diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sequencer.h | 66 |
1 files changed, 47 insertions, 19 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 002a1958a13..a9fb45c6e14 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -31,13 +31,14 @@ #ifndef BKE_SEQUENCER_H #define BKE_SEQUENCER_H +struct bContext; struct Editing; +struct ImBuf; +struct Main; +struct Scene; struct Sequence; struct Strip; struct StripElem; -struct ImBuf; -struct Scene; -struct bContext; #define MAXSEQ 32 @@ -107,15 +108,14 @@ struct SeqEffectHandle { 0: no early out, 1: out = ibuf1, 2: out = ibuf2 */ - int (*early_out)(struct Sequence *seq, - float facf0, float facf1); + int (*early_out)(struct Sequence *seq, float facf0, float facf1); /* stores the y-range of the effect IPO */ void (*store_icu_yrange)(struct Sequence * seq, short adrcode, float *ymin, float *ymax); /* stores the default facf0 and facf1 if no IPO is present */ - void (*get_default_fac)(struct Sequence *seq, int cfra, + void (*get_default_fac)(struct Sequence *seq, float cfra, float * facf0, float * facf1); /* execute the effect @@ -123,11 +123,13 @@ struct SeqEffectHandle { float-rects or byte-rects (mixed cases are handled one layer up...) */ - void (*execute)(struct Scene *scene, struct Sequence *seq, int cfra, - float facf0, float facf1, - int x, int y, int preview_render_size, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3, struct ImBuf *out); + struct ImBuf* (*execute)( + struct Main *bmain, + struct Scene *scene, struct Sequence *seq, float cfra, + float facf0, float facf1, + int x, int y, int preview_render_size, + struct ImBuf *ibuf1, struct ImBuf *ibuf2, + struct ImBuf *ibuf3); }; /* ********************* prototypes *************** */ @@ -146,15 +148,15 @@ void seq_free_editing(struct Scene *scene); void seq_free_clipboard(void); struct Editing *seq_give_editing(struct Scene *scene, int alloc); char *give_seqname(struct Sequence *seq); -struct ImBuf *give_ibuf_seq(struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size); -struct ImBuf *give_ibuf_seq_threaded(struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size); -struct ImBuf *give_ibuf_seq_direct(struct Scene *scene, int rectx, int recty, int cfra, int render_size, struct Sequence *seq); -struct ImBuf *give_ibuf_seqbase(struct Scene *scene, int rectx, int recty, int cfra, int chan_shown, int render_size, struct ListBase *seqbasep); +struct ImBuf *give_ibuf_seq(struct Main *bmain, struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size); +struct ImBuf *give_ibuf_seq_threaded(struct Main *bmain, struct Scene *scene, int rectx, int recty, int cfra, int chanshown, int render_size); +struct ImBuf *give_ibuf_seq_direct(struct Main *bmain, struct Scene *scene, int rectx, int recty, int cfra, int render_size, struct Sequence *seq); +struct ImBuf *give_ibuf_seqbase(struct Main *bmain, struct Scene *scene, int rectx, int recty, int cfra, int chan_shown, int render_size, struct ListBase *seqbasep); void give_ibuf_prefetch_request(int rectx, int recty, int cfra, int chanshown, int render_size); void calc_sequence(struct Scene *scene, struct Sequence *seq); void calc_sequence_disp(struct Scene *scene, struct Sequence *seq); void new_tstripdata(struct Sequence *seq); -void reload_sequence_new_file(struct Scene *scene, struct Sequence * seq, int lock_range); +void reload_sequence_new_file(struct Main *bmain, struct Scene *scene, struct Sequence * seq, int lock_range); void sort_seq(struct Scene *scene); void build_seqar_cb(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq, int (*test_func)(struct Sequence * seq)); @@ -164,6 +166,32 @@ struct StripElem *give_stripelem(struct Sequence *seq, int cfra); // intern? void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); +int input_have_to_preprocess( + struct Scene *scene, struct Sequence * seq, + float cfra, int seqrectx, int seqrecty); + +/* seqcache.c */ + +typedef enum { + SEQ_STRIPELEM_IBUF, + SEQ_STRIPELEM_IBUF_COMP, + SEQ_STRIPELEM_IBUF_STARTSTILL, + SEQ_STRIPELEM_IBUF_ENDSTILL +} seq_stripelem_ibuf_t; + +void seq_stripelem_cache_init(); +void seq_stripelem_cache_destruct(); + +void seq_stripelem_cache_cleanup(); + +struct ImBuf * seq_stripelem_cache_get( + struct Sequence * seq, int rectx, int recty, + float cfra, seq_stripelem_ibuf_t type); +void seq_stripelem_cache_put( + struct Sequence * seq, int rectx, int recty, + float cfra, seq_stripelem_ibuf_t type, struct ImBuf * nval); + + /* seqeffects.c */ // intern? struct SeqEffectHandle get_sequence_blend(struct Sequence *seq); @@ -191,17 +219,17 @@ void seq_dupe_animdata(struct Scene *scene, char *name_from, char *name_to); int shuffle_seq(struct ListBase * seqbasep, struct Sequence *test, struct Scene *evil_scene); int shuffle_seq_time(ListBase * seqbasep, struct Scene *evil_scene); int seqbase_isolated_sel_check(struct ListBase *seqbase); -void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage); +void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_mem_usage, int keep_file_handles); struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Sequence * seq, int dupe_flag); int seq_swap(struct Sequence *seq_a, struct Sequence *seq_b); void seq_update_sound(struct Scene* scene, struct Sequence *seq); void seq_update_muting(struct Scene* scene, struct Editing *ed); -void seqbase_sound_reload(Scene *scene, ListBase *seqbase); +void seqbase_sound_reload(struct Scene *scene, ListBase *seqbase); void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); void seqbase_dupli_recursive(struct Scene *scene, ListBase *nseqbase, ListBase *seqbase, int dupe_flag); -void clear_scene_in_allseqs(struct Scene *sce); +void clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce); struct Sequence *get_seq_by_name(struct ListBase *seqbase, const char *name, int recursive); |