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Diffstat (limited to 'source/blender/blenkernel/BKE_spline.hh')
-rw-r--r--source/blender/blenkernel/BKE_spline.hh39
1 files changed, 19 insertions, 20 deletions
diff --git a/source/blender/blenkernel/BKE_spline.hh b/source/blender/blenkernel/BKE_spline.hh
index f4a27c91e67..b5d06da4651 100644
--- a/source/blender/blenkernel/BKE_spline.hh
+++ b/source/blender/blenkernel/BKE_spline.hh
@@ -49,7 +49,7 @@ using SplinePtr = std::unique_ptr<Spline>;
* evaluation happens in a layer on top of the evaluated points generated by the derived types.
*
* There are a few methods to evaluate a spline:
- * 1. #evaluated_positions and #interpolate_to_evaluated_points give data for the initial
+ * 1. #evaluated_positions and #interpolate_to_evaluated give data for the initial
* evaluated points, depending on the resolution.
* 2. #lookup_evaluated_factor and #lookup_evaluated_factor are meant for one-off lookups
* along the length of a curve.
@@ -171,23 +171,23 @@ class Spline {
blender::Array<float> sample_uniform_index_factors(const int samples_size) const;
LookupResult lookup_data_from_index_factor(const float index_factor) const;
- void sample_based_on_index_factors(const blender::fn::GVArray &src,
- blender::Span<float> index_factors,
- blender::fn::GMutableSpan dst) const;
+ void sample_with_index_factors(const blender::fn::GVArray &src,
+ blender::Span<float> index_factors,
+ blender::fn::GMutableSpan dst) const;
template<typename T>
- void sample_based_on_index_factors(const blender::VArray<T> &src,
- blender::Span<float> index_factors,
- blender::MutableSpan<T> dst) const
+ void sample_with_index_factors(const blender::VArray<T> &src,
+ blender::Span<float> index_factors,
+ blender::MutableSpan<T> dst) const
{
- this->sample_based_on_index_factors(
+ this->sample_with_index_factors(
blender::fn::GVArray_For_VArray(src), index_factors, blender::fn::GMutableSpan(dst));
}
template<typename T>
- void sample_based_on_index_factors(blender::Span<T> src,
- blender::Span<float> index_factors,
- blender::MutableSpan<T> dst) const
+ void sample_with_index_factors(blender::Span<T> src,
+ blender::Span<float> index_factors,
+ blender::MutableSpan<T> dst) const
{
- this->sample_based_on_index_factors(blender::VArray_For_Span(src), index_factors, dst);
+ this->sample_with_index_factors(blender::VArray_For_Span(src), index_factors, dst);
}
/**
@@ -195,14 +195,13 @@ class Spline {
* evaluated points. For poly splines, the lifetime of the returned virtual array must not
* exceed the lifetime of the input data.
*/
- virtual blender::fn::GVArrayPtr interpolate_to_evaluated_points(
+ virtual blender::fn::GVArrayPtr interpolate_to_evaluated(
const blender::fn::GVArray &source_data) const = 0;
- blender::fn::GVArrayPtr interpolate_to_evaluated_points(blender::fn::GSpan data) const;
+ blender::fn::GVArrayPtr interpolate_to_evaluated(blender::fn::GSpan data) const;
template<typename T>
- blender::fn::GVArray_Typed<T> interpolate_to_evaluated_points(blender::Span<T> data) const
+ blender::fn::GVArray_Typed<T> interpolate_to_evaluated(blender::Span<T> data) const
{
- return blender::fn::GVArray_Typed<T>(
- this->interpolate_to_evaluated_points(blender::fn::GSpan(data)));
+ return blender::fn::GVArray_Typed<T>(this->interpolate_to_evaluated(blender::fn::GSpan(data)));
}
protected:
@@ -333,7 +332,7 @@ class BezierSpline final : public Spline {
};
InterpolationData interpolation_data_from_index_factor(const float index_factor) const;
- virtual blender::fn::GVArrayPtr interpolate_to_evaluated_points(
+ virtual blender::fn::GVArrayPtr interpolate_to_evaluated(
const blender::fn::GVArray &source_data) const override;
void evaluate_segment(const int index,
@@ -456,7 +455,7 @@ class NURBSpline final : public Spline {
blender::Span<blender::float3> evaluated_positions() const final;
- blender::fn::GVArrayPtr interpolate_to_evaluated_points(
+ blender::fn::GVArrayPtr interpolate_to_evaluated(
const blender::fn::GVArray &source_data) const final;
protected:
@@ -506,7 +505,7 @@ class PolySpline final : public Spline {
blender::Span<blender::float3> evaluated_positions() const final;
- blender::fn::GVArrayPtr interpolate_to_evaluated_points(
+ blender::fn::GVArrayPtr interpolate_to_evaluated(
const blender::fn::GVArray &source_data) const final;
protected: