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Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h46
1 files changed, 45 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 67b260b2348..7dc9e4499c6 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -29,11 +29,20 @@
#define BKE_PAINT_H
struct Brush;
+struct MFace;
+struct MultireModifierData;
+struct MVert;
struct Object;
struct Paint;
struct Scene;
+struct StrokeCache;
-void paint_init(struct Paint *p, const char *brush_name);
+extern const char PAINT_CURSOR_SCULPT[3];
+extern const char PAINT_CURSOR_VERTEX_PAINT[3];
+extern const char PAINT_CURSOR_WEIGHT_PAINT[3];
+extern const char PAINT_CURSOR_TEXTURE_PAINT[3];
+
+void paint_init(struct Paint *p, const char col[3]);
void free_paint(struct Paint *p);
void copy_paint(struct Paint *orig, struct Paint *new);
@@ -48,4 +57,39 @@ void paint_brush_slot_remove(struct Paint *p);
* however hiding faces is useful */
int paint_facesel_test(struct Object *ob);
+/* Session data (mode-specific) */
+
+typedef struct SculptSession {
+ struct ProjVert *projverts;
+
+ /* Mesh data (not copied) can come either directly from a Mesh, or from a MultiresDM */
+ struct MultiresModifierData *multires; /* Special handling for multires meshes */
+ struct MVert *mvert;
+ struct MFace *mface;
+ int totvert, totface;
+ float *face_normals;
+
+ /* Mesh connectivity */
+ struct ListBase *fmap;
+ struct IndexNode *fmap_mem;
+ int fmap_size;
+
+ /* Used temporarily per-stroke */
+ float *vertexcosnos;
+ ListBase damaged_rects;
+ ListBase damaged_verts;
+
+ /* Used to cache the render of the active texture */
+ unsigned int texcache_side, *texcache, texcache_actual;
+
+ /* Layer brush persistence between strokes */
+ float (*mesh_co_orig)[3]; /* Copy of the mesh vertices' locations */
+ float *layer_disps; /* Displacements for each vertex */
+
+ struct SculptStroke *stroke;
+ struct StrokeCache *cache;
+} SculptSession;
+
+void free_sculptsession(SculptSession **);
+
#endif