diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_sound.h')
-rw-r--r-- | source/blender/blenkernel/BKE_sound.h | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/source/blender/blenkernel/BKE_sound.h b/source/blender/blenkernel/BKE_sound.h index d95be9fde97..0c1ab2cc4c3 100644 --- a/source/blender/blenkernel/BKE_sound.h +++ b/source/blender/blenkernel/BKE_sound.h @@ -71,12 +71,17 @@ void BKE_sound_cache(struct bSound *sound); void BKE_sound_delete_cache(struct bSound *sound); -void BKE_sound_reset_pointers(struct bSound *sound); +void BKE_sound_reset_runtime(struct bSound *sound); void BKE_sound_load(struct Main *main, struct bSound *sound); void BKE_sound_ensure_loaded(struct Main *bmain, struct bSound *sound); void BKE_sound_free(struct bSound *sound); +/* Is used by sequencer to temporarily load audio to access information about channels and + * duration. */ +void BKE_sound_load_audio(struct Main *main, struct bSound *sound); +void BKE_sound_free_audio(struct bSound *sound); + void BKE_sound_copy_data(struct Main *bmain, struct bSound *sound_dst, const struct bSound *sound_src, @@ -88,7 +93,7 @@ void BKE_sound_make_local(struct Main *bmain, struct bSound *sound, const bool l AUD_Device *BKE_sound_mixdown(struct Scene *scene, AUD_DeviceSpecs specs, int start, float volume); #endif -void BKE_sound_reset_scene_pointers(struct Scene *scene); +void BKE_sound_reset_scene_runtime(struct Scene *scene); void BKE_sound_create_scene(struct Scene *scene); void BKE_sound_ensure_scene(struct Scene *scene); @@ -154,6 +159,11 @@ float BKE_sound_get_length(struct bSound *sound); char **BKE_sound_get_device_names(void); +typedef void (*SoundJackSyncCallback)(struct Main *bmain, int mode, float time); + +void BKE_sound_jack_sync_callback_set(SoundJackSyncCallback callback); +void BKE_sound_jack_scene_update(struct Scene *scene, int mode, float time); + /* Evaluation. */ struct Depsgraph; |