diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_pbvh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_pbvh.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_pbvh.h b/source/blender/blenkernel/BKE_pbvh.h index f517ff3a949..5641ff0ba34 100644 --- a/source/blender/blenkernel/BKE_pbvh.h +++ b/source/blender/blenkernel/BKE_pbvh.h @@ -308,7 +308,7 @@ void BKE_pbvh_node_fully_unmasked_set(PBVHNode *node, int fully_masked); bool BKE_pbvh_node_fully_unmasked_get(PBVHNode *node); void BKE_pbvh_mark_rebuild_pixels(PBVH *pbvh); -void BKE_pbvh_vert_mark_update(PBVH *pbvh, int index); +void BKE_pbvh_vert_tag_update_normal(PBVH *pbvh, int index); void BKE_pbvh_node_get_grids(PBVH *pbvh, PBVHNode *node, @@ -526,7 +526,7 @@ void BKE_pbvh_node_get_bm_orco_data(PBVHNode *node, * however this is important to avoid having to recalculate bound-box & sync the buffers to the * GPU (which is far more expensive!) See: T47232. */ -bool BKE_pbvh_node_vert_update_check_any(PBVH *pbvh, PBVHNode *node); +bool BKE_pbvh_node_has_vert_with_normal_update_tag(PBVH *pbvh, PBVHNode *node); // void BKE_pbvh_node_BB_reset(PBVHNode *node); // void BKE_pbvh_node_BB_expand(PBVHNode *node, float co[3]); |