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Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c242
1 files changed, 171 insertions, 71 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index de7b962e38a..be9cda6c58f 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -43,6 +43,7 @@
#include "BLI_math.h"
#include "BLI_memarena.h"
#include "BLI_pbvh.h"
+#include "BLI_utildefines.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
@@ -52,7 +53,8 @@
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_texture.h"
-#include "BKE_utildefines.h"
+#include "BKE_multires.h"
+
#include "BLO_sys_types.h" // for intptr_t support
@@ -64,6 +66,8 @@
#include "GPU_extensions.h"
#include "GPU_material.h"
+#include "ED_sculpt.h" /* for ED_sculpt_modifiers_changed */
+
///////////////////////////////////
///////////////////////////////////
@@ -239,6 +243,15 @@ void DM_to_mesh(DerivedMesh *dm, Mesh *me)
if(!CustomData_has_layer(&tmp.fdata, CD_MFACE))
CustomData_add_layer(&tmp.fdata, CD_MFACE, CD_ASSIGN, dm->dupFaceArray(dm), totface);
+ /* object had got displacement layer, should copy this layer to save sculpted data */
+ /* NOTE: maybe some other layers should be copied? nazgul */
+ if(CustomData_has_layer(&me->fdata, CD_MDISPS)) {
+ if (totface == me->totface) {
+ MDisps *mdisps = CustomData_get_layer(&me->fdata, CD_MDISPS);
+ CustomData_add_layer(&tmp.fdata, CD_MDISPS, CD_DUPLICATE, mdisps, totface);
+ }
+ }
+
mesh_update_customdata_pointers(&tmp);
CustomData_free(&me->vdata, me->totvert);
@@ -419,7 +432,7 @@ void DM_swap_face_data(DerivedMesh *dm, int index, const int *corner_indices)
///
-static DerivedMesh *getMeshDerivedMesh(Mesh *me, Object *ob, float (*vertCos)[3])
+DerivedMesh *mesh_create_derived(Mesh *me, Object *ob, float (*vertCos)[3])
{
DerivedMesh *dm = CDDM_from_mesh(me, ob);
@@ -508,7 +521,7 @@ static void emDM_drawMappedEdges(DerivedMesh *dm, int (*setDrawOptions)(void *us
glEnd();
}
}
-static void emDM_drawEdges(DerivedMesh *dm, int drawLooseEdges, int drawAllEdges)
+static void emDM_drawEdges(DerivedMesh *dm, int UNUSED(drawLooseEdges), int UNUSED(drawAllEdges))
{
emDM_drawMappedEdges(dm, NULL, NULL);
}
@@ -617,11 +630,15 @@ static void emDM_foreachMappedFaceCenter(DerivedMesh *dm, void (*func)(void *use
func(userData, i, cent, emdm->vertexCos?emdm->faceNos[i]:efa->n);
}
}
-static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int useColors)
+
+/* note, material function is ignored for now. */
+static void emDM_drawMappedFaces(DerivedMesh *dm, int (*setDrawOptions)(void *userData, int index, int *drawSmooth_r), void *userData, int UNUSED(useColors), int (*setMaterial)(int, void *attribs))
{
EditMeshDerivedMesh *emdm= (EditMeshDerivedMesh*) dm;
EditFace *efa;
int i, draw;
+
+ (void)setMaterial; /* unused */
if (emdm->vertexCos) {
EditVert *eve;
@@ -1105,8 +1122,7 @@ static void emDM_getVert(DerivedMesh *dm, int index, MVert *vert_r)
vert_r->no[1] = ev->no[1] * 32767.0;
vert_r->no[2] = ev->no[2] * 32767.0;
- /* TODO what to do with vert_r->flag and vert_r->mat_nr? */
- vert_r->mat_nr = 0;
+ /* TODO what to do with vert_r->flag? */
vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
}
@@ -1203,8 +1219,7 @@ static void emDM_copyVertArray(DerivedMesh *dm, MVert *vert_r)
vert_r->no[1] = ev->no[1] * 32767.0;
vert_r->no[2] = ev->no[2] * 32767.0;
- /* TODO what to do with vert_r->flag and vert_r->mat_nr? */
- vert_r->mat_nr = 0;
+ /* TODO what to do with vert_r->flag? */
vert_r->flag = 0;
vert_r->bweight = (unsigned char) (ev->bweight*255.0f);
}
@@ -1270,7 +1285,7 @@ static void *emDM_getFaceDataArray(DerivedMesh *dm, int type)
EditFace *efa;
char *data, *emdata;
void *datalayer;
- int index, offset, size;
+ int index, size;
datalayer = DM_get_face_data_layer(dm, type);
if(datalayer)
@@ -1282,7 +1297,7 @@ static void *emDM_getFaceDataArray(DerivedMesh *dm, int type)
index = CustomData_get_layer_index(&em->fdata, type);
if(index != -1) {
- offset = em->fdata.layers[index].offset;
+ /* int offset = em->fdata.layers[index].offset; */ /* UNUSED */
size = CustomData_sizeof(type);
DM_add_face_layer(dm, type, CD_CALLOC, NULL);
@@ -1315,8 +1330,7 @@ static void emDM_release(DerivedMesh *dm)
}
}
-static DerivedMesh *getEditMeshDerivedMesh(EditMesh *em, Object *ob,
- float (*vertexCos)[3])
+DerivedMesh *editmesh_get_derived(EditMesh *em, float (*vertexCos)[3])
{
EditMeshDerivedMesh *emdm = MEM_callocN(sizeof(*emdm), "emdm");
@@ -1433,11 +1447,11 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob, Modifier
float (*deformedVerts)[3] = mesh_getVertexCos(me, &numVerts);
mti->deformVerts(md, ob, NULL, deformedVerts, numVerts, 0, 0);
- dm = getMeshDerivedMesh(me, ob, deformedVerts);
+ dm = mesh_create_derived(me, ob, deformedVerts);
MEM_freeN(deformedVerts);
} else {
- DerivedMesh *tdm = getMeshDerivedMesh(me, ob, NULL);
+ DerivedMesh *tdm = mesh_create_derived(me, ob, NULL);
dm = mti->applyModifier(md, ob, tdm, 0, 0);
if(tdm != dm) tdm->release(tdm);
@@ -1661,17 +1675,32 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
DerivedMesh *dm, *orcodm, *clothorcodm, *finaldm;
int numVerts = me->totvert;
int required_mode;
+ int isPrevDeform= FALSE;
+ int skipVirtualArmature = (useDeform < 0);
+ MultiresModifierData *mmd= get_multires_modifier(scene, ob, 0);
+ int has_multires = mmd != NULL, multires_applied = 0;
+ int sculpt_mode = ob->mode & OB_MODE_SCULPT && ob->sculpt;
+
+ if(mmd && !mmd->sculptlvl)
+ has_multires = 0;
+
+ if(!skipVirtualArmature) {
+ firstmd = modifiers_getVirtualModifierList(ob);
+ }
+ else {
+ /* game engine exception */
+ firstmd = ob->modifiers.first;
+ if(firstmd && firstmd->type == eModifierType_Armature)
+ firstmd = firstmd->next;
+ }
- md = firstmd = (useDeform<0) ? ob->modifiers.first : modifiers_getVirtualModifierList(ob);
+ md = firstmd;
modifiers_clearErrors(ob);
if(useRenderParams) required_mode = eModifierMode_Render;
else required_mode = eModifierMode_Realtime;
- /* we always want to keep original indices */
- dataMask |= CD_MASK_ORIGINDEX;
-
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode);
curr = datamasks;
@@ -1692,6 +1721,12 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if(useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
if(mti->type == eModifierTypeType_OnlyDeform) {
+ if(sculpt_mode && !has_multires)
+ if(!ELEM(md->type, eModifierType_Armature, eModifierType_ShapeKey)) {
+ modifier_setError(md, "Not supported in sculpt mode.");
+ continue;
+ }
+
if(!deformedVerts)
deformedVerts = mesh_getVertexCos(me, &numVerts);
@@ -1737,13 +1772,18 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene= scene;
-
+
if(!modifier_isEnabled(scene, md, required_mode)) continue;
if(mti->type == eModifierTypeType_OnlyDeform && !useDeform) continue;
if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "Modifier requires original data, bad stack position.");
continue;
}
+ if(sculpt_mode && (!has_multires || multires_applied))
+ if(md->type != eModifierType_Armature || multires_applied) {
+ modifier_setError(md, "Not supported in sculpt mode.");
+ continue;
+ }
if(needMapping && !modifier_supportsMapping(md)) continue;
if(useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
@@ -1778,10 +1818,26 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
}
+ /* if this is not the last modifier in the stack then recalculate the normals
+ * to avoid giving bogus normals to the next modifier see: [#23673] */
+ if(isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
+ /* XXX, this covers bug #23673, but we may need normal calc for other types */
+ if(dm->type == DM_TYPE_CDDM) {
+ CDDM_apply_vert_coords(dm, deformedVerts);
+ CDDM_calc_normals(dm);
+ }
+ }
+
mti->deformVerts(md, ob, dm, deformedVerts, numVerts, useRenderParams, useDeform);
} else {
DerivedMesh *ndm;
+ /* determine which data layers are needed by following modifiers */
+ if(curr->next)
+ nextmask= (CustomDataMask)GET_INT_FROM_POINTER(curr->next->link);
+ else
+ nextmask= dataMask;
+
/* apply vertex coordinates or build a DerivedMesh as necessary */
if(dm) {
if(deformedVerts) {
@@ -1803,28 +1859,25 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if((dataMask & CD_MASK_WEIGHT_MCOL) && (ob->mode & OB_MODE_WEIGHT_PAINT))
add_weight_mcol_dm(ob, dm);
- /* constructive modifiers need to have an origindex
- * otherwise they wont have anywhere to copy the data from */
- if(needMapping) {
- int *index, i;
+ /* Constructive modifiers need to have an origindex
+ * otherwise they wont have anywhere to copy the data from.
+ *
+ * Also create ORIGINDEX data if any of the following modifiers
+ * requests it, this way Mirror, Solidify etc will keep ORIGINDEX
+ * data by using generic DM_copy_vert_data() functions.
+ */
+ if(needMapping || (nextmask & CD_MASK_ORIGINDEX)) {
+ /* calc */
DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
DM_add_face_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
- index = DM_get_vert_data_layer(dm, CD_ORIGINDEX);
- for(i=0; i<dm->numVertData; i++) *index++= i;
- index = DM_get_edge_data_layer(dm, CD_ORIGINDEX);
- for(i=0; i<dm->numEdgeData; i++) *index++= i;
- index = DM_get_face_data_layer(dm, CD_ORIGINDEX);
- for(i=0; i<dm->numFaceData; i++) *index++= i;
+ range_vni(DM_get_vert_data_layer(dm, CD_ORIGINDEX), dm->numVertData, 0);
+ range_vni(DM_get_edge_data_layer(dm, CD_ORIGINDEX), dm->numEdgeData, 0);
+ range_vni(DM_get_face_data_layer(dm, CD_ORIGINDEX), dm->numFaceData, 0);
}
}
- /* determine which data layers are needed by following modifiers */
- if(curr->next)
- nextmask= (CustomDataMask)GET_INT_FROM_POINTER(curr->next->link);
- else
- nextmask= dataMask;
/* set the DerivedMesh to only copy needed data */
mask= (CustomDataMask)GET_INT_FROM_POINTER(curr->link);
@@ -1861,7 +1914,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
orcodm= create_orco_dm(ob, me, NULL, CD_ORCO);
nextmask &= ~CD_MASK_ORCO;
- DM_set_only_copy(orcodm, nextmask);
+ DM_set_only_copy(orcodm, nextmask | CD_MASK_ORIGINDEX);
ndm = mti->applyModifier(md, ob, orcodm, useRenderParams, 0);
if(ndm) {
@@ -1877,7 +1930,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
clothorcodm= create_orco_dm(ob, me, NULL, CD_CLOTH_ORCO);
nextmask &= ~CD_MASK_CLOTH_ORCO;
- DM_set_only_copy(clothorcodm, nextmask);
+ DM_set_only_copy(clothorcodm, nextmask | CD_MASK_ORIGINDEX);
ndm = mti->applyModifier(md, ob, clothorcodm, useRenderParams, 0);
if(ndm) {
@@ -1888,9 +1941,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
}
+ isPrevDeform= (mti->type == eModifierTypeType_OnlyDeform);
+
/* grab modifiers until index i */
if((index >= 0) && (modifiers_indexInObject(ob, md) >= index))
break;
+
+ if(sculpt_mode && md->type == eModifierType_Multires)
+ multires_applied = 1;
}
for(md=firstmd; md; md=md->next)
@@ -1945,7 +2003,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
BLI_linklist_free(datamasks, NULL);
}
-static float (*editmesh_getVertexCos(EditMesh *em, int *numVerts_r))[3]
+float (*editmesh_get_vertex_cos(EditMesh *em, int *numVerts_r))[3]
{
int i, numVerts = *numVerts_r = BLI_countlist(&em->verts);
float (*cos)[3];
@@ -1959,7 +2017,7 @@ static float (*editmesh_getVertexCos(EditMesh *em, int *numVerts_r))[3]
return cos;
}
-static int editmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
+int editmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *dm)
{
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
@@ -1988,14 +2046,11 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
modifiers_clearErrors(ob);
if(cage_r && cageIndex == -1) {
- *cage_r = getEditMeshDerivedMesh(em, ob, NULL);
+ *cage_r = editmesh_get_derived(em, NULL);
}
dm = NULL;
md = modifiers_getVirtualModifierList(ob);
-
- /* we always want to keep original indices */
- dataMask |= CD_MASK_ORIGINDEX;
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode);
@@ -2033,7 +2088,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
MEM_mallocN(sizeof(*deformedVerts) * numVerts, "dfmv");
dm->getVertCos(dm, deformedVerts);
} else {
- deformedVerts = editmesh_getVertexCos(em, &numVerts);
+ deformedVerts = editmesh_get_vertex_cos(em, &numVerts);
}
}
@@ -2074,7 +2129,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
orcodm= create_orco_dm(ob, ob->data, em, CD_ORCO);
mask &= ~CD_MASK_ORCO;
- DM_set_only_copy(orcodm, mask);
+ DM_set_only_copy(orcodm, mask | CD_MASK_ORIGINDEX);
if (mti->applyModifierEM)
ndm = mti->applyModifierEM(md, ob, em, orcodm);
@@ -2089,9 +2144,11 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
}
/* set the DerivedMesh to only copy needed data */
- DM_set_only_copy(dm, (CustomDataMask)GET_INT_FROM_POINTER(curr->link));
+ mask= (CustomDataMask)GET_INT_FROM_POINTER(curr->link); /* CD_MASK_ORCO may have been cleared above */
- if(((CustomDataMask)GET_INT_FROM_POINTER(curr->link)) & CD_MASK_ORIGSPACE)
+ DM_set_only_copy(dm, mask | CD_MASK_ORIGINDEX);
+
+ if(mask & CD_MASK_ORIGSPACE)
if(!CustomData_has_layer(&dm->faceData, CD_ORIGSPACE))
DM_add_face_layer(dm, CD_ORIGSPACE, CD_DEFAULT, NULL);
@@ -2121,7 +2178,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
*cage_r = dm;
} else {
*cage_r =
- getEditMeshDerivedMesh(em, ob,
+ editmesh_get_derived(em,
deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
}
}
@@ -2145,7 +2202,7 @@ static void editmesh_calc_modifiers(Scene *scene, Object *ob, EditMesh *em, Deri
} else if (!deformedVerts && cage_r && *cage_r) {
*final_r = *cage_r;
} else {
- *final_r = getEditMeshDerivedMesh(em, ob, deformedVerts);
+ *final_r = editmesh_get_derived(em, deformedVerts);
deformedVerts = NULL;
}
@@ -2186,14 +2243,9 @@ static void clear_mesh_caches(Object *ob)
ob->derivedDeform->release(ob->derivedDeform);
ob->derivedDeform= NULL;
}
- /* we free pbvh on changes, except during sculpt since it can't deal with
- changing PVBH node organization, we hope topology does not change in
- the meantime .. weak */
- if(ob->sculpt && ob->sculpt->pbvh) {
- if(!ob->sculpt->cache) {
- BLI_pbvh_free(ob->sculpt->pbvh);
- ob->sculpt->pbvh= NULL;
- }
+
+ if(ob->sculpt) {
+ ED_sculpt_modifiers_changed(ob);
}
}
@@ -2201,8 +2253,8 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask)
{
Object *obact = scene->basact?scene->basact->object:NULL;
int editing = paint_facesel_test(ob);
- /* weight paint and face select need original indicies because of selection buffer drawing */
- int needMapping = (ob==obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT)) || editing);
+ /* weight paint and face select need original indices because of selection buffer drawing */
+ int needMapping = (ob==obact) && (editing || (ob->mode & (OB_MODE_WEIGHT_PAINT|OB_MODE_VERTEX_PAINT)));
clear_mesh_caches(ob);
@@ -2322,6 +2374,16 @@ DerivedMesh *mesh_create_derived_no_virtual(Scene *scene, Object *ob, float (*ve
return final;
}
+DerivedMesh *mesh_create_derived_physics(Scene *scene, Object *ob, float (*vertCos)[3],
+ CustomDataMask dataMask)
+{
+ DerivedMesh *final;
+
+ mesh_calc_modifiers(scene, ob, vertCos, NULL, &final, 0, -1, 1, dataMask, -1, 0);
+
+ return final;
+}
+
DerivedMesh *mesh_create_derived_no_deform_render(Scene *scene, Object *ob,
float (*vertCos)[3],
CustomDataMask dataMask)
@@ -2361,9 +2423,9 @@ DerivedMesh *editmesh_get_derived_cage(Scene *scene, Object *obedit, EditMesh *e
return em->derivedCage;
}
-DerivedMesh *editmesh_get_derived_base(Object *obedit, EditMesh *em)
+DerivedMesh *editmesh_get_derived_base(Object *UNUSED(obedit), EditMesh *em)
{
- return getEditMeshDerivedMesh(em, obedit, NULL);
+ return editmesh_get_derived(em, NULL);
}
@@ -2449,8 +2511,8 @@ int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, f
if(mti->type==eModifierTypeType_OnlyDeform && mti->deformMatricesEM) {
if(!defmats) {
- dm= getEditMeshDerivedMesh(em, ob, NULL);
- deformedVerts= editmesh_getVertexCos(em, &numVerts);
+ dm= editmesh_get_derived(em, NULL);
+ deformedVerts= editmesh_get_vertex_cos(em, &numVerts);
defmats= MEM_callocN(sizeof(*defmats)*numVerts, "defmats");
for(a=0; a<numVerts; a++)
@@ -2477,6 +2539,51 @@ int editmesh_get_first_deform_matrices(Scene *scene, Object *ob, EditMesh *em, f
return numleft;
}
+void sculpt_get_deform_matrices(Scene *scene, Object *ob, float (**deformmats)[3][3], float (**deformcos)[3])
+{
+ ModifierData *md;
+ DerivedMesh *dm;
+ int a, numVerts= 0;
+ float (*defmats)[3][3]= NULL, (*deformedVerts)[3]= NULL;
+ MultiresModifierData *mmd= get_multires_modifier(scene, ob, 0);
+ int has_multires = mmd != NULL && mmd->sculptlvl > 0;
+
+ if(has_multires) {
+ *deformmats= NULL;
+ *deformcos= NULL;
+ return;
+ }
+
+ dm= NULL;
+ md= modifiers_getVirtualModifierList(ob);
+
+ for(; md; md= md->next) {
+ ModifierTypeInfo *mti= modifierType_getInfo(md->type);
+
+ if(!modifier_isEnabled(scene, md, eModifierMode_Realtime)) continue;
+
+ if(mti->type==eModifierTypeType_OnlyDeform && mti->deformMatrices) {
+ if(!defmats) {
+ Mesh *me= (Mesh*)ob->data;
+ dm= mesh_create_derived(me, ob, NULL);
+ deformedVerts= mesh_getVertexCos(me, &numVerts);
+ defmats= MEM_callocN(sizeof(*defmats)*numVerts, "defmats");
+
+ for(a=0; a<numVerts; a++)
+ unit_m3(defmats[a]);
+ }
+
+ mti->deformMatrices(md, ob, dm, deformedVerts, defmats, numVerts);
+ }
+ }
+
+ if(dm)
+ dm->release(dm);
+
+ *deformmats= defmats;
+ *deformcos= deformedVerts;
+}
+
/* ******************* GLSL ******************** */
void DM_add_tangent_layer(DerivedMesh *dm)
@@ -2566,15 +2673,8 @@ void DM_add_tangent_layer(DerivedMesh *dm)
/* write tangent to layer */
for(i=0, tf=mtface, mf=mface; i < totface; mf++, tf++, i++, tangent+=4) {
len= (mf->v4)? 4 : 3;
-
- if(mtface) {
- uv1= tf->uv[0];
- uv2= tf->uv[1];
- uv3= tf->uv[2];
- uv4= tf->uv[3];
- }
- else {
- uv1= uv[0]; uv2= uv[1]; uv3= uv[2]; uv4= uv[3];
+
+ if(mtface == NULL) {
map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);