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Diffstat (limited to 'source/blender/blenkernel/BKE_persistent_data_handle.hh')
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diff --git a/source/blender/blenkernel/BKE_persistent_data_handle.hh b/source/blender/blenkernel/BKE_persistent_data_handle.hh
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ */
+
+#ifndef __BKE_PERSISTENT_DATA_HANDLE_H__
+#define __BKE_PERSISTENT_DATA_HANDLE_H__
+
+/** \file
+ * \ingroup bke
+ *
+ * A PersistentDataHandle is a weak reference to some data in a Blender file. The handle itself is
+ * just a number. A PersistentDataHandleMap is used to convert between handles and the actual data.
+ */
+
+#include "BLI_map.hh"
+
+#include "DNA_ID.h"
+
+struct Object;
+
+namespace blender::bke {
+
+class PersistentDataHandleMap;
+
+class PersistentDataHandle {
+ private:
+ /* Negative values indicate that the handle is "empty". */
+ int32_t handle_;
+
+ friend PersistentDataHandleMap;
+
+ protected:
+ PersistentDataHandle(int handle) : handle_(handle)
+ {
+ }
+
+ public:
+ PersistentDataHandle() : handle_(-1)
+ {
+ }
+
+ friend bool operator==(const PersistentDataHandle &a, const PersistentDataHandle &b)
+ {
+ return a.handle_ == b.handle_;
+ }
+
+ friend bool operator!=(const PersistentDataHandle &a, const PersistentDataHandle &b)
+ {
+ return !(a == b);
+ }
+
+ friend std::ostream &operator<<(std::ostream &stream, const PersistentDataHandle &a)
+ {
+ stream << a.handle_;
+ return stream;
+ }
+
+ uint64_t hash() const
+ {
+ return (uint64_t)handle_;
+ }
+};
+
+class PersistentIDHandle : public PersistentDataHandle {
+ friend PersistentDataHandleMap;
+ using PersistentDataHandle::PersistentDataHandle;
+};
+
+class PersistentObjectHandle : public PersistentIDHandle {
+ friend PersistentDataHandleMap;
+ using PersistentIDHandle::PersistentIDHandle;
+};
+
+class PersistentDataHandleMap {
+ private:
+ Map<int32_t, ID *> id_by_handle_;
+ Map<ID *, int32_t> handle_by_id_;
+
+ public:
+ void add(int32_t handle, ID &id)
+ {
+ BLI_assert(handle >= 0);
+ handle_by_id_.add(&id, handle);
+ id_by_handle_.add(handle, &id);
+ }
+
+ PersistentIDHandle lookup(ID *id) const
+ {
+ const int handle = handle_by_id_.lookup_default(id, -1);
+ return PersistentIDHandle(handle);
+ }
+
+ PersistentObjectHandle lookup(Object *object) const
+ {
+ const int handle = handle_by_id_.lookup_default((ID *)object, -1);
+ return PersistentObjectHandle(handle);
+ }
+
+ ID *lookup(const PersistentIDHandle &handle) const
+ {
+ ID *id = id_by_handle_.lookup_default(handle.handle_, nullptr);
+ return id;
+ }
+
+ Object *lookup(const PersistentObjectHandle &handle) const
+ {
+ ID *id = this->lookup((const PersistentIDHandle &)handle);
+ if (id == nullptr) {
+ return nullptr;
+ }
+ if (GS(id->name) != ID_OB) {
+ return nullptr;
+ }
+ return (Object *)id;
+ }
+};
+
+} // namespace blender::bke
+
+#endif /* __BKE_PERSISTENT_DATA_HANDLE_H__ */