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Diffstat (limited to 'source/blender/blenkernel/BKE_utildefines.h')
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diff --git a/source/blender/blenkernel/BKE_utildefines.h b/source/blender/blenkernel/BKE_utildefines.h
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--- /dev/null
+++ b/source/blender/blenkernel/BKE_utildefines.h
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+/* util defines -- might go away ?*/
+
+/*
+ $Id$
+
+ *
+ * ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version. The Blender
+ * Foundation also sells licenses for use in proprietary software under
+ * the Blender License. See http://www.blender.org/BL/ for information
+ * about this.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
+ * All rights reserved.
+ *
+ * The Original Code is: all of this file.
+ *
+ * Contributor(s): none yet.
+ *
+ * ***** END GPL/BL DUAL LICENSE BLOCK *****
+*/
+
+#ifndef BKE_UTILDEFINES_H
+#define BKE_UTILDEFINES_H
+
+#ifndef FALSE
+#define FALSE 0
+#endif
+
+#ifndef TRUE
+#define TRUE 1
+#endif
+
+#define ELEM(a, b, c) ( (a)==(b) || (a)==(c) )
+#define ELEM3(a, b, c, d) ( ELEM(a, b, c) || (a)==(d) )
+#define ELEM4(a, b, c, d, e) ( ELEM(a, b, c) || ELEM(a, d, e) )
+#define ELEM5(a, b, c, d, e, f) ( ELEM(a, b, c) || ELEM3(a, d, e, f) )
+#define ELEM6(a, b, c, d, e, f, g) ( ELEM(a, b, c) || ELEM4(a, d, e, f, g) )
+#define ELEM7(a, b, c, d, e, f, g, h) ( ELEM3(a, b, c, d) || ELEM4(a, e, f, g, h) )
+#define ELEM8(a, b, c, d, e, f, g, h, i) ( ELEM4(a, b, c, d, e) || ELEM4(a, f, g, h, i) )
+
+
+/* string compare */
+#define STREQ(str, a) ( strcmp((str), (a))==0 )
+#define STREQ2(str, a, b) ( STREQ(str, a) || STREQ(str, b) )
+#define STREQ3(str, a, b, c) ( STREQ2(str, a, b) || STREQ(str, c) )
+
+/* min/max */
+#define MIN2(x,y) ( (x)<(y) ? (x) : (y) )
+#define MIN3(x,y,z) MIN2( MIN2((x),(y)) , (z) )
+#define MIN4(x,y,z,a) MIN2( MIN2((x),(y)) , MIN2((z),(a)) )
+
+#define MAX2(x,y) ( (x)>(y) ? (x) : (y) )
+#define MAX3(x,y,z) MAX2( MAX2((x),(y)) , (z) )
+#define MAX4(x,y,z,a) MAX2( MAX2((x),(y)) , MAX2((z),(a)) )
+
+#define SWAP(type, a, b) { type sw_ap; sw_ap=(a); (a)=(b); (b)=sw_ap; }
+
+#define ABS(a) ( (a)<0 ? (-a) : (a) )
+
+#define VECCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2);}
+#define QUATCOPY(v1,v2) {*(v1)= *(v2); *(v1+1)= *(v2+1); *(v1+2)= *(v2+2); *(v1+3)= *(v2+3);}
+
+#define INIT_MINMAX(min, max) (min)[0]= (min)[1]= (min)[2]= 1.0e30; (max)[0]= (max)[1]= (max)[2]= -1.0e30;
+
+#define DO_MINMAX(vec, min, max) if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
+ if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
+ if( (min)[2]>(vec)[2] ) (min)[2]= (vec)[2]; \
+ if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
+ if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1]; \
+ if( (max)[2]<(vec)[2] ) (max)[2]= (vec)[2]; \
+
+#define DO_MINMAX2(vec, min, max) if( (min)[0]>(vec)[0] ) (min)[0]= (vec)[0]; \
+ if( (min)[1]>(vec)[1] ) (min)[1]= (vec)[1]; \
+ if( (max)[0]<(vec)[0] ) (max)[0]= (vec)[0]; \
+ if( (max)[1]<(vec)[1] ) (max)[1]= (vec)[1];
+
+
+/* interferes elsewhere */
+/* deze getallen ook invullen in blender.h SpaceFile: struct dna herkent geen defines */
+#define FILE_MAXDIR 160
+#define FILE_MAXFILE 80
+
+
+/* some misc stuff.... */
+#define CLAMP(a, b, c) if((a)<(b)) (a)=(b); else if((a)>(c)) (a)=(c)
+
+#define KNOTSU(nu) ( (nu)->orderu+ (nu)->pntsu+ (nu->orderu-1)*((nu)->flagu & 1) )
+#define KNOTSV(nu) ( (nu)->orderv+ (nu)->pntsv+ (nu->orderv-1)*((nu)->flagv & 1) )
+
+/* this weirdo pops up in two places ... */
+#if !defined(WIN32) && !defined(__BeOS)
+#define O_BINARY 0
+#endif
+
+/* INTEGER CODES */
+#if defined(__sgi) || defined (__sparc) || defined (__PPC__) || defined (__ppc__) || defined (__BIG_ENDIAN__)
+ /* Big Endian */
+#define MAKE_ID(a,b,c,d) ( (int)(a)<<24 | (int)(b)<<16 | (c)<<8 | (d) )
+#else
+ /* Little Endian */
+#define MAKE_ID(a,b,c,d) ( (int)(d)<<24 | (int)(c)<<16 | (b)<<8 | (a) )
+#endif
+
+#define ID_NEW(a) if( (a) && (a)->id.newid ) (a)= (void *)(a)->id.newid
+
+#define FORM MAKE_ID('F','O','R','M')
+#define DDG1 MAKE_ID('3','D','G','1')
+#define DDG2 MAKE_ID('3','D','G','2')
+#define DDG3 MAKE_ID('3','D','G','3')
+#define DDG4 MAKE_ID('3','D','G','4')
+
+#define GOUR MAKE_ID('G','O','U','R')
+
+#define BLEN MAKE_ID('B','L','E','N')
+#define DER_ MAKE_ID('D','E','R','_')
+#define V100 MAKE_ID('V','1','0','0')
+
+#define DATA MAKE_ID('D','A','T','A')
+#define GLOB MAKE_ID('G','L','O','B')
+#define IMAG MAKE_ID('I','M','A','G')
+
+#define DNA1 MAKE_ID('D','N','A','1')
+#define TEST MAKE_ID('T','E','S','T')
+#define REND MAKE_ID('R','E','N','D')
+#define USER MAKE_ID('U','S','E','R')
+
+#define ENDB MAKE_ID('E','N','D','B')
+
+/* This should, of course, become a function */
+#define DL_SURFINDEX(cyclu, cyclv, sizeu, sizev) \
+ \
+ if( (cyclv)==0 && a==(sizev)-1) break; \
+ if(cyclu) { \
+ p1= sizeu*a; \
+ p2= p1+ sizeu-1; \
+ p3= p1+ sizeu; \
+ p4= p2+ sizeu; \
+ b= 0; \
+ } \
+ else { \
+ p2= sizeu*a; \
+ p1= p2+1; \
+ p4= p2+ sizeu; \
+ p3= p1+ sizeu; \
+ b= 1; \
+ } \
+ if( (cyclv) && a==sizev-1) { \
+ p3-= sizeu*sizev; \
+ p4-= sizeu*sizev; \
+ }
+
+/* This one rotates the bytes in an int */
+#define SWITCH_INT(a) { \
+ char s_i, *p_i; \
+ p_i= (char *)&(a); \
+ s_i=p_i[0]; p_i[0]=p_i[3]; p_i[3]=s_i; \
+ s_i=p_i[1]; p_i[1]=p_i[2]; p_i[2]=s_i; }
+
+/* More brain damage. Only really used by packedFile.c */
+// return values
+#define RET_OK 0
+#define RET_ERROR 1
+/* and these aren't used at all */
+/* #define RET_CANCEL 2 */
+/* #define RET_YES (1 == 1) */
+/* #define RET_NO (1 == 0) */
+
+/* sequence related defines */
+#define WHILE_SEQ(base) { \
+ int totseq_, seq_; Sequence **seqar; \
+ build_seqar( base, &seqar, &totseq_); \
+ for(seq_ = 0; seq_ < totseq_; seq_++) { \
+ seq= seqar[seq_];
+
+
+#define END_SEQ } \
+ if(seqar) MEM_freeN(seqar); \
+ }
+
+
+/* not really sure about these... some kind of event codes ?*/
+/* INFO: 300 */
+/* pas op: ook in filesel.c en editobject.c */
+#define B_INFOSCR 301
+#define B_INFODELSCR 302
+#define B_INFOSCE 304
+#define B_INFODELSCE 305
+#define B_FILEMENU 306
+#define B_PACKFILE 307
+
+/* From iff.h, but seemingly detached from anything else... To which
+ * encoding scheme do they belong? */
+#define AMI (1 << 31)
+#define CDI (1 << 30)
+#define Anim (1 << 29)
+#define TGA (1 << 28)
+#define JPG (1 << 27)
+#define TIM (1 << 26)
+
+#define TIM_CLUT (010)
+#define TIM_4 (TIM | TIM_CLUT | 0)
+#define TIM_8 (TIM | TIM_CLUT | 1)
+#define TIM_16 (TIM | 2)
+#define TIM_24 (TIM | 3)
+
+#define RAWTGA (TGA | 1)
+
+#define JPG_STD (JPG | (0 << 8))
+#define JPG_VID (JPG | (1 << 8))
+#define JPG_JST (JPG | (2 << 8))
+#define JPG_MAX (JPG | (3 << 8))
+#define JPG_MSK (0xffffff00)
+
+#define AM_ham (0x0800 | AMI)
+#define AM_hbrite (0x0080 | AMI)
+#define AM_lace (0x0004 | AMI)
+#define AM_hires (0x8000 | AMI)
+#define AM_hblace (AM_hbrite | AM_lace)
+#define AM_hilace (AM_hires | AM_lace)
+#define AM_hamlace (AM_ham | AM_lace)
+
+#define RGB888 1
+#define RGB555 2
+#define DYUV 3
+#define CLUT8 4
+#define CLUT7 5
+#define CLUT4 6
+#define CLUT3 7
+#define RL7 8
+#define RL3 9
+#define MPLTE 10
+
+#define DYUV1 0
+#define DYUVE 1
+
+#define CD_rgb8 (RGB888 | CDI)
+#define CD_rgb5 (RGB555 | CDI)
+#define CD_dyuv (DYUV | CDI)
+#define CD_clut8 (CLUT8 | CDI)
+#define CD_clut7 (CLUT7 | CDI)
+#define CD_clut4 (CLUT4 | CDI)
+#define CD_clut3 (CLUT3 | CDI)
+#define CD_rl7 (RL7 | CDI)
+#define CD_rl3 (RL3 | CDI)
+#define CD_mplte (MPLTE | CDI)
+
+#define C233 1
+#define YUVX 2
+#define HAMX 3
+#define TANX 4
+
+#define AN_c233 (Anim | C233)
+#define AN_yuvx (Anim | YUVX)
+#define AN_hamx (Anim | HAMX)
+#define AN_tanx (Anim | TANX)
+
+#define IMAGIC 0732
+
+/* This used to reside in render.h. It does some texturing. */
+#define BRICON Tin= (Tin-0.5)*tex->contrast+tex->bright-0.5; \
+ if(Tin<0.0) Tin= 0.0; else if(Tin>1.0) Tin= 1.0;
+
+#define BRICONRGB Tr= tex->rfac*((Tr-0.5)*tex->contrast+tex->bright-0.5); \
+ if(Tr<0.0) Tr= 0.0; else if(Tr>1.0) Tr= 1.0; \
+ Tg= tex->gfac*((Tg-0.5)*tex->contrast+tex->bright-0.5); \
+ if(Tg<0.0) Tg= 0.0; else if(Tg>1.0) Tg= 1.0; \
+ Tb= tex->bfac*((Tb-0.5)*tex->contrast+tex->bright-0.5); \
+ if(Tb<0.0) Tb= 0.0; else if(Tb>1.0) Tb= 1.0;
+
+/* mystifying stuff from blendef... */
+#define SELECT 1
+#define ACTIVE 2
+#define NOT_YET 0
+
+/* ???? */
+#define BTST(a,b) ( ( (a) & 1<<(b) )!=0 )
+#define BSET(a,b) ( (a) | 1<<(b) )
+
+/* needed for material.c*/
+#define REDRAWBUTSMAT 0x4015
+
+/* useless game shit */
+#define MA_FH_NOR 2
+
+
+#endif