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Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 0c10a40e432..c705c7adedb 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -3431,7 +3431,7 @@ void DM_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert,
if (attribs->orco.gl_texco)
glTexCoord3fv(orco);
else
- glVertexAttrib3fvARB(attribs->orco.gl_index, orco);
+ glVertexAttrib3fv(attribs->orco.gl_index, orco);
}
/* uv texture coordinates */
@@ -3449,7 +3449,7 @@ void DM_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert,
if (attribs->tface[b].gl_texco)
glTexCoord2fv(uv);
else
- glVertexAttrib2fvARB(attribs->tface[b].gl_index, uv);
+ glVertexAttrib2fv(attribs->tface[b].gl_index, uv);
}
/* vertex colors */
@@ -3464,14 +3464,14 @@ void DM_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert,
col[0] = 0; col[1] = 0; col[2] = 0; col[3] = 0;
}
- glVertexAttrib4ubvARB(attribs->mcol[b].gl_index, col);
+ glVertexAttrib4ubv(attribs->mcol[b].gl_index, col);
}
/* tangent for normal mapping */
if (attribs->tottang) {
/*const*/ float (*array)[4] = attribs->tang.array;
const float *tang = (array) ? array[loop] : zero;
- glVertexAttrib4fvARB(attribs->tang.gl_index, tang);
+ glVertexAttrib4fv(attribs->tang.gl_index, tang);
}
}