diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_sequencer.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sequencer.h | 550 |
1 files changed, 325 insertions, 225 deletions
diff --git a/source/blender/blenkernel/BKE_sequencer.h b/source/blender/blenkernel/BKE_sequencer.h index 6a3b3cc5d03..820f28fb363 100644 --- a/source/blender/blenkernel/BKE_sequencer.h +++ b/source/blender/blenkernel/BKE_sequencer.h @@ -45,135 +45,151 @@ struct bSound; struct SeqIndexBuildContext; -#define EARLY_NO_INPUT -1 -#define EARLY_DO_EFFECT 0 -#define EARLY_USE_INPUT_1 1 -#define EARLY_USE_INPUT_2 2 +#define EARLY_NO_INPUT -1 +#define EARLY_DO_EFFECT 0 +#define EARLY_USE_INPUT_1 1 +#define EARLY_USE_INPUT_2 2 /* sequence iterator */ typedef struct SeqIterator { - struct Sequence **array; - int tot, cur; + struct Sequence **array; + int tot, cur; - struct Sequence *seq; - int valid; + struct Sequence *seq; + int valid; } SeqIterator; void BKE_sequence_iterator_begin(struct Editing *ed, SeqIterator *iter, bool use_pointer); void BKE_sequence_iterator_next(SeqIterator *iter); void BKE_sequence_iterator_end(SeqIterator *iter); -#define SEQP_BEGIN(_ed, _seq) \ - { \ - SeqIterator iter_macro; \ - for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); \ - iter_macro.valid; \ - BKE_sequence_iterator_next(&iter_macro)) \ - { \ - _seq = iter_macro.seq; - -#define SEQ_BEGIN(ed, _seq) \ - { \ - SeqIterator iter_macro; \ - for (BKE_sequence_iterator_begin(ed, &iter_macro, false); \ - iter_macro.valid; \ - BKE_sequence_iterator_next(&iter_macro)) \ - { \ - _seq = iter_macro.seq; - -#define SEQ_END \ - } \ - BKE_sequence_iterator_end(&iter_macro); \ - } ((void)0) +#define SEQP_BEGIN(_ed, _seq) \ + { \ + SeqIterator iter_macro; \ + for (BKE_sequence_iterator_begin(_ed, &iter_macro, true); iter_macro.valid; \ + BKE_sequence_iterator_next(&iter_macro)) { \ + _seq = iter_macro.seq; + +#define SEQ_BEGIN(ed, _seq) \ + { \ + SeqIterator iter_macro; \ + for (BKE_sequence_iterator_begin(ed, &iter_macro, false); iter_macro.valid; \ + BKE_sequence_iterator_next(&iter_macro)) { \ + _seq = iter_macro.seq; + +#define SEQ_END \ + } \ + BKE_sequence_iterator_end(&iter_macro); \ + } \ + ((void)0) typedef struct SeqRenderData { - struct Main *bmain; - struct Depsgraph *depsgraph; - struct Scene *scene; - int rectx; - int recty; - int preview_render_size; - int for_render; - int motion_blur_samples; - float motion_blur_shutter; - bool skip_cache; - bool is_proxy_render; - int view_id; - - /* special case for OpenGL render */ - struct GPUOffScreen *gpu_offscreen; - struct GPUFX *gpu_fx; - int gpu_samples; - bool gpu_full_samples; + struct Main *bmain; + struct Depsgraph *depsgraph; + struct Scene *scene; + int rectx; + int recty; + int preview_render_size; + int for_render; + int motion_blur_samples; + float motion_blur_shutter; + bool skip_cache; + bool is_proxy_render; + int view_id; + + /* special case for OpenGL render */ + struct GPUOffScreen *gpu_offscreen; + struct GPUFX *gpu_fx; + int gpu_samples; + bool gpu_full_samples; } SeqRenderData; -void BKE_sequencer_new_render_data( - struct Main *bmain, struct Depsgraph *depsgraph, struct Scene *scene, - int rectx, int recty, int preview_render_size, - int for_render, - SeqRenderData *r_context); +void BKE_sequencer_new_render_data(struct Main *bmain, + struct Depsgraph *depsgraph, + struct Scene *scene, + int rectx, + int recty, + int preview_render_size, + int for_render, + SeqRenderData *r_context); int BKE_sequencer_cmp_time_startdisp(const void *a, const void *b); /* Wipe effect */ enum { - DO_SINGLE_WIPE, - DO_DOUBLE_WIPE, - DO_BOX_WIPE, - DO_CROSS_WIPE, - DO_IRIS_WIPE, - DO_CLOCK_WIPE, + DO_SINGLE_WIPE, + DO_DOUBLE_WIPE, + DO_BOX_WIPE, + DO_CROSS_WIPE, + DO_IRIS_WIPE, + DO_CLOCK_WIPE, }; struct SeqEffectHandle { - bool multithreaded; - bool supports_mask; - - /* constructors & destructor */ - /* init is _only_ called on first creation */ - void (*init)(struct Sequence *seq); - - /* number of input strips needed - * (called directly after construction) */ - int (*num_inputs)(void); - - /* load is called first time after readblenfile in - * get_sequence_effect automatically */ - void (*load)(struct Sequence *seqconst); - - /* duplicate */ - void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag); - - /* destruct */ - void (*free)(struct Sequence *seq, const bool do_id_user); - - /* returns: -1: no input needed, - * 0: no early out, - * 1: out = ibuf1, - * 2: out = ibuf2 */ - int (*early_out)(struct Sequence *seq, float facf0, float facf1); - - /* stores the y-range of the effect IPO */ - void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax); - - /* stores the default facf0 and facf1 if no IPO is present */ - void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1); - - /* execute the effect - * sequence effects are only required to either support - * float-rects or byte-rects - * (mixed cases are handled one layer up...) */ - - struct ImBuf * (*execute)(const SeqRenderData *context, struct Sequence *seq, float cfra, float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3); - - struct ImBuf * (*init_execution)(const SeqRenderData *context, struct ImBuf *ibuf1, struct ImBuf *ibuf2, - struct ImBuf *ibuf3); - - void (*execute_slice)(const SeqRenderData *context, struct Sequence *seq, float cfra, float facf0, float facf1, - struct ImBuf *ibuf1, struct ImBuf *ibuf2, struct ImBuf *ibuf3, - int start_line, int total_lines, struct ImBuf *out); + bool multithreaded; + bool supports_mask; + + /* constructors & destructor */ + /* init is _only_ called on first creation */ + void (*init)(struct Sequence *seq); + + /* number of input strips needed + * (called directly after construction) */ + int (*num_inputs)(void); + + /* load is called first time after readblenfile in + * get_sequence_effect automatically */ + void (*load)(struct Sequence *seqconst); + + /* duplicate */ + void (*copy)(struct Sequence *dst, struct Sequence *src, const int flag); + + /* destruct */ + void (*free)(struct Sequence *seq, const bool do_id_user); + + /* returns: -1: no input needed, + * 0: no early out, + * 1: out = ibuf1, + * 2: out = ibuf2 */ + int (*early_out)(struct Sequence *seq, float facf0, float facf1); + + /* stores the y-range of the effect IPO */ + void (*store_icu_yrange)(struct Sequence *seq, short adrcode, float *ymin, float *ymax); + + /* stores the default facf0 and facf1 if no IPO is present */ + void (*get_default_fac)(struct Sequence *seq, float cfra, float *facf0, float *facf1); + + /* execute the effect + * sequence effects are only required to either support + * float-rects or byte-rects + * (mixed cases are handled one layer up...) */ + + struct ImBuf *(*execute)(const SeqRenderData *context, + struct Sequence *seq, + float cfra, + float facf0, + float facf1, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3); + + struct ImBuf *(*init_execution)(const SeqRenderData *context, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3); + + void (*execute_slice)(const SeqRenderData *context, + struct Sequence *seq, + float cfra, + float facf0, + float facf1, + struct ImBuf *ibuf1, + struct ImBuf *ibuf2, + struct ImBuf *ibuf3, + int start_line, + int total_lines, + struct ImBuf *out); }; /* ********************* prototypes *************** */ @@ -185,10 +201,19 @@ struct SeqEffectHandle { * ********************************************************************** */ struct ImBuf *BKE_sequencer_give_ibuf(const SeqRenderData *context, float cfra, int chanshown); -struct ImBuf *BKE_sequencer_give_ibuf_threaded(const SeqRenderData *context, float cfra, int chanshown); -struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, float cfra, struct Sequence *seq); -struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, float cfra, int chan_shown, struct ListBase *seqbasep); -void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, float cfra, int chan_shown); +struct ImBuf *BKE_sequencer_give_ibuf_threaded(const SeqRenderData *context, + float cfra, + int chanshown); +struct ImBuf *BKE_sequencer_give_ibuf_direct(const SeqRenderData *context, + float cfra, + struct Sequence *seq); +struct ImBuf *BKE_sequencer_give_ibuf_seqbase(const SeqRenderData *context, + float cfra, + int chan_shown, + struct ListBase *seqbasep); +void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, + float cfra, + int chan_shown); /* ********************************************************************** * sequencer.c @@ -196,28 +221,36 @@ void BKE_sequencer_give_ibuf_prefetch_request(const SeqRenderData *context, floa * sequencer color space functions * ********************************************************************** */ -void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, struct ImBuf *ibuf, bool make_float); +void BKE_sequencer_imbuf_to_sequencer_space(struct Scene *scene, + struct ImBuf *ibuf, + bool make_float); void BKE_sequencer_imbuf_from_sequencer_space(struct Scene *scene, struct ImBuf *ibuf); void BKE_sequencer_pixel_from_sequencer_space_v4(struct Scene *scene, float pixel[4]); /* ********************************************************************** * sequencer scene functions * ********************************************************************** */ -struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc); -struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene); -void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user); +struct Editing *BKE_sequencer_editing_get(struct Scene *scene, bool alloc); +struct Editing *BKE_sequencer_editing_ensure(struct Scene *scene); +void BKE_sequencer_editing_free(struct Scene *scene, const bool do_id_user); -void BKE_sequencer_sort(struct Scene *scene); +void BKE_sequencer_sort(struct Scene *scene); struct Sequence *BKE_sequencer_from_elem(ListBase *seqbase, struct StripElem *se); struct Sequence *BKE_sequencer_active_get(struct Scene *scene); -int BKE_sequencer_active_get_pair(struct Scene *scene, struct Sequence **seq_act, struct Sequence **seq_other); -void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq); -struct Mask *BKE_sequencer_mask_get(struct Scene *scene); +int BKE_sequencer_active_get_pair(struct Scene *scene, + struct Sequence **seq_act, + struct Sequence **seq_other); +void BKE_sequencer_active_set(struct Scene *scene, struct Sequence *seq); +struct Mask *BKE_sequencer_mask_get(struct Scene *scene); /* apply functions recursively */ -int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, int (*apply_func)(struct Sequence *seq, void *), void *arg); -int BKE_sequencer_recursive_apply(struct Sequence *seq, int (*apply_func)(struct Sequence *, void *), void *arg); +int BKE_sequencer_base_recursive_apply(struct ListBase *seqbase, + int (*apply_func)(struct Sequence *seq, void *), + void *arg); +int BKE_sequencer_recursive_apply(struct Sequence *seq, + int (*apply_func)(struct Sequence *, void *), + void *arg); /* maintenance functions, mostly for RNA */ /* extern */ @@ -234,17 +267,32 @@ const char *BKE_sequence_give_name(struct Sequence *seq); ListBase *BKE_sequence_seqbase_get(struct Sequence *seq, int *r_offset); void BKE_sequence_calc(struct Scene *scene, struct Sequence *seq); void BKE_sequence_calc_disp(struct Scene *scene, struct Sequence *seq); -void BKE_sequence_reload_new_file(struct Scene *scene, struct Sequence *seq, const bool lock_range); +void BKE_sequence_reload_new_file(struct Scene *scene, + struct Sequence *seq, + const bool lock_range); int BKE_sequencer_evaluate_frame(struct Scene *scene, int cfra); struct StripElem *BKE_sequencer_give_stripelem(struct Sequence *seq, int cfra); /* intern */ -void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, struct Sequence *changed_seq, int len_change, int ibuf_change); -bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, struct Sequence *seq, float cfra); - -void BKE_sequencer_proxy_rebuild_context(struct Main *bmain, struct Depsgraph *depsgraph, struct Scene *scene, struct Sequence *seq, struct GSet *file_list, ListBase *queue); -void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, short *stop, short *do_update, float *progress); +void BKE_sequencer_update_changed_seq_and_deps(struct Scene *scene, + struct Sequence *changed_seq, + int len_change, + int ibuf_change); +bool BKE_sequencer_input_have_to_preprocess(const SeqRenderData *context, + struct Sequence *seq, + float cfra); + +void BKE_sequencer_proxy_rebuild_context(struct Main *bmain, + struct Depsgraph *depsgraph, + struct Scene *scene, + struct Sequence *seq, + struct GSet *file_list, + ListBase *queue); +void BKE_sequencer_proxy_rebuild(struct SeqIndexBuildContext *context, + short *stop, + short *do_update, + float *progress); void BKE_sequencer_proxy_rebuild_finish(struct SeqIndexBuildContext *context, bool stop); void BKE_sequencer_proxy_set(struct Sequence *seq, bool value); @@ -255,29 +303,43 @@ void BKE_sequencer_proxy_set(struct Sequence *seq, bool value); * ********************************************************************** */ typedef enum { - SEQ_STRIPELEM_IBUF, - SEQ_STRIPELEM_IBUF_COMP, - SEQ_STRIPELEM_IBUF_STARTSTILL, - SEQ_STRIPELEM_IBUF_ENDSTILL, + SEQ_STRIPELEM_IBUF, + SEQ_STRIPELEM_IBUF_COMP, + SEQ_STRIPELEM_IBUF_STARTSTILL, + SEQ_STRIPELEM_IBUF_ENDSTILL, } eSeqStripElemIBuf; void BKE_sequencer_cache_destruct(void); void BKE_sequencer_cache_cleanup(void); /* returned ImBuf is properly refed and has to be freed */ -struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type); +struct ImBuf *BKE_sequencer_cache_get(const SeqRenderData *context, + struct Sequence *seq, + float cfra, + eSeqStripElemIBuf type); /* passed ImBuf is properly refed, so ownership is *not* * transferred to the cache. * you can pass the same ImBuf multiple times to the cache without problems. */ -void BKE_sequencer_cache_put(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type, struct ImBuf *nval); +void BKE_sequencer_cache_put(const SeqRenderData *context, + struct Sequence *seq, + float cfra, + eSeqStripElemIBuf type, + struct ImBuf *nval); void BKE_sequencer_cache_cleanup_sequence(struct Sequence *seq); -struct ImBuf *BKE_sequencer_preprocessed_cache_get(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type); -void BKE_sequencer_preprocessed_cache_put(const SeqRenderData *context, struct Sequence *seq, float cfra, eSeqStripElemIBuf type, struct ImBuf *ibuf); +struct ImBuf *BKE_sequencer_preprocessed_cache_get(const SeqRenderData *context, + struct Sequence *seq, + float cfra, + eSeqStripElemIBuf type); +void BKE_sequencer_preprocessed_cache_put(const SeqRenderData *context, + struct Sequence *seq, + float cfra, + eSeqStripElemIBuf type, + struct ImBuf *ibuf); void BKE_sequencer_preprocessed_cache_cleanup(void); void BKE_sequencer_preprocessed_cache_cleanup_sequence(struct Sequence *seq); @@ -299,7 +361,6 @@ int BKE_sequence_effect_get_supports_mask(int seq_type); void BKE_sequencer_text_font_unload(struct TextVars *data, const bool do_id_user); void BKE_sequencer_text_font_load(struct TextVars *data, const bool do_id_user); - /* ********************************************************************** * Sequencer editing functions * ********************************************************************** @@ -320,21 +381,27 @@ void BKE_sequence_translate(struct Scene *scene, struct Sequence *seq, int delta void BKE_sequence_sound_init(struct Scene *scene, struct Sequence *seq); struct Sequence *BKE_sequencer_foreground_frame_get(struct Scene *scene, int frame); struct ListBase *BKE_sequence_seqbase(struct ListBase *seqbase, struct Sequence *seq); -struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, struct Sequence *meta /* = NULL */, struct Sequence *seq); +struct Sequence *BKE_sequence_metastrip(ListBase *seqbase /* = ed->seqbase */, + struct Sequence *meta /* = NULL */, + struct Sequence *seq); void BKE_sequencer_offset_animdata(struct Scene *scene, struct Sequence *seq, int ofs); void BKE_sequencer_dupe_animdata(struct Scene *scene, const char *name_src, const char *name_dst); -bool BKE_sequence_base_shuffle_ex( - struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene, - int channel_delta); -bool BKE_sequence_base_shuffle( - struct ListBase *seqbasep, struct Sequence *test, struct Scene *evil_scene); +bool BKE_sequence_base_shuffle_ex(struct ListBase *seqbasep, + struct Sequence *test, + struct Scene *evil_scene, + int channel_delta); +bool BKE_sequence_base_shuffle(struct ListBase *seqbasep, + struct Sequence *test, + struct Scene *evil_scene); bool BKE_sequence_base_shuffle_time(ListBase *seqbasep, struct Scene *evil_scene); bool BKE_sequence_base_isolated_sel_check(struct ListBase *seqbase); void BKE_sequencer_free_imbuf(struct Scene *scene, struct ListBase *seqbasep, bool for_render); -struct Sequence *BKE_sequence_dupli_recursive( - const struct Scene *scene_src, struct Scene *scene_dst, - struct ListBase *new_seq_list, struct Sequence *seq, int dupe_flag); +struct Sequence *BKE_sequence_dupli_recursive(const struct Scene *scene_src, + struct Scene *scene_dst, + struct ListBase *new_seq_list, + struct Sequence *seq, + int dupe_flag); int BKE_sequence_swap(struct Sequence *seq_a, struct Sequence *seq_b, const char **error_str); bool BKE_sequence_check_depend(struct Sequence *seq, struct Sequence *cur); @@ -350,50 +417,54 @@ void BKE_sequencer_update_sound(struct Scene *scene, struct bSound *sound); void BKE_sequencer_refresh_sound_length(struct Scene *scene); void BKE_sequence_base_unique_name_recursive(ListBase *seqbasep, struct Sequence *seq); -void BKE_sequence_base_dupli_recursive( - const struct Scene *scene_src, struct Scene *scene_dst, struct ListBase *nseqbase, const struct ListBase *seqbase, - int dupe_flag, const int flag); +void BKE_sequence_base_dupli_recursive(const struct Scene *scene_src, + struct Scene *scene_dst, + struct ListBase *nseqbase, + const struct ListBase *seqbase, + int dupe_flag, + const int flag); bool BKE_sequence_is_valid_check(struct Sequence *seq); void BKE_sequencer_clear_scene_in_allseqs(struct Main *bmain, struct Scene *sce); -struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase, const char *name, bool recursive); +struct Sequence *BKE_sequence_get_by_name(struct ListBase *seqbase, + const char *name, + bool recursive); /* api for adding new sequence strips */ typedef struct SeqLoadInfo { - int start_frame; - int end_frame; - int channel; - int flag; /* use sound, replace sel */ - int type; - int len; /* only for image strips */ - char path[1024]; /* 1024 = FILE_MAX */ - - /* multiview */ - char views_format; - struct Stereo3dFormat *stereo3d_format; - - /* return values */ - char name[64]; - struct Sequence *seq_sound; /* for movie's */ - int tot_success; - int tot_error; + int start_frame; + int end_frame; + int channel; + int flag; /* use sound, replace sel */ + int type; + int len; /* only for image strips */ + char path[1024]; /* 1024 = FILE_MAX */ + + /* multiview */ + char views_format; + struct Stereo3dFormat *stereo3d_format; + + /* return values */ + char name[64]; + struct Sequence *seq_sound; /* for movie's */ + int tot_success; + int tot_error; } SeqLoadInfo; /* SeqLoadInfo.flag */ -#define SEQ_LOAD_REPLACE_SEL (1 << 0) -#define SEQ_LOAD_FRAME_ADVANCE (1 << 1) -#define SEQ_LOAD_MOVIE_SOUND (1 << 2) -#define SEQ_LOAD_SOUND_CACHE (1 << 3) -#define SEQ_LOAD_SYNC_FPS (1 << 4) -#define SEQ_LOAD_SOUND_MONO (1 << 5) - +#define SEQ_LOAD_REPLACE_SEL (1 << 0) +#define SEQ_LOAD_FRAME_ADVANCE (1 << 1) +#define SEQ_LOAD_MOVIE_SOUND (1 << 2) +#define SEQ_LOAD_SOUND_CACHE (1 << 3) +#define SEQ_LOAD_SYNC_FPS (1 << 4) +#define SEQ_LOAD_SOUND_MONO (1 << 5) /* seq_dupli' flags */ -#define SEQ_DUPE_UNIQUE_NAME (1 << 0) -#define SEQ_DUPE_CONTEXT (1 << 1) -#define SEQ_DUPE_ANIM (1 << 2) -#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */ +#define SEQ_DUPE_UNIQUE_NAME (1 << 0) +#define SEQ_DUPE_CONTEXT (1 << 1) +#define SEQ_DUPE_ANIM (1 << 2) +#define SEQ_DUPE_ALL (1 << 3) /* otherwise only selected are copied */ /* use as an api function */ typedef struct Sequence *(*SeqLoadFunc)(struct bContext *, ListBase *, struct SeqLoadInfo *); @@ -407,37 +478,52 @@ float BKE_sequence_get_fps(struct Scene *scene, struct Sequence *seq); /* RNA enums, just to be more readable */ enum { - SEQ_SIDE_NONE = 0, - SEQ_SIDE_LEFT, - SEQ_SIDE_RIGHT, - SEQ_SIDE_BOTH, + SEQ_SIDE_NONE = 0, + SEQ_SIDE_LEFT, + SEQ_SIDE_RIGHT, + SEQ_SIDE_BOTH, }; -int BKE_sequencer_find_next_prev_edit( - struct Scene *scene, int cfra, const short side, - const bool do_skip_mute, const bool do_center, const bool do_unselected); - -struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); -struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); -struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, ListBase *seqbasep, struct SeqLoadInfo *seq_load); +int BKE_sequencer_find_next_prev_edit(struct Scene *scene, + int cfra, + const short side, + const bool do_skip_mute, + const bool do_center, + const bool do_unselected); + +struct Sequence *BKE_sequencer_add_image_strip(struct bContext *C, + ListBase *seqbasep, + struct SeqLoadInfo *seq_load); +struct Sequence *BKE_sequencer_add_sound_strip(struct bContext *C, + ListBase *seqbasep, + struct SeqLoadInfo *seq_load); +struct Sequence *BKE_sequencer_add_movie_strip(struct bContext *C, + ListBase *seqbasep, + struct SeqLoadInfo *seq_load); /* view3d draw callback, run when not in background view */ /* NOTE: Keep in sync with V3D_OFSDRAW_* flags. */ enum { - SEQ_OFSDRAW_NONE = (0), - SEQ_OFSDRAW_USE_BACKGROUND = (1 << 0), - SEQ_OFSDRAW_USE_FULL_SAMPLE = (1 << 1), - SEQ_OFSDRAW_USE_GPENCIL = (1 << 2), - SEQ_OFSDRAW_USE_SOLID_TEX = (1 << 2), - SEQ_OFSDRAW_USE_CAMERA_DOF = (1 << 3), + SEQ_OFSDRAW_NONE = (0), + SEQ_OFSDRAW_USE_BACKGROUND = (1 << 0), + SEQ_OFSDRAW_USE_FULL_SAMPLE = (1 << 1), + SEQ_OFSDRAW_USE_GPENCIL = (1 << 2), + SEQ_OFSDRAW_USE_SOLID_TEX = (1 << 2), + SEQ_OFSDRAW_USE_CAMERA_DOF = (1 << 3), }; -typedef struct ImBuf *(*SequencerDrawView)( - struct Depsgraph *depsgraph, struct Scene *scene, - int drawtype, - struct Object *camera, int width, int height, - unsigned int flag, unsigned int draw_flags, int alpha_mode, - int samples, const char *viewname, - struct GPUOffScreen *ofs, char err_out[256]); +typedef struct ImBuf *(*SequencerDrawView)(struct Depsgraph *depsgraph, + struct Scene *scene, + int drawtype, + struct Object *camera, + int width, + int height, + unsigned int flag, + unsigned int draw_flags, + int alpha_mode, + int samples, + const char *viewname, + struct GPUOffScreen *ofs, + char err_out[256]); extern SequencerDrawView sequencer_view3d_cb; /* copy/paste */ @@ -446,50 +532,64 @@ extern int seqbase_clipboard_frame; /* modifiers */ typedef struct SequenceModifierTypeInfo { - /* default name for the modifier */ - char name[64]; /* MAX_NAME */ + /* default name for the modifier */ + char name[64]; /* MAX_NAME */ - /* DNA structure name used on load/save filed */ - char struct_name[64]; /* MAX_NAME */ + /* DNA structure name used on load/save filed */ + char struct_name[64]; /* MAX_NAME */ - /* size of modifier data structure, used by allocation */ - int struct_size; + /* size of modifier data structure, used by allocation */ + int struct_size; - /* data initialization */ - void (*init_data) (struct SequenceModifierData *smd); + /* data initialization */ + void (*init_data)(struct SequenceModifierData *smd); - /* free data used by modifier, - * only modifier-specific data should be freed, modifier descriptor would - * be freed outside of this callback - */ - void (*free_data) (struct SequenceModifierData *smd); + /* free data used by modifier, + * only modifier-specific data should be freed, modifier descriptor would + * be freed outside of this callback + */ + void (*free_data)(struct SequenceModifierData *smd); - /* copy data from one modifier to another */ - void (*copy_data) (struct SequenceModifierData *smd, struct SequenceModifierData *target); + /* copy data from one modifier to another */ + void (*copy_data)(struct SequenceModifierData *smd, struct SequenceModifierData *target); - /* apply modifier on a given image buffer */ - void (*apply) (struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask); + /* apply modifier on a given image buffer */ + void (*apply)(struct SequenceModifierData *smd, struct ImBuf *ibuf, struct ImBuf *mask); } SequenceModifierTypeInfo; const struct SequenceModifierTypeInfo *BKE_sequence_modifier_type_info_get(int type); -struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, const char *name, int type); +struct SequenceModifierData *BKE_sequence_modifier_new(struct Sequence *seq, + const char *name, + int type); bool BKE_sequence_modifier_remove(struct Sequence *seq, struct SequenceModifierData *smd); void BKE_sequence_modifier_clear(struct Sequence *seq); void BKE_sequence_modifier_free(struct SequenceModifierData *smd); void BKE_sequence_modifier_unique_name(struct Sequence *seq, struct SequenceModifierData *smd); -struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq, const char *name); -struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, struct Sequence *seq, struct ImBuf *ibuf, int cfra); +struct SequenceModifierData *BKE_sequence_modifier_find_by_name(struct Sequence *seq, + const char *name); +struct ImBuf *BKE_sequence_modifier_apply_stack(const SeqRenderData *context, + struct Sequence *seq, + struct ImBuf *ibuf, + int cfra); void BKE_sequence_modifier_list_copy(struct Sequence *seqn, struct Sequence *seq); int BKE_sequence_supports_modifiers(struct Sequence *seq); /* internal filters */ -struct ImBuf *BKE_sequencer_render_mask_input( - const SeqRenderData *context, int mask_input_type, struct Sequence *mask_sequence, struct Mask *mask_id, - int cfra, int fra_offset, bool make_float); -void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, struct ImBuf *ibuf, float mul, bool make_float, struct ImBuf *mask_input); +struct ImBuf *BKE_sequencer_render_mask_input(const SeqRenderData *context, + int mask_input_type, + struct Sequence *mask_sequence, + struct Mask *mask_id, + int cfra, + int fra_offset, + bool make_float); +void BKE_sequencer_color_balance_apply(struct StripColorBalance *cb, + struct ImBuf *ibuf, + float mul, + bool make_float, + struct ImBuf *mask_input); void BKE_sequencer_all_free_anim_ibufs(struct Main *bmain, int cfra); -#endif /* __BKE_SEQUENCER_H__ */ +#endif /* __BKE_SEQUENCER_H__ */ |