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Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h43
1 files changed, 42 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 821dc211591..6cae8d28947 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -99,6 +99,8 @@ void BKE_paint_set_overlay_override(enum OverlayFlags flag);
/* palettes */
void BKE_palette_free(struct Palette *palette);
struct Palette *BKE_palette_add(struct Main *bmain, const char *name);
+void BKE_palette_copy_data(
+ struct Main *bmain, struct Palette *palette_dst, const struct Palette *palette_src, const int flag);
struct Palette *BKE_palette_copy(struct Main *bmain, const struct Palette *palette);
void BKE_palette_make_local(struct Main *bmain, struct Palette *palette, const bool lib_local);
struct PaletteColor *BKE_palette_color_add(struct Palette *palette);
@@ -109,12 +111,14 @@ void BKE_palette_clear(struct Palette *palette);
/* paint curves */
struct PaintCurve *BKE_paint_curve_add(struct Main *bmain, const char *name);
void BKE_paint_curve_free(struct PaintCurve *pc);
+void BKE_paint_curve_copy_data(
+ struct Main *bmain, struct PaintCurve *pc_dst, const struct PaintCurve *pc_src, const int flag);
struct PaintCurve *BKE_paint_curve_copy(struct Main *bmain, const struct PaintCurve *pc);
void BKE_paint_curve_make_local(struct Main *bmain, struct PaintCurve *pc, const bool lib_local);
void BKE_paint_init(struct Scene *sce, PaintMode mode, const char col[3]);
void BKE_paint_free(struct Paint *p);
-void BKE_paint_copy(struct Paint *src, struct Paint *tar);
+void BKE_paint_copy(struct Paint *src, struct Paint *tar, const int flag);
void BKE_paint_cavity_curve_preset(struct Paint *p, int preset);
@@ -156,6 +160,14 @@ void paint_update_brush_rake_rotation(struct UnifiedPaintSettings *ups, struct B
void BKE_paint_stroke_get_average(struct Scene *scene, struct Object *ob, float stroke[3]);
+/* Used for both vertex color and weight paint */
+struct SculptVertexPaintGeomMap {
+ int *vert_map_mem;
+ struct MeshElemMap *vert_to_loop;
+ int *poly_map_mem;
+ struct MeshElemMap *vert_to_poly;
+};
+
/* Session data (mode-specific) */
typedef struct SculptSession {
@@ -201,10 +213,39 @@ typedef struct SculptSession {
struct SculptStroke *stroke;
struct StrokeCache *cache;
+
+ union {
+ struct {
+ struct SculptVertexPaintGeomMap gmap;
+
+ /* For non-airbrush painting to re-apply from the original (MLoop aligned). */
+ unsigned int *previous_color;
+ float *previous_accum;
+ } vpaint;
+
+ struct {
+ struct SculptVertexPaintGeomMap gmap;
+
+ /* Vertex aligned arrays of weights. */
+ float *previous_accum;
+ float *previous_weight;
+ /* Keep track of how much each vertex has been painted (non-airbrush only). */
+ float *alpha_weight;
+ } wpaint;
+
+ //struct {
+ //ToDo: identify sculpt-only fields
+ //} sculpt;
+ } mode;
+ int mode_type;
+
+ /* This flag prevents PBVH from being freed when creating the vp_handle for texture paint. */
+ bool building_vp_handle;
} SculptSession;
void BKE_sculptsession_free(struct Object *ob);
void BKE_sculptsession_free_deformMats(struct SculptSession *ss);
+void BKE_sculptsession_free_vwpaint_data(struct SculptSession *ss);
void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder);
void BKE_sculptsession_bm_to_me_for_render(struct Object *object);
void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob,