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Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r--source/blender/blenkernel/BKE_paint.h76
1 files changed, 59 insertions, 17 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h
index 0a3cc950f32..285b9b3f99f 100644
--- a/source/blender/blenkernel/BKE_paint.h
+++ b/source/blender/blenkernel/BKE_paint.h
@@ -58,14 +58,16 @@ struct Tex;
struct ImagePool;
struct UnifiedPaintSettings;
-enum OverlayFlags;
+enum eOverlayFlags;
+
+#include "DNA_object_enums.h"
extern const char PAINT_CURSOR_SCULPT[3];
extern const char PAINT_CURSOR_VERTEX_PAINT[3];
extern const char PAINT_CURSOR_WEIGHT_PAINT[3];
extern const char PAINT_CURSOR_TEXTURE_PAINT[3];
-typedef enum PaintMode {
+typedef enum ePaintMode {
ePaintSculpt = 0,
ePaintVertex = 1,
ePaintWeight = 2,
@@ -73,17 +75,17 @@ typedef enum PaintMode {
ePaintTexture2D = 4,
ePaintSculptUV = 5,
ePaintInvalid = 6
-} PaintMode;
+} ePaintMode;
/* overlay invalidation */
-typedef enum OverlayControlFlags {
+typedef enum eOverlayControlFlags {
PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY = 1,
PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY = (1 << 2),
PAINT_INVALID_OVERLAY_CURVE = (1 << 3),
PAINT_OVERLAY_OVERRIDE_CURSOR = (1 << 4),
PAINT_OVERLAY_OVERRIDE_PRIMARY = (1 << 5),
PAINT_OVERLAY_OVERRIDE_SECONDARY = (1 << 6)
-} OverlayControlFlags;
+} eOverlayControlFlags;
#define PAINT_OVERRIDE_MASK (PAINT_OVERLAY_OVERRIDE_SECONDARY | \
PAINT_OVERLAY_OVERRIDE_PRIMARY | \
@@ -92,14 +94,16 @@ typedef enum OverlayControlFlags {
void BKE_paint_invalidate_overlay_tex(struct Scene *scene, const struct Tex *tex);
void BKE_paint_invalidate_cursor_overlay(struct Scene *scene, struct CurveMapping *curve);
void BKE_paint_invalidate_overlay_all(void);
-OverlayControlFlags BKE_paint_get_overlay_flags(void);
-void BKE_paint_reset_overlay_invalid(OverlayControlFlags flag);
-void BKE_paint_set_overlay_override(enum OverlayFlags flag);
+eOverlayControlFlags BKE_paint_get_overlay_flags(void);
+void BKE_paint_reset_overlay_invalid(eOverlayControlFlags flag);
+void BKE_paint_set_overlay_override(enum eOverlayFlags flag);
/* palettes */
void BKE_palette_free(struct Palette *palette);
struct Palette *BKE_palette_add(struct Main *bmain, const char *name);
-struct Palette *BKE_palette_copy(struct Main *bmain, struct Palette *palette);
+void BKE_palette_copy_data(
+ struct Main *bmain, struct Palette *palette_dst, const struct Palette *palette_src, const int flag);
+struct Palette *BKE_palette_copy(struct Main *bmain, const struct Palette *palette);
void BKE_palette_make_local(struct Main *bmain, struct Palette *palette, const bool lib_local);
struct PaletteColor *BKE_palette_color_add(struct Palette *palette);
bool BKE_palette_is_empty(const struct Palette *palette);
@@ -109,20 +113,22 @@ void BKE_palette_clear(struct Palette *palette);
/* paint curves */
struct PaintCurve *BKE_paint_curve_add(struct Main *bmain, const char *name);
void BKE_paint_curve_free(struct PaintCurve *pc);
-struct PaintCurve *BKE_paint_curve_copy(struct Main *bmain, struct PaintCurve *pc);
+void BKE_paint_curve_copy_data(
+ struct Main *bmain, struct PaintCurve *pc_dst, const struct PaintCurve *pc_src, const int flag);
+struct PaintCurve *BKE_paint_curve_copy(struct Main *bmain, const struct PaintCurve *pc);
void BKE_paint_curve_make_local(struct Main *bmain, struct PaintCurve *pc, const bool lib_local);
-void BKE_paint_init(struct Scene *sce, PaintMode mode, const char col[3]);
+void BKE_paint_init(struct Scene *sce, ePaintMode mode, const char col[3]);
void BKE_paint_free(struct Paint *p);
-void BKE_paint_copy(struct Paint *src, struct Paint *tar);
+void BKE_paint_copy(struct Paint *src, struct Paint *tar, const int flag);
void BKE_paint_cavity_curve_preset(struct Paint *p, int preset);
-short BKE_paint_object_mode_from_paint_mode(PaintMode mode);
-struct Paint *BKE_paint_get_active_from_paintmode(struct Scene *sce, PaintMode mode);
+eObjectMode BKE_paint_object_mode_from_paint_mode(ePaintMode mode);
+struct Paint *BKE_paint_get_active_from_paintmode(struct Scene *sce, ePaintMode mode);
struct Paint *BKE_paint_get_active(struct Scene *sce);
struct Paint *BKE_paint_get_active_from_context(const struct bContext *C);
-PaintMode BKE_paintmode_get_active_from_context(const struct bContext *C);
+ePaintMode BKE_paintmode_get_active_from_context(const struct bContext *C);
struct Brush *BKE_paint_brush(struct Paint *paint);
void BKE_paint_brush_set(struct Paint *paint, struct Brush *br);
struct Palette *BKE_paint_palette(struct Paint *paint);
@@ -151,11 +157,19 @@ float paint_grid_paint_mask(const struct GridPaintMask *gpm, unsigned level,
unsigned x, unsigned y);
/* stroke related */
-void paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, const float mouse_pos[2]);
+bool paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, const float mouse_pos[2]);
void paint_update_brush_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, float rotation);
void BKE_paint_stroke_get_average(struct Scene *scene, struct Object *ob, float stroke[3]);
+/* Used for both vertex color and weight paint */
+struct SculptVertexPaintGeomMap {
+ int *vert_map_mem;
+ struct MeshElemMap *vert_to_loop;
+ int *poly_map_mem;
+ struct MeshElemMap *vert_to_poly;
+};
+
/* Session data (mode-specific) */
typedef struct SculptSession {
@@ -182,6 +196,7 @@ typedef struct SculptSession {
/* PBVH acceleration structure */
struct PBVH *pbvh;
bool show_diffuse_color;
+ bool show_mask;
/* Painting on deformed mesh */
bool modifiers_active; /* object is deformed with some modifiers */
@@ -199,12 +214,38 @@ typedef struct SculptSession {
/* Layer brush persistence between strokes */
float (*layer_co)[3]; /* Copy of the mesh vertices' locations */
- struct SculptStroke *stroke;
struct StrokeCache *cache;
+
+ union {
+ struct {
+ struct SculptVertexPaintGeomMap gmap;
+
+ /* For non-airbrush painting to re-apply from the original (MLoop aligned). */
+ unsigned int *previous_color;
+ } vpaint;
+
+ struct {
+ struct SculptVertexPaintGeomMap gmap;
+ /* Keep track of how much each vertex has been painted (non-airbrush only). */
+ float *alpha_weight;
+
+ /* Needed to continuously re-apply over the same weights (BRUSH_ACCUMULATE disabled).
+ * Lazy initialize as needed (flag is set to 1 to tag it as uninitialized). */
+ struct MDeformVert *dvert_prev;
+ } wpaint;
+
+ /* TODO: identify sculpt-only fields */
+ // struct { ... } sculpt;
+ } mode;
+ int mode_type;
+
+ /* This flag prevents PBVH from being freed when creating the vp_handle for texture paint. */
+ bool building_vp_handle;
} SculptSession;
void BKE_sculptsession_free(struct Object *ob);
void BKE_sculptsession_free_deformMats(struct SculptSession *ss);
+void BKE_sculptsession_free_vwpaint_data(struct SculptSession *ss);
void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder);
void BKE_sculptsession_bm_to_me_for_render(struct Object *object);
void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob,
@@ -212,6 +253,7 @@ void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, str
struct MultiresModifierData *BKE_sculpt_multires_active(struct Scene *scene, struct Object *ob);
int BKE_sculpt_mask_layers_ensure(struct Object *ob,
struct MultiresModifierData *mmd);
+void BKE_sculpt_toolsettings_data_ensure(struct Scene *scene);
enum {
SCULPT_MASK_LAYER_CALC_VERT = (1 << 0),