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Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r--source/blender/blenkernel/BKE_sound.h21
1 files changed, 0 insertions, 21 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h
index 8d17380592e..91e23d35f0e 100644
--- a/source/blender/blenkernel/BKE_sound.h
+++ b/source/blender/blenkernel/BKE_sound.h
@@ -32,7 +32,6 @@
struct Main;
struct Sequence;
struct bSound;
-struct Depsgraph;
typedef struct SoundWaveform {
int length;
@@ -72,17 +71,10 @@ void BKE_sound_cache(struct bSound *sound);
void BKE_sound_delete_cache(struct bSound *sound);
-void BKE_sound_reset_runtime(struct bSound *sound);
void BKE_sound_load(struct Main *main, struct bSound *sound);
-void BKE_sound_ensure_loaded(struct Main *bmain, struct bSound *sound);
void BKE_sound_free(struct bSound *sound);
-/* Is used by sequencer to temporarily load audio to access information about channels and
- * duration. */
-void BKE_sound_load_audio(struct Main *main, struct bSound *sound);
-void BKE_sound_free_audio(struct bSound *sound);
-
void BKE_sound_copy_data(struct Main *bmain,
struct bSound *sound_dst,
const struct bSound *sound_src,
@@ -94,9 +86,7 @@ void BKE_sound_make_local(struct Main *bmain, struct bSound *sound, const bool l
AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume);
#endif
-void BKE_sound_reset_scene_runtime(struct Scene *scene);
void BKE_sound_create_scene(struct Scene *scene);
-void BKE_sound_ensure_scene(struct Scene *scene);
void BKE_sound_destroy_scene(struct Scene *scene);
@@ -160,15 +150,4 @@ float BKE_sound_get_length(struct bSound *sound);
char **BKE_sound_get_device_names(void);
-typedef void (*SoundJackSyncCallback)(struct Main *bmain, int mode, float time);
-
-void BKE_sound_jack_sync_callback_set(SoundJackSyncCallback callback);
-void BKE_sound_jack_scene_update(struct Scene *scene, int mode, float time);
-
-/* Dependency graph evaluation. */
-
-struct Depsgraph;
-
-void BKE_sound_evaluate(struct Depsgraph *depsgraph, struct Main *bmain, struct bSound *sound);
-
#endif /* __BKE_SOUND_H__ */