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Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c193
1 files changed, 179 insertions, 14 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 64a802f225f..8405a3922e6 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -276,6 +276,7 @@ void DM_init(DerivedMesh *dm, DerivedMeshType type, int numVerts, int numEdges,
DM_init_funcs(dm);
dm->needsFree = 1;
+ dm->auto_bump_scale = -1.0f;
}
void DM_from_template(DerivedMesh *dm, DerivedMesh *source, DerivedMeshType type,
@@ -883,7 +884,7 @@ enum {
};
static void calc_weightpaint_vert_color(
- Object *ob, ColorBand *coba, int vert, unsigned char *col,
+ Object *ob, const int defbase_tot, ColorBand *coba, int vert, unsigned char *col,
const char *dg_flags, int selected, int UNUSED(unselected), const int draw_flag)
{
Mesh *me = ob->data;
@@ -902,10 +903,12 @@ static void calc_weightpaint_vert_color(
for (i = dvert->totweight; i > 0; i--, dw++) {
/* in multipaint, get the average if auto normalize is inactive
* get the sum if it is active */
- if (dg_flags[dw->def_nr]) {
- if (dw->weight) {
- input += dw->weight;
- was_a_nonzero= TRUE;
+ if (dw->def_nr < defbase_tot) {
+ if (dg_flags[dw->def_nr]) {
+ if (dw->weight) {
+ input += dw->weight;
+ was_a_nonzero= TRUE;
+ }
}
}
}
@@ -964,10 +967,10 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
int i, j, totface=dm->getNumTessFaces(dm), totloop;
int *origIndex = dm->getVertDataArray(dm, CD_ORIGINDEX);
- int defbase_len = BLI_countlist(&ob->defbase);
- char *defbase_sel = MEM_mallocN(defbase_len * sizeof(char), __func__);
- int selected = get_selected_defgroups(ob, defbase_sel, defbase_len);
- int unselected = defbase_len - selected;
+ int defbase_tot = BLI_countlist(&ob->defbase);
+ char *defbase_sel = MEM_mallocN(defbase_tot * sizeof(char), __func__);
+ int selected = get_selected_defgroups(ob, defbase_sel, defbase_tot);
+ int unselected = defbase_tot - selected;
wtcol = MEM_callocN (sizeof (unsigned char) * totface*4*4, "weightmap");
@@ -975,11 +978,11 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
memset(wtcol, 0x55, sizeof (unsigned char) * totface*4*4);
for (i=0; i<totface; i++, mf++) {
/*origindex being NULL means we're operating on original mesh data*/
- calc_weightpaint_vert_color(ob, coba, mf->v1, &wtcol[(i*4 + 0)*4], defbase_sel, selected, unselected, draw_flag);
- calc_weightpaint_vert_color(ob, coba, mf->v2, &wtcol[(i*4 + 1)*4], defbase_sel, selected, unselected, draw_flag);
- calc_weightpaint_vert_color(ob, coba, mf->v3, &wtcol[(i*4 + 2)*4], defbase_sel, selected, unselected, draw_flag);
+ calc_weightpaint_vert_color(ob, defbase_tot, coba, mf->v1, &wtcol[(i*4 + 0)*4], defbase_sel, selected, unselected, draw_flag);
+ calc_weightpaint_vert_color(ob, defbase_tot, coba, mf->v2, &wtcol[(i*4 + 1)*4], defbase_sel, selected, unselected, draw_flag);
+ calc_weightpaint_vert_color(ob, defbase_tot, coba, mf->v3, &wtcol[(i*4 + 2)*4], defbase_sel, selected, unselected, draw_flag);
if (mf->v4)
- calc_weightpaint_vert_color(ob, coba, mf->v4, &wtcol[(i*4 + 3)*4], defbase_sel, selected, unselected, draw_flag);
+ calc_weightpaint_vert_color(ob, defbase_tot, coba, mf->v4, &wtcol[(i*4 + 3)*4], defbase_sel, selected, unselected, draw_flag);
}
CustomData_add_layer(&dm->faceData, CD_WEIGHT_MCOL, CD_ASSIGN, wtcol, totface);
@@ -992,7 +995,7 @@ static void add_weight_mcol_dm(Object *ob, DerivedMesh *dm, int const draw_flag)
for (j=0; j<mp->totloop; j++, ml++, totloop++) {
BLI_array_growone(wlcol);
- calc_weightpaint_vert_color(ob, coba, origIndex ? origIndex[ml->v] : ml->v,
+ calc_weightpaint_vert_color(ob, defbase_tot, coba, origIndex ? origIndex[ml->v] : ml->v,
(unsigned char *)&wlcol[totloop], defbase_sel, selected, unselected, draw_flag);
}
}
@@ -2222,6 +2225,159 @@ void DM_add_tangent_layer(DerivedMesh *dm)
MEM_freeN(vtangents);
}
+void DM_calc_auto_bump_scale(DerivedMesh *dm)
+{
+ /* int totvert= dm->getNumVerts(dm); */ /* UNUSED */
+ int totface= dm->getNumTessFaces(dm);
+
+ MVert * mvert = dm->getVertArray(dm);
+ MFace * mface = dm->getTessFaceArray(dm);
+ MTFace * mtface = dm->getTessFaceDataArray(dm, CD_MTFACE);
+
+ if(mtface)
+ {
+ double dsum = 0.0;
+ int nr_accumulated = 0;
+ int f;
+
+ for ( f=0; f<totface; f++ )
+ {
+ {
+ float * verts[4], * tex_coords[4];
+ const int nr_verts = mface[f].v4!=0 ? 4 : 3;
+ int i, is_degenerate;
+
+ verts[0]=mvert[mface[f].v1].co; verts[1]=mvert[mface[f].v2].co; verts[2]=mvert[mface[f].v3].co;
+ tex_coords[0]=mtface[f].uv[0]; tex_coords[1]=mtface[f].uv[1]; tex_coords[2]=mtface[f].uv[2];
+ if(nr_verts==4)
+ {
+ verts[3]=mvert[mface[f].v4].co;
+ tex_coords[3]=mtface[f].uv[3];
+ }
+
+ // discard degenerate faces
+ is_degenerate = 0;
+ if( equals_v3v3(verts[0], verts[1]) || equals_v3v3(verts[0], verts[2]) || equals_v3v3(verts[1], verts[2]) ||
+ equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]) )
+ {
+ is_degenerate = 1;
+ }
+
+ // verify last vertex as well if this is a quad
+ if ( is_degenerate==0 && nr_verts==4 )
+ {
+ if( equals_v3v3(verts[3], verts[0]) || equals_v3v3(verts[3], verts[1]) || equals_v3v3(verts[3], verts[2]) ||
+ equals_v2v2(tex_coords[3], tex_coords[0]) || equals_v2v2(tex_coords[3], tex_coords[1]) || equals_v2v2(tex_coords[3], tex_coords[2]) )
+ {
+ is_degenerate = 1;
+ }
+
+ // verify the winding is consistent
+ if ( is_degenerate==0 )
+ {
+ float prev_edge[2];
+ int is_signed = 0;
+ sub_v2_v2v2(prev_edge, tex_coords[0], tex_coords[3]);
+
+ i = 0;
+ while ( is_degenerate==0 && i<4 )
+ {
+ float cur_edge[2], signed_area;
+ sub_v2_v2v2(cur_edge, tex_coords[(i+1)&0x3], tex_coords[i]);
+ signed_area = prev_edge[0]*cur_edge[1] - prev_edge[1]*cur_edge[0];
+ if ( i==0 ) is_signed = signed_area<0.0f ? 1 : 0;
+ else if((is_signed!=0)!=(signed_area<0.0f)) is_degenerate=1;
+
+ if ( is_degenerate==0 )
+ {
+ copy_v2_v2(prev_edge, cur_edge);
+ ++i;
+ }
+ }
+ }
+ }
+
+ // proceed if not a degenerate face
+ if ( is_degenerate==0 )
+ {
+ int nr_tris_to_pile=0;
+ // quads split at shortest diagonal
+ int offs = 0; // initial triangulation is 0,1,2 and 0, 2, 3
+ if ( nr_verts==4 )
+ {
+ float pos_len_diag0, pos_len_diag1;
+ float vtmp[3];
+ sub_v3_v3v3(vtmp, verts[2], verts[0]);
+ pos_len_diag0 = dot_v3v3(vtmp, vtmp);
+ sub_v3_v3v3(vtmp, verts[3], verts[1]);
+ pos_len_diag1 = dot_v3v3(vtmp, vtmp);
+
+ if(pos_len_diag1<pos_len_diag0)
+ offs=1; // alter split
+ else if(pos_len_diag0==pos_len_diag1) // do UV check instead
+ {
+ float tex_len_diag0, tex_len_diag1;
+
+ sub_v2_v2v2(vtmp, tex_coords[2], tex_coords[0]);
+ tex_len_diag0 = dot_v2v2(vtmp, vtmp);
+ sub_v2_v2v2(vtmp, tex_coords[3], tex_coords[1]);
+ tex_len_diag1 = dot_v2v2(vtmp, vtmp);
+
+ if(tex_len_diag1<tex_len_diag0)
+ {
+ offs=1; // alter split
+ }
+ }
+ }
+ nr_tris_to_pile = nr_verts-2 ;
+ if ( nr_tris_to_pile==1 || nr_tris_to_pile==2 )
+ {
+ const int indices[] = {offs+0, offs+1, offs+2, offs+0, offs+2, (offs+3)&0x3 };
+ int t;
+ for ( t=0; t<nr_tris_to_pile; t++ )
+ {
+ float f2x_area_uv;
+ float * p0 = verts[indices[t*3+0]];
+ float * p1 = verts[indices[t*3+1]];
+ float * p2 = verts[indices[t*3+2]];
+
+ float edge_t0[2], edge_t1[2];
+ sub_v2_v2v2(edge_t0, tex_coords[indices[t*3+1]], tex_coords[indices[t*3+0]]);
+ sub_v2_v2v2(edge_t1, tex_coords[indices[t*3+2]], tex_coords[indices[t*3+0]]);
+
+ f2x_area_uv = fabsf(edge_t0[0]*edge_t1[1] - edge_t0[1]*edge_t1[0]);
+ if ( f2x_area_uv>FLT_EPSILON )
+ {
+ float norm[3], v0[3], v1[3], f2x_surf_area, fsurf_ratio;
+ sub_v3_v3v3(v0, p1, p0);
+ sub_v3_v3v3(v1, p2, p0);
+ cross_v3_v3v3(norm, v0, v1);
+
+ f2x_surf_area = len_v3(norm);
+ fsurf_ratio = f2x_surf_area/f2x_area_uv; // tri area divided by texture area
+
+ ++nr_accumulated;
+ dsum += (double)(fsurf_ratio);
+ }
+ }
+ }
+ }
+ }
+ }
+
+ // finalize
+ {
+ const float avg_area_ratio = (nr_accumulated>0) ? ((float)(dsum / nr_accumulated)) : 1.0f;
+ const float use_as_render_bump_scale = sqrtf(avg_area_ratio); // use width of average surface ratio as your bump scale
+ dm->auto_bump_scale = use_as_render_bump_scale;
+ }
+ }
+ else
+ {
+ dm->auto_bump_scale = 1.0f;
+ }
+}
+
void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs, DMVertexAttribs *attribs)
{
CustomData *vdata, *fdata, *tfdata = NULL;
@@ -2235,6 +2391,15 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
vdata = &dm->vertData;
fdata = tfdata = dm->getTessFaceDataLayout(dm);
+ /* calc auto bump scale if necessary */
+#if 0
+ if(dm->auto_bump_scale<=0.0f)
+ DM_calc_auto_bump_scale(dm);
+#else
+ dm->auto_bump_scale = 1.0f; // will revert this after release
+#endif
+
+
/* add a tangent layer if necessary */
for(b = 0; b < gattribs->totlayer; b++)
if(gattribs->layer[b].type == CD_TANGENT)