diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r-- | source/blender/blenkernel/BKE_object.h | 33 |
1 files changed, 5 insertions, 28 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h index c5a24c1e5e9..2ef942a2e09 100644 --- a/source/blender/blenkernel/BKE_object.h +++ b/source/blender/blenkernel/BKE_object.h @@ -48,6 +48,7 @@ struct Group; struct bAction; struct RenderData; struct rctf; +struct MovieClip; void clear_workob(struct Object *workob); void what_does_parent(struct Scene *scene, struct Object *ob, struct Object *workob); @@ -74,18 +75,7 @@ void object_copy_proxy_drivers(struct Object *ob, struct Object *target); void unlink_object(struct Object *ob); int exist_object(struct Object *obtest); -void *add_camera(const char *name); -struct Camera *copy_camera(struct Camera *cam); -void make_local_camera(struct Camera *cam); -float dof_camera(struct Object *ob); -void *add_lamp(const char *name); -struct Lamp *copy_lamp(struct Lamp *la); -struct Lamp *localize_lamp(struct Lamp *la); -void make_local_lamp(struct Lamp *la); -void free_camera(struct Camera *ca); -void free_lamp(struct Lamp *la); - struct Object *add_only_object(int type, const char *name); struct Object *add_object(struct Scene *scene, int type); @@ -97,7 +87,6 @@ void set_mblur_offs(float blur); void set_field_offs(float field); void disable_speed_curve(int val); -float bsystem_time(struct Scene *scene, struct Object *ob, float cfra, float ofs); void object_scale_to_mat3(struct Object *ob, float mat[][3]); void object_rot_to_mat3(struct Object *ob, float mat[][3]); void object_mat3_to_rot(struct Object *ob, float mat[][3], short use_compat); @@ -111,6 +100,7 @@ struct Object *object_pose_armature_get(struct Object *ob); void where_is_object_time(struct Scene *scene, struct Object *ob, float ctime); void where_is_object(struct Scene *scene, struct Object *ob); void where_is_object_simul(struct Scene *scene, struct Object *ob); +void where_is_object_mat(struct Scene *scene, struct Object *ob, float obmat[4][4]); struct BoundBox *unit_boundbox(void); void boundbox_set_from_min_max(struct BoundBox *bb, float min[3], float max[3]); @@ -118,7 +108,7 @@ struct BoundBox *object_get_boundbox(struct Object *ob); void object_get_dimensions(struct Object *ob, float *value); void object_set_dimensions(struct Object *ob, const float *value); void object_boundbox_flag(struct Object *ob, int flag, int set); -void minmax_object(struct Object *ob, float *min, float *max); +void minmax_object(struct Object *ob, float min[3], float max[3]); int minmax_object_duplis(struct Scene *scene, struct Object *ob, float *min, float *max); void solve_tracking (struct Object *ob, float targetmat[][4]); int ray_hit_boundbox(struct BoundBox *bb, float ray_start[3], float ray_normal[3]); @@ -129,7 +119,6 @@ void object_tfm_restore(struct Object *ob, void *obtfm_pt); void object_handle_update(struct Scene *scene, struct Object *ob); void object_sculpt_modifiers_changed(struct Object *ob); -float give_timeoffset(struct Object *ob); int give_obdata_texspace(struct Object *ob, short **texflag, float **loc, float **size, float **rot); int object_insert_ptcache(struct Object *ob); @@ -138,22 +127,10 @@ struct KeyBlock *object_insert_shape_key(struct Scene *scene, struct Object *ob, int object_is_modified(struct Scene *scene, struct Object *ob); -void object_camera_mode(struct RenderData *rd, struct Object *camera); -void object_camera_intrinsics(struct Object *camera, struct Camera **cam_r, short *is_ortho, float *shiftx, float *shifty, - float *clipsta, float *clipend, float *lens, float *sensor_x, float *sensor_y, short *sensor_fit); -void object_camera_matrix( - struct RenderData *rd, struct Object *camera, int winx, int winy, short field_second, - float winmat[][4], struct rctf *viewplane, float *clipsta, float *clipend, float *lens, - float *sensor_x, float *sensor_y, short *sensor_fit, float *ycor, - float *viewdx, float *viewdy); - -void camera_view_frame_ex(struct Scene *scene, struct Camera *camera, float drawsize, const short do_clip, const float scale[3], - float r_asp[2], float r_shift[2], float *r_drawsize, float r_vec[4][3]); - -void camera_view_frame(struct Scene *scene, struct Camera *camera, float r_vec[4][3]); - void object_relink(struct Object *ob); +struct MovieClip *object_get_movieclip(struct Scene *scene, struct Object *ob, int use_default); + #ifdef __cplusplus } #endif |