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Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c68
1 files changed, 34 insertions, 34 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 0fd030be39c..f648a9e297c 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -322,7 +322,7 @@ int DM_release(DerivedMesh *dm)
{
if (dm->needsFree) {
bvhcache_free(&dm->bvhCache);
- GPU_drawobject_free( dm );
+ GPU_drawobject_free(dm);
CustomData_free(&dm->vertData, dm->numVertData);
CustomData_free(&dm->edgeData, dm->numEdgeData);
CustomData_free(&dm->faceData, dm->numTessFaceData);
@@ -371,7 +371,7 @@ void DM_ensure_tessface(DerivedMesh *dm)
const int numTessFaces = dm->getNumTessFaces(dm);
const int numPolys = dm->getNumPolys(dm);
- if ( (numTessFaces == 0) && (numPolys != 0)) {
+ if ((numTessFaces == 0) && (numPolys != 0)) {
dm->recalcTessellation(dm);
if (dm->getNumTessFaces(dm) != 0) {
@@ -2413,7 +2413,7 @@ static void GetTextureCoordinate(const SMikkTSpaceContext * pContext, float fUV[
}
else {
const float *orco= pMesh->orco[(&pMesh->mface[face_num].v1)[vert_index]];
- map_to_sphere( &fUV[0], &fUV[1], orco[0], orco[1], orco[2]);
+ map_to_sphere(&fUV[0], &fUV[1], orco[0], orco[1], orco[2]);
}
}
@@ -2536,11 +2536,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
if (mf->v4) {
v4= &mvert[mf->v4];
- normal_quad_v3( fno,v4->co, v3->co, v2->co, v1->co);
+ normal_quad_v3(fno, v4->co, v3->co, v2->co, v1->co);
}
else {
v4= NULL;
- normal_tri_v3( fno,v3->co, v2->co, v1->co);
+ normal_tri_v3(fno, v3->co, v2->co, v1->co);
}
if (mtface) {
@@ -2551,11 +2551,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
}
else {
uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
- map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
- map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
- map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
+ map_to_sphere(&uv[0][0], &uv[0][1], orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
+ map_to_sphere(&uv[1][0], &uv[1][1], orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
+ map_to_sphere(&uv[2][0], &uv[2][1], orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
if (v4)
- map_to_sphere( &uv[3][0], &uv[3][1],orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
+ map_to_sphere(&uv[3][0], &uv[3][1], orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
}
tangent_from_uv(uv1, uv2, uv3, v1->co, v2->co, v3->co, fno, tang);
@@ -2578,11 +2578,11 @@ void DM_add_tangent_layer(DerivedMesh *dm)
len= (mf->v4)? 4 : 3;
if (mtface == NULL) {
- map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
- map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
- map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
+ map_to_sphere(&uv[0][0], &uv[0][1], orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
+ map_to_sphere(&uv[1][0], &uv[1][1], orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
+ map_to_sphere(&uv[2][0], &uv[2][1], orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
if (len==4)
- map_to_sphere( &uv[3][0], &uv[3][1],orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
+ map_to_sphere(&uv[3][0], &uv[3][1], orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
}
mf_vi[0]= mf->v1;
@@ -2616,7 +2616,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
int nr_accumulated = 0;
int f;
- for ( f=0; f < totface; f++ ) {
+ for (f=0; f < totface; f++ ) {
{
float * verts[4], * tex_coords[4];
const int nr_verts = mface[f].v4!=0 ? 4 : 3;
@@ -2632,7 +2632,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
// discard degenerate faces
is_degenerate = 0;
if ( equals_v3v3(verts[0], verts[1]) || equals_v3v3(verts[0], verts[2]) || equals_v3v3(verts[1], verts[2]) ||
- equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]) )
+ equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]))
{
is_degenerate = 1;
}
@@ -2640,7 +2640,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
// verify last vertex as well if this is a quad
if (is_degenerate == 0 && nr_verts == 4) {
if (equals_v3v3(verts[3], verts[0]) || equals_v3v3(verts[3], verts[1]) || equals_v3v3(verts[3], verts[2]) ||
- equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2]) )
+ equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2]))
{
is_degenerate = 1;
}
@@ -2705,7 +2705,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
if (nr_tris_to_pile==1 || nr_tris_to_pile==2) {
const int indices[] = {offs+0, offs+1, offs+2, offs+0, offs+2, (offs+3)&0x3 };
int t;
- for ( t=0; t<nr_tris_to_pile; t++ ) {
+ for (t=0; t<nr_tris_to_pile; t++ ) {
float f2x_area_uv;
float * p0 = verts[indices[t*3+0]];
float * p1 = verts[indices[t*3+1]];
@@ -2786,9 +2786,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
a = attribs->tottface++;
attribs->tface[a].array = tfdata->layers[layer].data;
- attribs->tface[a].emOffset = tfdata->layers[layer].offset;
- attribs->tface[a].glIndex = gattribs->layer[b].glindex;
- attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
+ attribs->tface[a].em_offset = tfdata->layers[layer].offset;
+ attribs->tface[a].gl_index = gattribs->layer[b].glindex;
+ attribs->tface[a].gl_texco = gattribs->layer[b].gltexco;
}
}
else {
@@ -2802,9 +2802,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
a = attribs->tottface++;
attribs->tface[a].array = tfdata->layers[layer].data;
- attribs->tface[a].emOffset = tfdata->layers[layer].offset;
- attribs->tface[a].glIndex = gattribs->layer[b].glindex;
- attribs->tface[a].glTexco = gattribs->layer[b].gltexco;
+ attribs->tface[a].em_offset = tfdata->layers[layer].offset;
+ attribs->tface[a].gl_index = gattribs->layer[b].glindex;
+ attribs->tface[a].gl_texco = gattribs->layer[b].gltexco;
}
}
}
@@ -2823,8 +2823,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
a = attribs->totmcol++;
attribs->mcol[a].array = tfdata->layers[layer].data;
- attribs->mcol[a].emOffset = tfdata->layers[layer].offset;
- attribs->mcol[a].glIndex = gattribs->layer[b].glindex;
+ attribs->mcol[a].em_offset = tfdata->layers[layer].offset;
+ attribs->mcol[a].gl_index = gattribs->layer[b].glindex;
}
}
else {
@@ -2839,8 +2839,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
a = attribs->totmcol++;
attribs->mcol[a].array = tfdata->layers[layer].data;
- attribs->mcol[a].emOffset = tfdata->layers[layer].offset;
- attribs->mcol[a].glIndex = gattribs->layer[b].glindex;
+ attribs->mcol[a].em_offset = tfdata->layers[layer].offset;
+ attribs->mcol[a].gl_index = gattribs->layer[b].glindex;
}
}
}
@@ -2852,8 +2852,8 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->tottang = 1;
attribs->tang.array = fdata->layers[layer].data;
- attribs->tang.emOffset = fdata->layers[layer].offset;
- attribs->tang.glIndex = gattribs->layer[b].glindex;
+ attribs->tang.em_offset = fdata->layers[layer].offset;
+ attribs->tang.gl_index = gattribs->layer[b].glindex;
}
}
else if (gattribs->layer[b].type == CD_ORCO) {
@@ -2864,9 +2864,9 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->totorco = 1;
attribs->orco.array = vdata->layers[layer].data;
- attribs->orco.emOffset = vdata->layers[layer].offset;
- attribs->orco.glIndex = gattribs->layer[b].glindex;
- attribs->orco.glTexco = gattribs->layer[b].gltexco;
+ attribs->orco.em_offset = vdata->layers[layer].offset;
+ attribs->orco.gl_index = gattribs->layer[b].glindex;
+ attribs->orco.gl_texco = gattribs->layer[b].gltexco;
}
}
}
@@ -2936,7 +2936,7 @@ static void navmesh_drawColored(DerivedMesh *dm)
glDisable(GL_LIGHTING);
/* if (GPU_buffer_legacy(dm) ) */ { /* TODO - VBO draw code, not high priority - campbell */
- DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" );
+ DEBUG_VBO("Using legacy code. drawNavMeshColored\n");
//glShadeModel(GL_SMOOTH);
glBegin(glmode = GL_QUADS);
for (a = 0; a < dm->numTessFaceData; a++, mface++) {
@@ -3117,7 +3117,7 @@ static void dm_debug_info_layers(DynStr *dynstr, DerivedMesh *dm, void *(*getEle
CustomData_file_write_info(type, &structname, &structnum);
BLI_dynstr_appendf(dynstr,
" dict(name='%s', struct='%s', type=%d, ptr='%p', elem=%d, length=%d),\n",
- name, structname, type, (void *)pt, size, (int)(MEM_allocN_len(pt) / size));
+ name, structname, type, (void *)pt, size, (int)(MEM_allocN_len(pt) / size));
}
}
}