Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index bb5cc9cb067..0de0e4d7797 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -3673,6 +3673,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
}
attribs->tface[a].gl_index = gattribs->layer[b].glindex;
+ attribs->tface[a].gl_info_index = gattribs->layer[b].glinfoindoex;
attribs->tface[a].gl_texco = gattribs->layer[b].gltexco;
}
else if (type == CD_MCOL) {
@@ -3696,6 +3697,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
}
attribs->mcol[a].gl_index = gattribs->layer[b].glindex;
+ attribs->mcol[a].gl_info_index = gattribs->layer[b].glinfoindoex;
}
else if (type == CD_TANGENT) {
/* note, even with 'is_editmesh' this uses the derived-meshes loop data */
@@ -3718,6 +3720,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
}
attribs->tang[a].gl_index = gattribs->layer[b].glindex;
+ attribs->tang[a].gl_info_index = gattribs->layer[b].glinfoindoex;
}
else if (type == CD_ORCO) {
/* original coordinates */
@@ -3737,6 +3740,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->orco.gl_index = gattribs->layer[b].glindex;
attribs->orco.gl_texco = gattribs->layer[b].gltexco;
+ attribs->orco.gl_info_index = gattribs->layer[b].glinfoindoex;
}
}
}
@@ -3765,6 +3769,7 @@ void DM_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert,
glTexCoord3fv(orco);
else
glVertexAttrib3fv(attribs->orco.gl_index, orco);
+ glUniform1i(attribs->orco.gl_info_index, 0);
}
/* uv texture coordinates */
@@ -3783,6 +3788,7 @@ void DM_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert,
glTexCoord2fv(uv);
else
glVertexAttrib2fv(attribs->tface[b].gl_index, uv);
+ glUniform1i(attribs->tface[b].gl_info_index, 0);
}
/* vertex colors */
@@ -3798,6 +3804,7 @@ void DM_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert,
}
glVertexAttrib4fv(attribs->mcol[b].gl_index, col);
+ glUniform1i(attribs->mcol[b].gl_info_index, GPU_ATTR_INFO_SRGB);
}
/* tangent for normal mapping */
@@ -3807,6 +3814,7 @@ void DM_draw_attrib_vertex(DMVertexAttribs *attribs, int a, int index, int vert,
const float *tang = (array) ? array[a * 4 + vert] : zero;
glVertexAttrib4fv(attribs->tang[b].gl_index, tang);
}
+ glUniform1i(attribs->tang[b].gl_info_index, 0);
}
}