diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_subdiv.h')
-rw-r--r-- | source/blender/blenkernel/BKE_subdiv.h | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/blenkernel/BKE_subdiv.h b/source/blender/blenkernel/BKE_subdiv.h index 169a4337f6a..0237661cd16 100644 --- a/source/blender/blenkernel/BKE_subdiv.h +++ b/source/blender/blenkernel/BKE_subdiv.h @@ -151,9 +151,9 @@ typedef struct SubdivDisplacement { * Averaging of displacement for vertices created for over coarse vertices * and edges is done by subdiv code. */ void (*eval_displacement)(struct SubdivDisplacement *displacement, - const int ptex_face_index, - const float u, - const float v, + int ptex_face_index, + float u, + float v, const float dPdu[3], const float dPdv[3], float r_D[3]); @@ -275,35 +275,35 @@ int *BKE_subdiv_face_ptex_offset_get(Subdiv *subdiv); /* For a given (ptex_u, ptex_v) within a ptex face get corresponding * (grid_u, grid_v) within a grid. */ -BLI_INLINE void BKE_subdiv_ptex_face_uv_to_grid_uv(const float ptex_u, - const float ptex_v, +BLI_INLINE void BKE_subdiv_ptex_face_uv_to_grid_uv(float ptex_u, + float ptex_v, float *r_grid_u, float *r_grid_v); /* Inverse of above. */ -BLI_INLINE void BKE_subdiv_grid_uv_to_ptex_face_uv(const float grid_u, - const float grid_v, +BLI_INLINE void BKE_subdiv_grid_uv_to_ptex_face_uv(float grid_u, + float grid_v, float *r_ptex_u, float *r_ptex_v); /* For a given subdivision level (which is NOT refinement level) get size of * CCG grid (number of grid points on a side). */ -BLI_INLINE int BKE_subdiv_grid_size_from_level(const int level); +BLI_INLINE int BKE_subdiv_grid_size_from_level(int level); /* Simplified version of mdisp_rot_face_to_crn, only handles quad and * works in normalized coordinates. * * NOTE: Output coordinates are in ptex coordinates. */ -BLI_INLINE int BKE_subdiv_rotate_quad_to_corner(const float quad_u, - const float quad_v, +BLI_INLINE int BKE_subdiv_rotate_quad_to_corner(float quad_u, + float quad_v, float *r_corner_u, float *r_corner_v); /* Converts (u, v) coordinate from within a grid to a quad coordinate in * normalized ptex coordinates. */ BLI_INLINE void BKE_subdiv_rotate_grid_to_quad( - const int corner, const float grid_u, const float grid_v, float *r_quad_u, float *r_quad_v); + int corner, float grid_u, float grid_v, float *r_quad_u, float *r_quad_v); /* Convert Blender edge crease value to OpenSubdiv sharpness. */ BLI_INLINE float BKE_subdiv_edge_crease_to_sharpness_f(float edge_crease); |