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Diffstat (limited to 'source/blender/blenkernel/BKE_volume.h')
-rw-r--r--source/blender/blenkernel/BKE_volume.h168
1 files changed, 168 insertions, 0 deletions
diff --git a/source/blender/blenkernel/BKE_volume.h b/source/blender/blenkernel/BKE_volume.h
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+/*
+ * ***** BEGIN GPL LICENSE BLOCK *****
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * Contributor(s): Brecht Van Lommel.
+ *
+ * ***** END GPL LICENSE BLOCK *****
+ */
+
+#ifndef __BKE_VOLUME_H__
+#define __BKE_VOLUME_H__
+
+/** \file BKE_volume.h
+ * \ingroup bke
+ * \brief Volume datablock.
+ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+struct BoundBox;
+struct Depsgraph;
+struct Main;
+struct Object;
+struct Scene;
+struct Volume;
+struct VolumeGridVector;
+
+/* Module */
+
+void BKE_volumes_init(void);
+
+/* Datablock Management */
+
+void BKE_volume_init_grids(struct Volume *volume);
+void *BKE_volume_add(struct Main *bmain, const char *name);
+struct Volume *BKE_volume_copy(struct Main *bmain, const struct Volume *volume);
+
+struct BoundBox *BKE_volume_boundbox_get(struct Object *ob);
+
+bool BKE_volume_is_y_up(const struct Volume *volume);
+bool BKE_volume_is_points_only(const struct Volume *volume);
+
+/* Depsgraph */
+
+void BKE_volume_eval_geometry(struct Depsgraph *depsgraph, struct Volume *volume);
+void BKE_volume_data_update(struct Depsgraph *depsgraph,
+ struct Scene *scene,
+ struct Object *object);
+
+void BKE_volume_grids_backup_restore(struct Volume *volume,
+ struct VolumeGridVector *grids,
+ const char *filepath);
+
+/* Draw Cache */
+
+enum {
+ BKE_VOLUME_BATCH_DIRTY_ALL = 0,
+};
+
+void BKE_volume_batch_cache_dirty_tag(struct Volume *volume, int mode);
+void BKE_volume_batch_cache_free(struct Volume *volume);
+
+extern void (*BKE_volume_batch_cache_dirty_tag_cb)(struct Volume *volume, int mode);
+extern void (*BKE_volume_batch_cache_free_cb)(struct Volume *volume);
+
+/* Grids
+ *
+ * For volumes referencing a file, the list of grids and metadata must be
+ * loaded before it can be accessed. This happens on-demand, only when needed
+ * by the user interface, dependency graph or render engine. */
+
+typedef struct VolumeGrid VolumeGrid;
+
+bool BKE_volume_load(struct Volume *volume, struct Main *bmain);
+void BKE_volume_unload(struct Volume *volume);
+bool BKE_volume_is_loaded(const struct Volume *volume);
+
+int BKE_volume_num_grids(const struct Volume *volume);
+const char *BKE_volume_grids_error_msg(const struct Volume *volume);
+VolumeGrid *BKE_volume_grid_get(const struct Volume *volume, int grid_index);
+VolumeGrid *BKE_volume_grid_active_get(const struct Volume *volume);
+VolumeGrid *BKE_volume_grid_find(const struct Volume *volume, const char *name);
+
+/* Grid
+ *
+ * By default only grid metadata is loaded, for access to the tree and voxels
+ * BKE_volume_grid_load must be called first. */
+
+typedef enum VolumeGridType {
+ VOLUME_GRID_UNKNOWN = 0,
+ VOLUME_GRID_BOOLEAN,
+ VOLUME_GRID_FLOAT,
+ VOLUME_GRID_DOUBLE,
+ VOLUME_GRID_INT,
+ VOLUME_GRID_INT64,
+ VOLUME_GRID_MASK,
+ VOLUME_GRID_STRING,
+ VOLUME_GRID_VECTOR_FLOAT,
+ VOLUME_GRID_VECTOR_DOUBLE,
+ VOLUME_GRID_VECTOR_INT,
+ VOLUME_GRID_POINTS,
+} VolumeGridType;
+
+bool BKE_volume_grid_load(const struct Volume *volume, struct VolumeGrid *grid);
+void BKE_volume_grid_unload(const struct Volume *volume, struct VolumeGrid *grid);
+bool BKE_volume_grid_is_loaded(const struct VolumeGrid *grid);
+
+/* Metadata */
+const char *BKE_volume_grid_name(const struct VolumeGrid *grid);
+VolumeGridType BKE_volume_grid_type(const struct VolumeGrid *grid);
+int BKE_volume_grid_channels(const struct VolumeGrid *grid);
+void BKE_volume_grid_transform_matrix(const struct VolumeGrid *grid, float mat[4][4]);
+
+/* Bounds */
+bool BKE_volume_grid_bounds(const struct VolumeGrid *grid, float min[3], float max[3]);
+
+/* Volume Editing
+ *
+ * These are intended for modifiers to use on evaluated datablocks.
+ *
+ * new_for_eval creates a volume datablock with no grids or file path, but
+ * preserves other settings such as viewport display options.
+ *
+ * copy_for_eval creates a volume datablock preserving everything except the
+ * file path. Grids are shared with the source datablock, not copied. */
+
+struct Volume *BKE_volume_new_for_eval(const struct Volume *volume_src);
+struct Volume *BKE_volume_copy_for_eval(struct Volume *volume_src, bool reference);
+
+struct VolumeGrid *BKE_volume_grid_add(struct Volume *volume,
+ const char *name,
+ VolumeGridType type);
+void BKE_volume_grid_remove(struct Volume *volume, struct VolumeGrid *grid);
+
+#ifdef __cplusplus
+}
+#endif
+
+/* OpenVDB Grid Access
+ *
+ * Access to OpenVDB grid for C++. These will automatically load grids from
+ * file or copy shared grids to make them writeable. */
+
+#if defined(__cplusplus) && defined(WITH_OPENVDB)
+# include <openvdb/openvdb.h>
+openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_metadata(const struct VolumeGrid *grid);
+openvdb::GridBase::ConstPtr BKE_volume_grid_openvdb_for_read(const struct Volume *volume,
+ struct VolumeGrid *grid);
+openvdb::GridBase::Ptr BKE_volume_grid_openvdb_for_write(const struct Volume *volume,
+ struct VolumeGrid *grid,
+ const bool clear);
+#endif
+
+#endif