diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_paint.h')
-rw-r--r-- | source/blender/blenkernel/BKE_paint.h | 76 |
1 files changed, 59 insertions, 17 deletions
diff --git a/source/blender/blenkernel/BKE_paint.h b/source/blender/blenkernel/BKE_paint.h index 0a3cc950f32..285b9b3f99f 100644 --- a/source/blender/blenkernel/BKE_paint.h +++ b/source/blender/blenkernel/BKE_paint.h @@ -58,14 +58,16 @@ struct Tex; struct ImagePool; struct UnifiedPaintSettings; -enum OverlayFlags; +enum eOverlayFlags; + +#include "DNA_object_enums.h" extern const char PAINT_CURSOR_SCULPT[3]; extern const char PAINT_CURSOR_VERTEX_PAINT[3]; extern const char PAINT_CURSOR_WEIGHT_PAINT[3]; extern const char PAINT_CURSOR_TEXTURE_PAINT[3]; -typedef enum PaintMode { +typedef enum ePaintMode { ePaintSculpt = 0, ePaintVertex = 1, ePaintWeight = 2, @@ -73,17 +75,17 @@ typedef enum PaintMode { ePaintTexture2D = 4, ePaintSculptUV = 5, ePaintInvalid = 6 -} PaintMode; +} ePaintMode; /* overlay invalidation */ -typedef enum OverlayControlFlags { +typedef enum eOverlayControlFlags { PAINT_INVALID_OVERLAY_TEXTURE_PRIMARY = 1, PAINT_INVALID_OVERLAY_TEXTURE_SECONDARY = (1 << 2), PAINT_INVALID_OVERLAY_CURVE = (1 << 3), PAINT_OVERLAY_OVERRIDE_CURSOR = (1 << 4), PAINT_OVERLAY_OVERRIDE_PRIMARY = (1 << 5), PAINT_OVERLAY_OVERRIDE_SECONDARY = (1 << 6) -} OverlayControlFlags; +} eOverlayControlFlags; #define PAINT_OVERRIDE_MASK (PAINT_OVERLAY_OVERRIDE_SECONDARY | \ PAINT_OVERLAY_OVERRIDE_PRIMARY | \ @@ -92,14 +94,16 @@ typedef enum OverlayControlFlags { void BKE_paint_invalidate_overlay_tex(struct Scene *scene, const struct Tex *tex); void BKE_paint_invalidate_cursor_overlay(struct Scene *scene, struct CurveMapping *curve); void BKE_paint_invalidate_overlay_all(void); -OverlayControlFlags BKE_paint_get_overlay_flags(void); -void BKE_paint_reset_overlay_invalid(OverlayControlFlags flag); -void BKE_paint_set_overlay_override(enum OverlayFlags flag); +eOverlayControlFlags BKE_paint_get_overlay_flags(void); +void BKE_paint_reset_overlay_invalid(eOverlayControlFlags flag); +void BKE_paint_set_overlay_override(enum eOverlayFlags flag); /* palettes */ void BKE_palette_free(struct Palette *palette); struct Palette *BKE_palette_add(struct Main *bmain, const char *name); -struct Palette *BKE_palette_copy(struct Main *bmain, struct Palette *palette); +void BKE_palette_copy_data( + struct Main *bmain, struct Palette *palette_dst, const struct Palette *palette_src, const int flag); +struct Palette *BKE_palette_copy(struct Main *bmain, const struct Palette *palette); void BKE_palette_make_local(struct Main *bmain, struct Palette *palette, const bool lib_local); struct PaletteColor *BKE_palette_color_add(struct Palette *palette); bool BKE_palette_is_empty(const struct Palette *palette); @@ -109,20 +113,22 @@ void BKE_palette_clear(struct Palette *palette); /* paint curves */ struct PaintCurve *BKE_paint_curve_add(struct Main *bmain, const char *name); void BKE_paint_curve_free(struct PaintCurve *pc); -struct PaintCurve *BKE_paint_curve_copy(struct Main *bmain, struct PaintCurve *pc); +void BKE_paint_curve_copy_data( + struct Main *bmain, struct PaintCurve *pc_dst, const struct PaintCurve *pc_src, const int flag); +struct PaintCurve *BKE_paint_curve_copy(struct Main *bmain, const struct PaintCurve *pc); void BKE_paint_curve_make_local(struct Main *bmain, struct PaintCurve *pc, const bool lib_local); -void BKE_paint_init(struct Scene *sce, PaintMode mode, const char col[3]); +void BKE_paint_init(struct Scene *sce, ePaintMode mode, const char col[3]); void BKE_paint_free(struct Paint *p); -void BKE_paint_copy(struct Paint *src, struct Paint *tar); +void BKE_paint_copy(struct Paint *src, struct Paint *tar, const int flag); void BKE_paint_cavity_curve_preset(struct Paint *p, int preset); -short BKE_paint_object_mode_from_paint_mode(PaintMode mode); -struct Paint *BKE_paint_get_active_from_paintmode(struct Scene *sce, PaintMode mode); +eObjectMode BKE_paint_object_mode_from_paint_mode(ePaintMode mode); +struct Paint *BKE_paint_get_active_from_paintmode(struct Scene *sce, ePaintMode mode); struct Paint *BKE_paint_get_active(struct Scene *sce); struct Paint *BKE_paint_get_active_from_context(const struct bContext *C); -PaintMode BKE_paintmode_get_active_from_context(const struct bContext *C); +ePaintMode BKE_paintmode_get_active_from_context(const struct bContext *C); struct Brush *BKE_paint_brush(struct Paint *paint); void BKE_paint_brush_set(struct Paint *paint, struct Brush *br); struct Palette *BKE_paint_palette(struct Paint *paint); @@ -151,11 +157,19 @@ float paint_grid_paint_mask(const struct GridPaintMask *gpm, unsigned level, unsigned x, unsigned y); /* stroke related */ -void paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, const float mouse_pos[2]); +bool paint_calculate_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, const float mouse_pos[2]); void paint_update_brush_rake_rotation(struct UnifiedPaintSettings *ups, struct Brush *brush, float rotation); void BKE_paint_stroke_get_average(struct Scene *scene, struct Object *ob, float stroke[3]); +/* Used for both vertex color and weight paint */ +struct SculptVertexPaintGeomMap { + int *vert_map_mem; + struct MeshElemMap *vert_to_loop; + int *poly_map_mem; + struct MeshElemMap *vert_to_poly; +}; + /* Session data (mode-specific) */ typedef struct SculptSession { @@ -182,6 +196,7 @@ typedef struct SculptSession { /* PBVH acceleration structure */ struct PBVH *pbvh; bool show_diffuse_color; + bool show_mask; /* Painting on deformed mesh */ bool modifiers_active; /* object is deformed with some modifiers */ @@ -199,12 +214,38 @@ typedef struct SculptSession { /* Layer brush persistence between strokes */ float (*layer_co)[3]; /* Copy of the mesh vertices' locations */ - struct SculptStroke *stroke; struct StrokeCache *cache; + + union { + struct { + struct SculptVertexPaintGeomMap gmap; + + /* For non-airbrush painting to re-apply from the original (MLoop aligned). */ + unsigned int *previous_color; + } vpaint; + + struct { + struct SculptVertexPaintGeomMap gmap; + /* Keep track of how much each vertex has been painted (non-airbrush only). */ + float *alpha_weight; + + /* Needed to continuously re-apply over the same weights (BRUSH_ACCUMULATE disabled). + * Lazy initialize as needed (flag is set to 1 to tag it as uninitialized). */ + struct MDeformVert *dvert_prev; + } wpaint; + + /* TODO: identify sculpt-only fields */ + // struct { ... } sculpt; + } mode; + int mode_type; + + /* This flag prevents PBVH from being freed when creating the vp_handle for texture paint. */ + bool building_vp_handle; } SculptSession; void BKE_sculptsession_free(struct Object *ob); void BKE_sculptsession_free_deformMats(struct SculptSession *ss); +void BKE_sculptsession_free_vwpaint_data(struct SculptSession *ss); void BKE_sculptsession_bm_to_me(struct Object *ob, bool reorder); void BKE_sculptsession_bm_to_me_for_render(struct Object *object); void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, struct Object *ob, @@ -212,6 +253,7 @@ void BKE_sculpt_update_mesh_elements(struct Scene *scene, struct Sculpt *sd, str struct MultiresModifierData *BKE_sculpt_multires_active(struct Scene *scene, struct Object *ob); int BKE_sculpt_mask_layers_ensure(struct Object *ob, struct MultiresModifierData *mmd); +void BKE_sculpt_toolsettings_data_ensure(struct Scene *scene); enum { SCULPT_MASK_LAYER_CALC_VERT = (1 << 0), |