diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sequencer.h | 30 |
1 files changed, 15 insertions, 15 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index ea47f0ba47d..4cca91830d6 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -62,14 +62,14 @@ typedef struct SeqIterator { int valid; } SeqIterator; -void BKE_sequence_iterator_begin(struct Editing *ed, SeqIterator *iter, int use_pointer); +void BKE_sequence_iterator_begin(struct Editing *ed, SeqIterator *iter, bool use_pointer); void BKE_sequence_iterator_next(SeqIterator *iter); void BKE_sequence_iterator_end(SeqIterator *iter); #define SEQP_BEGIN(_ed, _seq) \ { \ SeqIterator iter_macro; \ - for (BKE_sequence_iterator_begin(_ed, &iter_macro, 1); \ + for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); \ iter_macro.valid; \ BKE_sequence_iterator_next(&iter_macro)) \ { \ @@ -78,7 +78,7 @@ void BKE_sequence_iterator_end(SeqIterator *iter); #define SEQ_BEGIN(ed, _seq) \ { \ SeqIterator iter_macro; \ - for (BKE_sequence_iterator_begin(ed, &iter_macro, 0); \ + for (BKE_sequence_iterator_begin(ed, &iter_macro, false); \ iter_macro.valid; \ BKE_sequence_iterator_next(&iter_macro)) \ { \ @@ -116,8 +116,8 @@ enum { }; struct SeqEffectHandle { - short multithreaded; - short supports_mask; + bool multithreaded; + bool supports_mask; /* constructors & destructor */ /* init is _only_ called on first creation */ @@ -185,7 +185,7 @@ void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, floa * sequencer color space functions * ********************************************************************** */ -void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, int make_float); +void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float); void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf); void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]); @@ -228,11 +228,11 @@ struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); /* intern */ void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); -int BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, struct Sequence *seq, float cfra); +bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, struct Sequence *seq, float cfra); struct SeqIndexBuildContext *BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Scene *scene, struct Sequence *seq); void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress); -void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, short stop); +void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); /* ********************************************************************** * seqcache.c @@ -276,7 +276,7 @@ void BKE_sequencer_preprocessed_cache_cleanup_sequence(struct Sequence *seq); /* intern */ struct SeqEffectHandle BKE_sequence_get_blend(struct Sequence *seq); -void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, int force); +void BKE_sequence_effect_speed_rebuild_map(struct Scene *scene, struct Sequence *seq, bool force); /* extern */ struct SeqEffectHandle BKE_sequence_get_effect(struct Sequence *seq); @@ -289,8 +289,8 @@ int BKE_sequence_effect_get_supports_mask(int seq_type); */ /* for transform but also could use elsewhere */ -int BKE_sequence_tx_get_final_left(struct Sequence *seq, int metaclip); -int BKE_sequence_tx_get_final_right(struct Sequence *seq, int metaclip); +int BKE_sequence_tx_get_final_left(struct Sequence *seq, bool metaclip); +int BKE_sequence_tx_get_final_right(struct Sequence *seq, bool metaclip); void BKE_sequence_tx_set_final_left(struct Sequence *seq, int val); void BKE_sequence_tx_set_final_right(struct Sequence *seq, int val); void BKE_sequence_tx_handle_xlimits(struct Sequence *seq, int leftflag, int rightflag); @@ -309,7 +309,7 @@ void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, cons bool BKE_sequence_base_shuffle(struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene); bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, struct Scene *evil_scene); bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase); -void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, int for_render); +void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); struct Sequence *BKE_sequence_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence *seq, int dupe_flag); int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); @@ -410,7 +410,7 @@ typedef struct SequenceModifierTypeInfo { struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type); struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, const char *name, int type); -int BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd); +bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd); void BKE_sequence_modifier_clear(struct Sequence *seq); void BKE_sequence_modifier_free(struct SequenceModifierData *smd); void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd); @@ -421,7 +421,7 @@ void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq int BKE_sequence_supports_modifiers(struct Sequence *seq); /* internal filters */ -struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, int mask_input_type, struct Sequence *mask_sequence, struct Mask *mask_id, int cfra, int make_float); -void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, struct ImBuf *ibuf, float mul, short make_float, struct ImBuf *mask_input); +struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, int mask_input_type, struct Sequence *mask_sequence, struct Mask *mask_id, int cfra, bool make_float); +void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, struct ImBuf *ibuf, float mul, bool make_float, struct ImBuf *mask_input); #endif /* __BKE_SEQUENCER_H__ */ |