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Diffstat (limited to 'source/blender/blenkernel/BKE_scene.h')
-rw-r--r--source/blender/blenkernel/BKE_scene.h16
1 files changed, 10 insertions, 6 deletions
diff --git a/source/blender/blenkernel/BKE_scene.h b/source/blender/blenkernel/BKE_scene.h
index 5e5131f9ccc..f0fb2a65673 100644
--- a/source/blender/blenkernel/BKE_scene.h
+++ b/source/blender/blenkernel/BKE_scene.h
@@ -47,9 +47,8 @@ struct Main;
#define SCE_COPY_LINK_DATA 2
#define SCE_COPY_FULL 3
-/* note; doesn't work when scene is empty */
-#define SETLOOPER(s, b) sce= s, b= (Base*)sce->base.first; b; b= (Base*)(b->next?b->next:sce->set?(sce=sce->set)->base.first:NULL)
-
+#define SETLOOPER(s, b) sce= s, b= _setlooper_base_step(&sce, NULL); b; b= _setlooper_base_step(&sce, b)
+struct Base *_setlooper_base_step(struct Scene **sce, struct Base *base);
void free_avicodecdata(struct AviCodecData *acd);
void free_qtcodecdata(struct QuicktimeCodecData *acd);
@@ -59,17 +58,20 @@ struct Scene *add_scene(char *name);
struct Base *object_in_scene(struct Object *ob, struct Scene *sce);
void set_scene_bg(struct Scene *sce);
-void set_scene_name(char *name);
+struct Scene *set_scene_name(char *name);
struct Scene *copy_scene(struct Main *bmain, struct Scene *sce, int type);
void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce);
-int next_object(struct Scene *scene, int val, struct Base **base, struct Object **ob);
+int next_object(struct Scene **scene, int val, struct Base **base, struct Object **ob);
struct Object *scene_find_camera(struct Scene *sc);
-struct Object *scene_find_camera_switch(struct Scene *scene); // DURIAN_CAMERA_SWITCH
+struct Object *scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH
+int scene_camera_switch_update(struct Scene *scene);
char *scene_find_marker_name(struct Scene *scene, int frame);
char *scene_find_last_marker_name(struct Scene *scene, int frame);
+int scene_marker_tfm_translate(struct Scene *scene, int delta, int flag);
+int scene_marker_tfm_extend(struct Scene *scene, int delta, int flag, int frame, char side);
struct Base *scene_add_base(struct Scene *sce, struct Object *ob);
void scene_deselect_all(struct Scene *sce);
@@ -78,6 +80,8 @@ void scene_select_base(struct Scene *sce, struct Base *selbase);
/* checks for cycle, returns 1 if it's all OK */
int scene_check_setscene(struct Scene *sce);
+float BKE_curframe(struct Scene *scene);
+
void scene_update_tagged(struct Scene *sce);
void scene_update_for_newframe(struct Scene *sce, unsigned int lay);