diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_particle.h')
-rw-r--r-- | source/blender/blenkernel/BKE_particle.h | 31 |
1 files changed, 12 insertions, 19 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 972cba2d132..1e71e158c10 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -294,10 +294,8 @@ int count_particles_mod(struct ParticleSystem *psys, int totgr, int cur); int psys_get_child_number(struct Scene *scene, struct ParticleSystem *psys, - const bool use_render_params); -int psys_get_tot_child(struct Scene *scene, - struct ParticleSystem *psys, - const bool use_render_params); + bool use_render_params); +int psys_get_tot_child(struct Scene *scene, struct ParticleSystem *psys, bool use_render_params); /** * Get object's active particle system safely. @@ -329,9 +327,7 @@ struct ParticleSystem *psys_eval_get(struct Depsgraph *depsgraph, struct ParticleSystem *psys); bool psys_in_edit_mode(struct Depsgraph *depsgraph, const struct ParticleSystem *psys); -bool psys_check_enabled(struct Object *ob, - struct ParticleSystem *psys, - const bool use_render_params); +bool psys_check_enabled(struct Object *ob, struct ParticleSystem *psys, bool use_render_params); bool psys_check_edited(struct ParticleSystem *psys); void psys_find_group_weights(struct ParticleSettings *part); @@ -392,7 +388,7 @@ void object_remove_particle_system(struct Main *bmain, struct ParticleSettings *BKE_particlesettings_add(struct Main *bmain, const char *name); void psys_reset(struct ParticleSystem *psys, int mode); -void psys_find_parents(struct ParticleSimulationData *sim, const bool use_render_params); +void psys_find_parents(struct ParticleSimulationData *sim, bool use_render_params); void psys_unique_name(struct Object *object, struct ParticleSystem *psys, const char *defname); @@ -402,19 +398,17 @@ void psys_unique_name(struct Object *object, struct ParticleSystem *psys, const * - Makes child strands possible and creates them too into the cache. * - Cached path data is also used to determine cut position for the edit-mode tool. */ -void psys_cache_paths(struct ParticleSimulationData *sim, - float cfra, - const bool use_render_params); +void psys_cache_paths(struct ParticleSimulationData *sim, float cfra, bool use_render_params); void psys_cache_edit_paths(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct PTCacheEdit *edit, float cfra, - const bool use_render_params); + bool use_render_params); void psys_cache_child_paths(struct ParticleSimulationData *sim, float cfra, - const bool editupdate, - const bool use_render_params); + bool editupdate, + bool use_render_params); int do_guides(struct Depsgraph *depsgraph, struct ParticleSettings *part, struct ListBase *effectors, @@ -438,7 +432,7 @@ float psys_get_child_size(struct ParticleSystem *psys, void psys_get_particle_on_path(struct ParticleSimulationData *sim, int pa_num, struct ParticleKey *state, - const bool vel); + bool vel); /** * Gets particle's state at a time. * \return true if particle exists and can be seen and false if not. @@ -446,7 +440,7 @@ void psys_get_particle_on_path(struct ParticleSimulationData *sim, bool psys_get_particle_state(struct ParticleSimulationData *sim, int p, struct ParticleKey *state, - const bool always); + bool always); /* Child paths. */ @@ -539,7 +533,7 @@ void particle_system_update(struct Depsgraph *depsgraph, struct Scene *scene, struct Object *ob, struct ParticleSystem *psys, - const bool use_render_params); + bool use_render_params); /** * Callback format for performing operations on ID-pointers for particle systems. @@ -678,8 +672,7 @@ void reset_particle(struct ParticleSimulationData *sim, float dtime, float cfra); -float psys_get_current_display_percentage(struct ParticleSystem *psys, - const bool use_render_params); +float psys_get_current_display_percentage(struct ParticleSystem *psys, bool use_render_params); /* psys_reset */ #define PSYS_RESET_ALL 1 |