diff options
Diffstat (limited to 'source/blender/blenkernel/bad_level_call_stubs/stubs.c')
-rw-r--r-- | source/blender/blenkernel/bad_level_call_stubs/stubs.c | 352 |
1 files changed, 0 insertions, 352 deletions
diff --git a/source/blender/blenkernel/bad_level_call_stubs/stubs.c b/source/blender/blenkernel/bad_level_call_stubs/stubs.c deleted file mode 100644 index 91fb9031597..00000000000 --- a/source/blender/blenkernel/bad_level_call_stubs/stubs.c +++ /dev/null @@ -1,352 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. - * All rights reserved. - * - * The Original Code is: all of this file. - * - * Contributor(s): none yet. - * - * ***** END GPL LICENSE BLOCK ***** - * BKE_bad_level_calls function stubs - */ - -#include <stdlib.h> - -#include "BKE_bad_level_calls.h" -#include "BLI_blenlib.h" -#include "DNA_space_types.h" -#include "DNA_texture_types.h" -#include "DNA_material_types.h" -#include "DNA_node_types.h" -#include "DNA_scene_types.h" - -#include "RE_render_ext.h" -#include "RE_shader_ext.h" -#include "RE_pipeline.h" - -int winqueue_break= 0; - -char bprogname[1]; -char btempdir[1]; - -struct IpoCurve; -struct FluidsimSettings; -struct Render; -struct RenderResult; -struct Object; -struct bPythonConstraint; -struct bConstraintOb; -struct bConstraintTarget; -struct ListBase; -struct EditFace; - -char *getIpoCurveName( struct IpoCurve * icu ); -void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast); -struct IpoCurve *verify_ipocurve(struct ID *id, short a, char *b, char *d, int e, short f); -void elbeemDebugOut(char *msg); -void fluidsimSettingsFree(struct FluidsimSettings* sb); -void fluidsimSettingsCopy(struct FluidsimSettings* sb); - - -/* readfile.c */ - /* struct SpaceButs; */ -void set_rects_butspace(struct SpaceButs *buts){} - /* struct SpaceImaSel; */ -void check_imasel_copy(struct SpaceImaSel *simasel){} - /* struct ScrArea; */ -void unlink_screen(struct bScreen *sc){} -void freeAllRad(void){} -void free_editText(void){} -void free_editArmature(void){} -void free_vertexpaint(void){} - -char *getIpoCurveName( struct IpoCurve * icu ) -{ - return 0; -} - -void insert_vert_icu(struct IpoCurve *icu, float x, float y, short fast) -{ -} - - -struct IpoCurve *verify_ipocurve(struct ID *id, short a, char *b, char *d, int e, short f) -{ - return 0; -} - - -void setscreen(struct bScreen *sc){} -void force_draw_all(int header){} - /* otherwise the WHILE_SEQ doesn't work */ - /* struct Sequence; */ - -/* MAART: added "seqar = 0; totseq = 0" because the loader will crash without it. */ -void build_seqar(struct ListBase *seqbase, struct Sequence ***seqar, int *totseq) -{ - *seqar = 0; - *totseq = 0; -} - -/* blender.c */ -void mainqenter (unsigned short event, short val){} - -void BPY_do_pyscript(ID *id, short int event){} -void BPY_clear_script(Script *script){} -void BPY_free_compiled_text(struct Text *text){} -void BPY_pydriver_update(void){} -float BPY_pydriver_eval(struct IpoDriver *driver) -{ - return 0; -} - -/* -int EXPP_dict_set_item_str(struct PyObject *dict, char *key, struct PyObject *value) -{ - return 0; -} -*/ - -void Node_SetStack(struct BPy_Node *self, struct bNodeStack **stack, int type){} -void InitNode(struct BPy_Node *self, struct bNode *node){} -void Node_SetShi(struct BPy_Node *self, struct ShadeInput *shi){} -struct BPy_NodeSockets *Node_CreateSocketLists(struct bNode *node) -{ - return 0; -} -int pytype_is_pynode(struct PyObject *pyob) -{ - return 0; -} -/* depsgraph.c: */ -struct Object **BPY_pydriver_get_objects(struct IpoDriver *driver) -{ - return 0; -} -int BPY_button_eval(char *expr, double *value) -{ - return 0; -} - -/* PyConstraints - BPY_interface.c */ -void BPY_pyconstraint_eval(struct bPythonConstraint *con, struct bConstraintOb *cob, struct ListBase *targets) -{ -} -void BPY_pyconstraint_target(struct bPythonConstraint *con, struct bConstraintTarget *ct) -{ -} - - -/* writefile.c */ - /* struct Oops; */ -void free_oops(struct Oops *oops){} -void exit_posemode(int freedata){} -void error(char *str, ...){} - -/* anim.c */ -ListBase editNurb; - -void waitcursor(int val){} -void allqueue(unsigned short event, short val){} -#define REDRAWVIEW3D 0x4010 -Material defmaterial; - -/* exotic.c */ -void load_editMesh(void){} -void make_editMesh(void){} -void free_editMesh(struct EditMesh *em){} -void docenter_new(void){} -int saveover(char *str){ return 0;} - -/* ipo.c */ -void copy_view3d_lock(short val){} // was a hack, to make scene layer ipo's possible - -/* library.c */ -void allspace(unsigned short event, short val){} -#define OOPS_TEST 2 - -/* mball.c */ -ListBase editelems; - -/* object.c */ -void BPY_free_scriptlink(ScriptLink *slink){} -void BPY_copy_scriptlink(ScriptLink *scriptlink){} -float *give_cursor(void){ return 0;} // become a callback or argument - - -/* packedFile.c */ -short pupmenu(char *instr){ return 0;} // will be general callback - -/* sca.c */ -#define LEFTMOUSE 0x001 // because of mouse sensor - -/* scene.c */ -#include "DNA_sequence_types.h" -void free_editing(struct Editing *ed){} // scenes and sequences problem... -void BPY_do_all_scripts (short int event, short int anim){} - -/*editmesh_lib.c*/ -void EM_select_face(struct EditFace *efa, int sel) {} -void EM_select_edge(struct EditEdge *eed, int sel) {} - -/*editmesh.c*/ -struct EditVert *addvertlist(float *vec, struct EditVert *example) { return 0;} -struct EditEdge *addedgelist(struct EditVert *v1, struct EditVert *v2, struct EditEdge *example) { return 0;} -struct EditFace *addfacelist(struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges) { return 0;} -struct EditEdge *findedgelist(struct EditVert *v1, struct EditVert *v2) { return 0;} -/*edit.c*/ - -void countall(void) {} - -/* exotic.c */ -int BPY_call_importloader(char *name) -{ - return 0; -} - - -/* texture.c */ -#define FLO 128 -#define INT 96 - - -char texstr[20][12]; /* buttons.c */ - -/* editsca.c */ -void make_unique_prop_names(char *str) {} - -/* DerivedMesh.c */ -void bglBegin(int mode) {} -void bglVertex3fv(float *vec) {} -void bglVertex3f(float x, float y, float z) {} -void bglEnd(void) {} - -/* booleanops.c */ -struct DerivedMesh *NewBooleanDerivedMesh(struct Object *ob, struct Object *ob_select, int int_op_type) { return 0; } - -// bobj read/write debug messages -void elbeemDebugOut(char *msg) {} -void fluidsimSettingsFree(struct FluidsimSettings* sb) {} -void fluidsimSettingsCopy(struct FluidsimSettings* sb) {} - -/*new render funcs */ -int externtex(struct MTex *mtex, float *vec, float *tin, float *tr, float *tg, float *tb, float *ta) { return 0; } -void texture_rgb_blend(float *in, float *tex, float *out, float fact, float facg, int blendtype) {} -float texture_value_blend(float tex, float out, float fact, float facg, int blendtype, int flip) { return 0; } - -void RE_FreeRenderResult(struct RenderResult *rr) {} -void RE_GetResultImage(struct Render *re, struct RenderResult *rr) {} -struct RenderResult *RE_MultilayerConvert(void *exrhandle, int rectx, int recty){return NULL;} -struct Render *RE_GetRender(const char *name) {return (struct Render *)NULL;} -struct RenderResult *RE_GetResult(Render *re) {return (struct RenderResult *)NULL;} -float *RE_RenderLayerGetPass(RenderLayer *rl, int passtype) {return NULL;} -float RE_filter_value(int type, float x) {return 0.0f;} -struct RenderLayer *RE_GetRenderLayer(RenderResult *rr, const char *name) {return (struct RenderLayer *)NULL;} -void RE_Database_Free (struct Render *re) {} -void RE_FreeRender(Render *re) {} -void RE_shade_external(Render *re, ShadeInput *shi, ShadeResult *shr) {} -void RE_DataBase_GetView(Render *re, float mat[][4]) {} -struct Render *RE_NewRender(const char *name) {return (struct Render *)NULL;} -void RE_Database_Baking(struct Render *re, struct Scene *scene, int type, struct Object *actob) {}; - - -/* node_composite.c */ -void RE_zbuf_accumulate_vecblur(struct NodeBlurData *nd, int xsize, int ysize, float *newrect, float *imgrect, float *vecbufrect, float *zbufrect) {} - -int multitex_ext(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexResult *texres) -{ - return 1969; -} - -/* verse */ - -void post_vertex_create(struct VerseVert *vvert) {} -void post_vertex_set_xyz(struct VerseVert *vvert) {} -void post_vertex_delete(struct VerseVert *vvert) {} -void post_vertex_free_constraint(struct VerseVert *vvert) {} -void post_polygon_create(struct VerseFace *vface) {} -void post_polygon_set_corner(struct VerseFace *vface) {} -void post_polygon_delete(struct VerseFace *vface) {} -void post_polygon_free_constraint(struct VerseFace *vface) {} -void post_polygon_set_uint8(struct VerseFace *vface) {} -void post_node_create(struct VNode *vnode) {} -void post_node_destroy(struct VNode *vnode) {} -void post_node_name_set(struct VNode *vnode) {} -void post_tag_change(struct VTag *vtag) {} -void post_taggroup_create(struct VTagGroup *vtaggroup) {} -char *verse_client_name(void) { return NULL; } -void post_transform(struct VNode *vnode) {} -void post_transform_pos(struct VNode *vnode) {} -void post_transform_rot(struct VNode *vnode) {} -void post_transform_scale(struct VNode *vnode) {} -void post_object_free_constraint(struct VNode *vnode) {} -void post_link_set(struct VLink *vlink) {} -void post_link_destroy(struct VLink *vlink) {} -void post_connect_accept(struct VerseSession *session) {} -void post_connect_terminated(struct VerseSession *session) {} -void post_connect_update(struct VerseSession *session) {} -void add_screenhandler(struct bScreen *sc, short eventcode, short val) {} -void post_bitmap_dimension_set(struct VNode *vnode) {} -void post_bitmap_layer_create(struct VBitmapLayer *vblayer) {} -void post_bitmap_layer_destroy(struct VBitmapLayer *vblayer) {} -void post_bitmap_tile_set(struct VBitmapLayer *vblayer, unsigned int xs, unsigned int ys) {} -void create_meshdata_from_geom_node(struct Mesh *me, struct VNode *vnode) {} -void post_geometry_free_constraint(struct VNode *vnode) {} -void post_layer_create(struct VLayer *vlayer) {} -void post_layer_destroy(struct VLayer *vlayer) {} -void post_server_add(void) {} - -/* zbuf.c stub */ -void antialias_tagbuf(int xsize, int ysize, char *rectmove) {} - -/* imagetexture.c stub */ -void ibuf_sample(struct ImBuf *ibuf, float fx, float fy, float dx, float dy, float *result) {} - -void update_for_newframe() {} - -struct FileList; -void BIF_filelist_freelib(struct FileList* filelist) {}; - -/* edittime.c stub */ -TimeMarker *get_frame_marker(int frame){return 0;}; - -/* editseq.c */ -Sequence *get_forground_frame_seq(int frame){return 0;}; -void clear_last_seq(Sequence *seq){}; - - -/* modifier.c stub */ -void harmonic_coordinates_bind(struct MeshDeformModifierData *mmd, - float (*vertexcos)[3], int totvert, float cagemat[][4]) {} - -/* particle.c */ -void PE_free_particle_edit(struct ParticleSystem *psys) {} -void PE_get_colors(char sel[4], char nosel[4]) {} -void PE_recalc_world_cos(struct Object *ob, struct ParticleSystem *psys) {} - -/* text.c */ -void txt_copy_clipboard (struct Text *text){} - -char stipple_quarttone[1]; - -/* texture.c */ -int multitex_thread(Tex *tex, float *texvec, float *dxt, float *dyt, int osatex, TexResult *texres, short thread, short which_output) {return 0;} - |