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Diffstat (limited to 'source/blender/blenkernel/BKE_tessmesh.h')
-rw-r--r--source/blender/blenkernel/BKE_tessmesh.h94
1 files changed, 94 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_tessmesh.h b/source/blender/blenkernel/BKE_tessmesh.h
new file mode 100644
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+++ b/source/blender/blenkernel/BKE_tessmesh.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Joseph Eagar.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BKE_TESSMESH_H__
+#define __BKE_TESSMESH_H__
+
+#include "bmesh.h"
+
+struct BMesh;
+struct BMLoop;
+struct BMFace;
+struct Mesh;
+struct DerivedMesh;
+
+/*
+ok: the EDBM module is for editmode bmesh stuff. in contrast, the
+ BMEdit module is for code shared with blenkernel that concerns
+ the BMEditMesh structure.
+*/
+
+/*this structure replaces EditMesh.
+
+ through this, you get access to both the edit bmesh,
+ it's tesselation, and various stuff that doesn't belong in the BMesh
+ struct itself.
+
+ the entire derivedmesh and modifier system works with this structure,
+ and not BMesh. Mesh->edit_bmesh stores a pointer to this structure.*/
+typedef struct BMEditMesh {
+ struct BMesh *bm;
+
+ /*this is for undoing failed operations*/
+ struct BMEditMesh *emcopy;
+ int emcopyusers;
+
+ /*we store tesselations as triplets of three loops,
+ which each define a triangle.*/
+ struct BMLoop *(*looptris)[3];
+ int tottri;
+
+ /*derivedmesh stuff*/
+ struct DerivedMesh *derivedFinal, *derivedCage;
+ int lastDataMask;
+
+ /* index tables, to map indices to elements via
+ * EDBM_init_index_arrays and associated functions. don't
+ * touch this or read it directly.*/
+ struct BMVert **vert_index;
+ struct BMEdge **edge_index;
+ struct BMFace **face_index;
+
+ /*selection mode*/
+ short selectmode;
+ short mat_nr;
+
+ /*Mesh structure this editmesh came from, if it came from one*/
+ struct Mesh *me;
+ struct Object *ob;
+
+ /*temp variables for x-mirror editing*/
+ int mirror_cdlayer; /* -1 is invalid */
+ int mirr_free_arrays;
+} BMEditMesh;
+
+/* undo triggers editmesh tessface update, this is odd but works OK.
+ * BMESH_TODO, look into having the update elsewhere. */
+#define BMESH_EM_UNDO_RECALC_TESSFACE_WORKAROUND
+
+void BMEdit_RecalcTesselation(BMEditMesh *tm);
+BMEditMesh *BMEdit_Create(BMesh *bm, int do_tesselate);
+BMEditMesh *BMEdit_Copy(BMEditMesh *tm);
+void BMEdit_Free(BMEditMesh *em);
+void BMEdit_UpdateLinkedCustomData(BMEditMesh *em);
+
+#endif /* __BKE_TESSMESH_H__ */