ob);
void BKE_object_eval_uber_data(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
void BKE_object_eval_cloth(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *object);
void BKE_object_eval_transform_all(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *object);
void BKE_object_eval_update_shading(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Object *object);
void BKE_object_data_select_update(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct ID *object_data);
void BKE_object_eval_flush_base_flags(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Object *object, int base_index,
const bool is_from_set);
void BKE_object_handle_data_update(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Scene *scene,
struct Object *ob);
void BKE_object_handle_update(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Scene *scene, struct Object *ob);
void BKE_object_handle_update_ex(
- const struct EvaluationContext *eval_ctx,
+ struct Depsgraph *depsgraph,
struct Scene *scene, struct Object *ob,
struct RigidBodyWorld *rbw,
const bool do_proxy_update);
@@ -316,7 +318,7 @@ struct KDTree *BKE_object_as_kdtree(struct Object *ob, int *r_tot);
bool BKE_object_modifier_use_time(struct Object *ob, struct ModifierData *md);
bool BKE_object_modifier_update_subframe(
- const struct EvaluationContext *eval_ctx, struct Scene *scene, struct Object *ob,
+ struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob,
bool update_mesh, int parent_recursion, float frame, int type);
#ifdef __cplusplus