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Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r--source/blender/blenkernel/BKE_particle.h17
1 files changed, 13 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h
index 4efd9a7f8ba..bb0b905b8e3 100644
--- a/source/blender/blenkernel/BKE_particle.h
+++ b/source/blender/blenkernel/BKE_particle.h
@@ -91,7 +91,8 @@ typedef struct ParticleTexture{
float ivel; /* used in reset */
float time, life, exist, size; /* used in init */
float pvel[3]; /* used in physics */
- float length, clump, kink, rough; /* used in path caching */
+ float length, clump, kink, effector;/* used in path caching */
+ float rough1, rough2, roughe; /* used in path caching */
} ParticleTexture;
typedef struct BoidVecFunc{
@@ -217,6 +218,8 @@ char *psys_menu_string(struct Object *ob, int for_sb);
struct ParticleSystem *psys_get_current(struct Object *ob);
short psys_get_current_num(struct Object *ob);
+void psys_set_current_num(Object *ob, int index);
+struct Object *psys_find_object(struct Scene *scene, struct ParticleSystem *psys);
//struct ParticleSystem *psys_get(struct Object *ob, int index);
struct ParticleData *psys_get_selected_particle(struct ParticleSystem *psys, int *index);
struct ParticleKey *psys_get_selected_key(struct ParticleSystem *psys, int pa_index, int *key_index);
@@ -249,13 +252,14 @@ void copy_particle_key(struct ParticleKey *to, struct ParticleKey *from, int tim
void psys_particle_on_emitter(struct ParticleSystemModifierData *psmd, int distr, int index, int index_dmcache, float *fuv, float foffset, float *vec, float *nor, float *utan, float *vtan, float *orco, float *ornor);
struct ParticleSystemModifierData *psys_get_modifier(struct Object *ob, struct ParticleSystem *psys);
+void object_add_particle_system(struct Scene *scene, struct Object *ob);
+void object_remove_particle_system(struct Scene *scene, struct Object *ob);
struct ParticleSettings *psys_new_settings(char *name, struct Main *main);
struct ParticleSettings *psys_copy_settings(struct ParticleSettings *part);
void psys_flush_particle_settings(struct Scene *scene, struct ParticleSettings *part, int recalc);
void make_local_particlesettings(struct ParticleSettings *part);
struct LinkNode *psys_using_settings(struct Scene *scene, struct ParticleSettings *part, int flush_update);
-void psys_changed_type(struct ParticleSystem *psys);
void psys_reset(struct ParticleSystem *psys, int mode);
void psys_find_parents(struct Object *ob, struct ParticleSystemModifierData *psmd, struct ParticleSystem *psys);
@@ -266,7 +270,7 @@ void psys_update_world_cos(struct Object *ob, struct ParticleSystem *psys);
int do_guide(struct Scene *scene, struct ParticleKey *state, int pa_num, float time, struct ListBase *lb);
float psys_get_size(struct Object *ob, struct Material *ma, struct ParticleSystemModifierData *psmd, struct IpoCurve *icu_size, struct ParticleSystem *psys, struct ParticleSettings *part, struct ParticleData *pa, float *vg_size);
float psys_get_timestep(struct ParticleSettings *part);
-float psys_get_child_time(struct ParticleSystem *psys, struct ChildParticle *cpa, float cfra);
+float psys_get_child_time(struct ParticleSystem *psys, struct ChildParticle *cpa, float cfra, float *birthtime, float *dietime);
float psys_get_child_size(struct ParticleSystem *psys, struct ChildParticle *cpa, float cfra, float *pa_time);
void psys_get_particle_on_path(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, int pa_num, struct ParticleKey *state, int vel);
int psys_get_particle_state(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, int p, struct ParticleKey *state, int always);
@@ -284,16 +288,21 @@ void psys_thread_create_path(ParticleThread *thread, struct ChildParticle *cpa,
void psys_make_billboard(ParticleBillboardData *bb, float xvec[3], float yvec[3], float zvec[3], float center[3]);
/* particle_system.c */
-int psys_count_keyed_targets(struct Object *ob, struct ParticleSystem *psys);
+void psys_count_keyed_targets(struct Object *ob, struct ParticleSystem *psys);
void psys_get_reactor_target(struct Object *ob, struct ParticleSystem *psys, struct Object **target_ob, struct ParticleSystem **target_psys);
void psys_init_effectors(struct Scene *scene, struct Object *obsrc, struct Group *group, struct ParticleSystem *psys);
void psys_end_effectors(struct ParticleSystem *psys);
+void psys_make_temp_pointcache(struct Object *ob, struct ParticleSystem *psys);
+void psys_end_temp_pointcache(struct ParticleSystem *psys);
+void psys_get_pointcache_start_end(struct Scene *scene, struct ParticleSystem *psys, int *sfra, int *efra);
+
void particle_system_update(struct Scene *scene, struct Object *ob, struct ParticleSystem *psys);
/* ----------- functions needed only inside particlesystem ------------ */
/* particle.c */
+void psys_interpolate_particle(short type, struct ParticleKey keys[4], float dt, struct ParticleKey *result, int velocity);
void psys_key_to_object(struct Object *ob, struct ParticleKey *key, float imat[][4]);
//void psys_key_to_geometry(struct DerivedMesh *dm, struct ParticleData *pa, struct ParticleKey *key);
//void psys_key_from_geometry(struct DerivedMesh *dm, struct ParticleData *pa, struct ParticleKey *key);