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Diffstat (limited to 'source/blender/blenkernel/BKE_object.h')
-rw-r--r--source/blender/blenkernel/BKE_object.h26
1 files changed, 12 insertions, 14 deletions
diff --git a/source/blender/blenkernel/BKE_object.h b/source/blender/blenkernel/BKE_object.h
index 92a447f9351..b0ee81f577a 100644
--- a/source/blender/blenkernel/BKE_object.h
+++ b/source/blender/blenkernel/BKE_object.h
@@ -101,25 +101,23 @@ void BKE_object_where_is_calc_mat4(struct Scene *scene, struct Object *ob, float
/* possibly belong in own moduke? */
struct BoundBox *BKE_boundbox_alloc_unit(void);
-void BKE_boundbox_init_from_minmax(struct BoundBox *bb, float min[3], float max[3]);
-int BKE_boundbox_ray_hit_check(struct BoundBox *bb, float ray_start[3], float ray_normal[3]);
+void BKE_boundbox_init_from_minmax(struct BoundBox *bb, float min[3], float max[3]);
+int BKE_boundbox_ray_hit_check(struct BoundBox *bb, float ray_start[3], float ray_normal[3]);
struct BoundBox *BKE_object_boundbox_get(struct Object *ob);
void BKE_object_dimensions_get(struct Object *ob, float vec[3]);
void BKE_object_dimensions_set(struct Object *ob, const float *value);
void BKE_object_boundbox_flag(struct Object *ob, int flag, int set);
void BKE_object_minmax(struct Object *ob, float r_min[3], float r_max[3]);
-int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3]);
+int BKE_object_minmax_dupli(struct Scene *scene, struct Object *ob, float r_min[3], float r_max[3]);
/* sometimes min-max isn't enough, we need to loop over each point */
-void BKE_object_foreach_display_point(
- struct Object *ob, float obmat[4][4],
- void (*func_cb)(const float[3], void *), void *user_data);
-void BKE_scene_foreach_display_point(
- struct Scene *scene,
- struct View3D *v3d,
- const short flag,
- void (*func_cb)(const float[3], void *), void *user_data);
+void BKE_object_foreach_display_point(struct Object *ob, float obmat[4][4],
+ void (*func_cb)(const float[3], void *), void *user_data);
+void BKE_scene_foreach_display_point(struct Scene *scene,
+ struct View3D *v3d,
+ const short flag,
+ void (*func_cb)(const float[3], void *), void *user_data);
int BKE_object_parent_loop_check(const struct Object *parent, const struct Object *ob);
@@ -136,11 +134,11 @@ typedef struct ObjectTfmProtectedChannels {
} ObjectTfmProtectedChannels;
void BKE_object_tfm_protected_backup(const struct Object *ob,
- ObjectTfmProtectedChannels *obtfm);
+ ObjectTfmProtectedChannels *obtfm);
void BKE_object_tfm_protected_restore(struct Object *ob,
- const ObjectTfmProtectedChannels *obtfm,
- const short protectflag);
+ const ObjectTfmProtectedChannels *obtfm,
+ const short protectflag);
void BKE_object_handle_update(struct Scene *scene, struct Object *ob);
void BKE_object_sculpt_modifiers_changed(struct Object *ob);