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Diffstat (limited to 'source/blender/blenkernel/BKE_unit.h')
-rw-r--r--source/blender/blenkernel/BKE_unit.h13
1 files changed, 12 insertions, 1 deletions
diff --git a/source/blender/blenkernel/BKE_unit.h b/source/blender/blenkernel/BKE_unit.h
index 82a4659eec7..bb7fb006038 100644
--- a/source/blender/blenkernel/BKE_unit.h
+++ b/source/blender/blenkernel/BKE_unit.h
@@ -31,14 +31,23 @@
extern "C" {
#endif
+struct UnitSettings;
+
/* in all cases the value is assumed to be scaled by the user preference */
/* humanly readable representation of a value in units (used for button drawing) */
-size_t bUnit_AsString(char *str, int len_max, double value, int prec, int system, int type, bool split, bool pad);
+size_t bUnit_AsString(char *str, int len_max, double value, int prec, int system, int type, bool split, bool pad);
+size_t bUnit_AsString2(char *str, int len_max, double value, int prec, int type, const struct UnitSettings *settings, bool pad);
/* replace units with values, used before python button evaluation */
bool bUnit_ReplaceString(char *str, int len_max, const char *str_prev, double scale_pref, int system, int type);
+/* return true if the string contains any valid unit for the given type */
+bool bUnit_ContainsUnit(const char *str, int system, int type);
+
+/* if user does not specify a unit, multiply with this value */
+double bUnit_PreferredUnitScalar(const struct UnitSettings *settings, int type);
+
/* make string keyboard-friendly: 10µm --> 10um */
void bUnit_ToUnitAltName(char *str, int len_max, const char *orig_str, int system, int type);
@@ -56,9 +65,11 @@ bool bUnit_IsValid(int system, int type);
void bUnit_GetSystem(int system, int type, void const **r_usys_pt, int *r_len);
int bUnit_GetBaseUnit(const void *usys_pt);
+int bUnit_GetBaseUnitOfType(int system, int type);
const char *bUnit_GetName(const void *usys_pt, int index);
const char *bUnit_GetNameDisplay(const void *usys_pt, int index);
double bUnit_GetScaler(const void *usys_pt, int index);
+bool bUnit_IsSuppressed(const void *usys_pt, int index);
/* aligned with PropertyUnit */
enum {