diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sound.h | 21 |
1 files changed, 21 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h index 91e23d35f0e..8d17380592e 100644 --- a/source/blender/blenkernel/BKE_sound.h +++ b/source/blender/blenkernel/BKE_sound.h @@ -32,6 +32,7 @@ struct Main; struct Sequence; struct bSound; +struct Depsgraph; typedef struct SoundWaveform { int length; @@ -71,10 +72,17 @@ void BKE_sound_cache(struct bSound *sound); void BKE_sound_delete_cache(struct bSound *sound); +void BKE_sound_reset_runtime(struct bSound *sound); void BKE_sound_load(struct Main *main, struct bSound *sound); +void BKE_sound_ensure_loaded(struct Main *bmain, struct bSound *sound); void BKE_sound_free(struct bSound *sound); +/* Is used by sequencer to temporarily load audio to access information about channels and + * duration. */ +void BKE_sound_load_audio(struct Main *main, struct bSound *sound); +void BKE_sound_free_audio(struct bSound *sound); + void BKE_sound_copy_data(struct Main *bmain, struct bSound *sound_dst, const struct bSound *sound_src, @@ -86,7 +94,9 @@ void BKE_sound_make_local(struct Main *bmain, struct bSound *sound, const bool l AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume); #endif +void BKE_sound_reset_scene_runtime(struct Scene *scene); void BKE_sound_create_scene(struct Scene *scene); +void BKE_sound_ensure_scene(struct Scene *scene); void BKE_sound_destroy_scene(struct Scene *scene); @@ -150,4 +160,15 @@ float BKE_sound_get_length(struct bSound *sound); char **BKE_sound_get_device_names(void); +typedef void (*SoundJackSyncCallback)(struct Main *bmain, int mode, float time); + +void BKE_sound_jack_sync_callback_set(SoundJackSyncCallback callback); +void BKE_sound_jack_scene_update(struct Scene *scene, int mode, float time); + +/* Dependency graph evaluation. */ + +struct Depsgraph; + +void BKE_sound_evaluate(struct Depsgraph *depsgraph, struct Main *bmain, struct bSound *sound); + #endif /* __BKE_SOUND_H__ */ |