diff options
Diffstat (limited to 'source/blender/blenkernel/BKE_tessmesh.h')
-rw-r--r-- | source/blender/blenkernel/BKE_tessmesh.h | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/BKE_tessmesh.h b/source/blender/blenkernel/BKE_tessmesh.h index ae2882b1712..d935c932387 100644 --- a/source/blender/blenkernel/BKE_tessmesh.h +++ b/source/blender/blenkernel/BKE_tessmesh.h @@ -40,7 +40,7 @@ ok: the EDBM module is for editmode bmesh stuff. in contrast, the /*this structure replaces EditMesh. through this, you get access to both the edit bmesh, - it's tesselation, and various stuff that doesn't belong in the BMesh + it's tessellation, and various stuff that doesn't belong in the BMesh struct itself. the entire derivedmesh and modifier system works with this structure, @@ -52,7 +52,7 @@ typedef struct BMEditMesh { struct BMEditMesh *emcopy; int emcopyusers; - /*we store tesselations as triplets of three loops, + /*we store tessellations as triplets of three loops, which each define a triangle.*/ struct BMLoop *(*looptris)[3]; int tottri; @@ -85,7 +85,7 @@ typedef struct BMEditMesh { * BMESH_TODO, look into having the update elsewhere. */ #define BMESH_EM_UNDO_RECALC_TESSFACE_WORKAROUND -void BMEdit_RecalcTesselation(BMEditMesh *tm); +void BMEdit_RecalcTessellation(BMEditMesh *tm); BMEditMesh *BMEdit_Create(BMesh *bm, int do_tesselate); BMEditMesh *BMEdit_Copy(BMEditMesh *tm); BMEditMesh *BMEdit_FromObject(struct Object *ob); |