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Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r--source/blender/blenkernel/BKE_sequencer.h13
1 files changed, 11 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h
index bedd58876bc..cf68e5795b4 100644
--- a/source/blender/blenkernel/BKE_sequencer.h
+++ b/source/blender/blenkernel/BKE_sequencer.h
@@ -43,6 +43,7 @@ struct Scene;
struct Sequence;
struct Strip;
struct StripElem;
+struct bSound;
#define MAXSEQ 32
@@ -177,6 +178,7 @@ int seq_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence
/* maintainance functions, mostly for RNA */
// extern
void seq_free_sequence(struct Scene *scene, struct Sequence *seq);
+void seq_free_sequence_recurse(struct Scene *scene, struct Sequence *seq);
void seq_free_strip(struct Strip *strip);
void seq_free_editing(struct Scene *scene);
void seq_free_clipboard(void);
@@ -199,6 +201,11 @@ void update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_s
int input_have_to_preprocess(
SeqRenderData context, struct Sequence * seq, float cfra);
+void seq_proxy_rebuild(struct Main * bmain,
+ struct Scene *scene, struct Sequence * seq,
+ short *stop, short *do_update, float *progress);
+
+
/* **********************************************************************
seqcache.c
@@ -281,8 +288,10 @@ void free_imbuf_seq(struct Scene *scene, struct ListBase * seqbasep, int check_m
struct Sequence *seq_dupli_recursive(struct Scene *scene, struct Scene *scene_to, struct Sequence * seq, int dupe_flag);
int seq_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str);
-void seq_update_sound(struct Scene* scene, struct Sequence *seq);
-void seq_update_muting(struct Scene* scene, struct Editing *ed);
+void seq_update_sound_bounds_all(struct Scene *scene);
+void seq_update_sound_bounds(struct Scene* scene, struct Sequence *seq);
+void seq_update_muting(struct Editing *ed);
+void seq_update_sound(struct Scene *scene, struct bSound *sound);
void seqbase_sound_reload(struct Scene *scene, ListBase *seqbase);
void seqbase_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq);
void seqbase_dupli_recursive(struct Scene *scene, struct Scene *scene_to, ListBase *nseqbase, ListBase *seqbase, int dupe_flag);