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Diffstat (limited to 'source/blender/blenkernel/intern/DerivedMesh.c')
-rw-r--r--source/blender/blenkernel/intern/DerivedMesh.c418
1 files changed, 217 insertions, 201 deletions
diff --git a/source/blender/blenkernel/intern/DerivedMesh.c b/source/blender/blenkernel/intern/DerivedMesh.c
index 48dee60d470..f05ceb81735 100644
--- a/source/blender/blenkernel/intern/DerivedMesh.c
+++ b/source/blender/blenkernel/intern/DerivedMesh.c
@@ -173,7 +173,7 @@ static MVert *dm_dupVertArray(DerivedMesh *dm)
MVert *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumVerts(dm),
"dm_dupVertArray tmp");
- if(tmp) dm->copyVertArray(dm, tmp);
+ if (tmp) dm->copyVertArray(dm, tmp);
return tmp;
}
@@ -183,7 +183,7 @@ static MEdge *dm_dupEdgeArray(DerivedMesh *dm)
MEdge *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumEdges(dm),
"dm_dupEdgeArray tmp");
- if(tmp) dm->copyEdgeArray(dm, tmp);
+ if (tmp) dm->copyEdgeArray(dm, tmp);
return tmp;
}
@@ -193,7 +193,7 @@ static MFace *dm_dupFaceArray(DerivedMesh *dm)
MFace *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumTessFaces(dm),
"dm_dupFaceArray tmp");
- if(tmp) dm->copyTessFaceArray(dm, tmp);
+ if (tmp) dm->copyTessFaceArray(dm, tmp);
return tmp;
}
@@ -203,7 +203,7 @@ static MLoop *dm_dupLoopArray(DerivedMesh *dm)
MLoop *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumLoops(dm),
"dm_dupLoopArray tmp");
- if(tmp) dm->copyLoopArray(dm, tmp);
+ if (tmp) dm->copyLoopArray(dm, tmp);
return tmp;
}
@@ -213,7 +213,7 @@ static MPoly *dm_dupPolyArray(DerivedMesh *dm)
MPoly *tmp = MEM_callocN(sizeof(*tmp) * dm->getNumPolys(dm),
"dm_dupPolyArray tmp");
- if(tmp) dm->copyPolyArray(dm, tmp);
+ if (tmp) dm->copyPolyArray(dm, tmp);
return tmp;
}
@@ -501,11 +501,11 @@ void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob)
/* not all DerivedMeshes store their verts/edges/faces in CustomData, so
* we set them here in case they are missing */
- if(!CustomData_has_layer(&tmp.vdata, CD_MVERT))
+ if (!CustomData_has_layer(&tmp.vdata, CD_MVERT))
CustomData_add_layer(&tmp.vdata, CD_MVERT, CD_ASSIGN, dm->dupVertArray(dm), totvert);
- if(!CustomData_has_layer(&tmp.edata, CD_MEDGE))
+ if (!CustomData_has_layer(&tmp.edata, CD_MEDGE))
CustomData_add_layer(&tmp.edata, CD_MEDGE, CD_ASSIGN, dm->dupEdgeArray(dm), totedge);
- if(!CustomData_has_layer(&tmp.pdata, CD_MPOLY)) {
+ if (!CustomData_has_layer(&tmp.pdata, CD_MPOLY)) {
tmp.mloop = dm->dupLoopArray(dm);
tmp.mpoly = dm->dupPolyArray(dm);
@@ -515,7 +515,7 @@ void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob)
/* object had got displacement layer, should copy this layer to save sculpted data */
/* NOTE: maybe some other layers should be copied? nazgul */
- if(CustomData_has_layer(&me->ldata, CD_MDISPS)) {
+ if (CustomData_has_layer(&me->ldata, CD_MDISPS)) {
if (totloop == me->totloop) {
MDisps *mdisps = CustomData_get_layer(&me->ldata, CD_MDISPS);
CustomData_add_layer(&tmp.ldata, CD_MDISPS, CD_DUPLICATE, mdisps, totloop);
@@ -536,9 +536,9 @@ void DM_to_mesh(DerivedMesh *dm, Mesh *me, Object *ob)
/* ok, this should now use new CD shapekey data,
* which shouuld be fed through the modifier
* stack*/
- if(tmp.totvert != me->totvert && !did_shapekeys && me->key) {
+ if (tmp.totvert != me->totvert && !did_shapekeys && me->key) {
printf("YEEK! this should be recoded! Shape key loss!!!\n");
- if(tmp.key) tmp.key->id.us--;
+ if (tmp.key) tmp.key->id.us--;
tmp.key = NULL;
}
@@ -551,16 +551,16 @@ void DM_to_meshkey(DerivedMesh *dm, Mesh *me, KeyBlock *kb)
float *fp;
MVert *mvert;
- if(totvert==0 || me->totvert==0 || me->totvert!=totvert) return;
+ if (totvert==0 || me->totvert==0 || me->totvert!=totvert) return;
- if(kb->data) MEM_freeN(kb->data);
+ if (kb->data) MEM_freeN(kb->data);
kb->data= MEM_callocN(me->key->elemsize*me->totvert, "kb->data");
kb->totelem= totvert;
fp= kb->data;
mvert=dm->getVertDataArray(dm, CD_MVERT);
- for(a=0; a<kb->totelem; a++, fp+=3, mvert++) {
+ for (a=0; a<kb->totelem; a++, fp+=3, mvert++) {
copy_v3_v3(fp, mvert->co);
}
}
@@ -614,7 +614,7 @@ void *DM_get_tessface_data(DerivedMesh *dm, int index, int type)
void *DM_get_vert_data_layer(DerivedMesh *dm, int type)
{
- if(type == CD_MVERT)
+ if (type == CD_MVERT)
return dm->getVertArray(dm);
return CustomData_get_layer(&dm->vertData, type);
@@ -622,7 +622,7 @@ void *DM_get_vert_data_layer(DerivedMesh *dm, int type)
void *DM_get_edge_data_layer(DerivedMesh *dm, int type)
{
- if(type == CD_MEDGE)
+ if (type == CD_MEDGE)
return dm->getEdgeArray(dm);
return CustomData_get_layer(&dm->edgeData, type);
@@ -773,7 +773,7 @@ DerivedMesh *mesh_create_derived(Mesh *me, Object *ob, float (*vertCos)[3])
{
DerivedMesh *dm = CDDM_from_mesh(me, ob);
- if(!dm)
+ if (!dm)
return NULL;
if (vertCos)
@@ -814,7 +814,8 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
add_shapekey_layers(dm, me, ob);
MEM_freeN(deformedVerts);
- } else {
+ }
+ else {
DerivedMesh *tdm = mesh_create_derived(me, ob, NULL);
if (build_shapekey_layers)
@@ -822,7 +823,7 @@ DerivedMesh *mesh_create_derived_for_modifier(Scene *scene, Object *ob,
dm = mti->applyModifier(md, ob, tdm, 0, 0);
- if(tdm != dm) tdm->release(tdm);
+ if (tdm != dm) tdm->release(tdm);
}
return dm;
@@ -855,23 +856,23 @@ static void *get_orco_coords_dm(Object *ob, BMEditMesh *em, int layer, int *free
{
*free= 0;
- if(layer == CD_ORCO) {
+ if (layer == CD_ORCO) {
/* get original coordinates */
*free= 1;
- if(em)
+ if (em)
return (float(*)[3])get_editbmesh_orco_verts(em);
else
return (float(*)[3])get_mesh_orco_verts(ob);
}
- else if(layer == CD_CLOTH_ORCO) {
+ else if (layer == CD_CLOTH_ORCO) {
/* apply shape key for cloth, this should really be solved
* by a more flexible customdata system, but not simple */
- if(!em) {
+ if (!em) {
ClothModifierData *clmd = (ClothModifierData *)modifiers_findByType(ob, eModifierType_Cloth);
KeyBlock *kb= key_get_keyblock(ob_get_key(ob), clmd->sim_parms->shapekey_rest);
- if(kb->data)
+ if (kb->data)
return kb->data;
}
@@ -887,14 +888,14 @@ static DerivedMesh *create_orco_dm(Object *ob, Mesh *me, BMEditMesh *em, int lay
float (*orco)[3];
int free;
- if(em) dm= CDDM_from_BMEditMesh(em, me, FALSE, FALSE);
+ if (em) dm= CDDM_from_BMEditMesh(em, me, FALSE, FALSE);
else dm= CDDM_from_mesh(me, ob);
orco= get_orco_coords_dm(ob, em, layer, &free);
- if(orco) {
+ if (orco) {
CDDM_apply_vert_coords(dm, orco);
- if(free) MEM_freeN(orco);
+ if (free) MEM_freeN(orco);
}
CDDM_calc_normals(dm);
@@ -910,11 +911,11 @@ static void add_orco_dm(Object *ob, BMEditMesh *em, DerivedMesh *dm,
totvert= dm->getNumVerts(dm);
- if(orcodm) {
+ if (orcodm) {
orco= MEM_callocN(sizeof(float)*3*totvert, "dm orco");
free= 1;
- if(orcodm->getNumVerts(orcodm) == totvert)
+ if (orcodm->getNumVerts(orcodm) == totvert)
orcodm->getVertCos(orcodm, orco);
else
dm->getVertCos(dm, orco);
@@ -922,17 +923,17 @@ static void add_orco_dm(Object *ob, BMEditMesh *em, DerivedMesh *dm,
else
orco= get_orco_coords_dm(ob, em, layer, &free);
- if(orco) {
- if(layer == CD_ORCO)
+ if (orco) {
+ if (layer == CD_ORCO)
transform_mesh_orco_verts(ob->data, orco, totvert, 0);
- if(!(layerorco = DM_get_vert_data_layer(dm, layer))) {
+ if (!(layerorco = DM_get_vert_data_layer(dm, layer))) {
DM_add_vert_layer(dm, layer, CD_CALLOC, NULL);
layerorco = DM_get_vert_data_layer(dm, layer);
}
memcpy(layerorco, orco, sizeof(float)*3*totvert);
- if(free) MEM_freeN(orco);
+ if (free) MEM_freeN(orco);
}
}
@@ -987,7 +988,7 @@ static void weightpaint_color(unsigned char r_col[4], ColorBand *coba, const flo
{
float colf[4];
- if(coba) {
+ if (coba) {
do_colorband(coba, input, colf);
}
else {
@@ -1149,7 +1150,7 @@ void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
# else
#if 0
/* XXX We have to create a CD_PREVIEW_MCOL, else it might sigsev (after a SubSurf mod, eg)... */
- if(!dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL))
+ if (!dm->getTessFaceDataArray(dm, CD_PREVIEW_MCOL))
CustomData_add_layer(&dm->faceData, CD_PREVIEW_MCOL, CD_CALLOC, NULL, numFaces);
#endif
@@ -1161,7 +1162,7 @@ void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
float *w = weights;
/* If indices is not NULL, it means we do not have weights for all vertices,
* so we must create them (and set them to zero)... */
- if(indices) {
+ if (indices) {
w = MEM_callocN(sizeof(float)*numVerts, "Temp weight array DM_update_weight_mcol");
i = num;
while(i--)
@@ -1171,7 +1172,7 @@ void DM_update_weight_mcol(Object *ob, DerivedMesh *dm, int const draw_flag,
/* Convert float weights to colors. */
wtcol_v = calc_colors_from_weights_array(numVerts, w);
- if(indices)
+ if (indices)
MEM_freeN(w);
}
@@ -1277,7 +1278,8 @@ static void shapekey_layers_to_keyblocks(DerivedMesh *dm, Mesh *me, int actshape
for (j=0; j<dm->numVertData; j++, kbcos++, mvert++) {
copy_v3_v3(*kbcos, mvert->co);
}
- } else {
+ }
+ else {
for (j=0; j<kb->totelem; j++, cos++, kbcos++) {
copy_v3_v3(*kbcos, *cos);
}
@@ -1374,16 +1376,16 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
/* XXX Same as above... For now, only weights preview in WPaint mode. */
const int do_mod_wmcol = do_init_wmcol;
- if(mmd && !mmd->sculptlvl)
+ if (mmd && !mmd->sculptlvl)
has_multires = 0;
- if(!skipVirtualArmature) {
+ if (!skipVirtualArmature) {
firstmd = modifiers_getVirtualModifierList(ob);
}
else {
/* game engine exception */
firstmd = ob->modifiers.first;
- if(firstmd && firstmd->type == eModifierType_Armature)
+ if (firstmd && firstmd->type == eModifierType_Armature)
firstmd = firstmd->next;
}
@@ -1391,13 +1393,13 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
modifiers_clearErrors(ob);
- if(useRenderParams) required_mode = eModifierMode_Render;
+ if (useRenderParams) required_mode = eModifierMode_Render;
else required_mode = eModifierMode_Realtime;
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode);
curr = datamasks;
- if(do_mod_wmcol || do_mod_mcol) {
+ if (do_mod_wmcol || do_mod_mcol) {
/* Find the last active modifier generating a preview, or NULL if none. */
/* XXX Currently, DPaint modifier just ignores this.
* Needs a stupid hack...
@@ -1405,33 +1407,34 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
previewmd = modifiers_getLastPreview(scene, md, required_mode);
}
- if(deform_r) *deform_r = NULL;
+ if (deform_r) *deform_r = NULL;
*final_r = NULL;
- if(useDeform) {
- if(inputVertexCos)
+ if (useDeform) {
+ if (inputVertexCos)
deformedVerts = inputVertexCos;
/* Apply all leading deforming modifiers */
- for(;md; md = md->next, curr = curr->next) {
+ for (;md; md = md->next, curr = curr->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene= scene;
- if(!modifier_isEnabled(scene, md, required_mode)) continue;
- if(useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
+ if (!modifier_isEnabled(scene, md, required_mode)) continue;
+ if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
- if(mti->type == eModifierTypeType_OnlyDeform) {
- if(!deformedVerts)
+ if (mti->type == eModifierTypeType_OnlyDeform) {
+ if (!deformedVerts)
deformedVerts = mesh_getVertexCos(me, &numVerts);
mti->deformVerts(md, ob, NULL, deformedVerts, numVerts, useRenderParams, useDeform);
- } else {
+ }
+ else {
break;
}
/* grab modifiers until index i */
- if((index >= 0) && (modifiers_indexInObject(ob, md) >= index))
+ if ((index >= 0) && (modifiers_indexInObject(ob, md) >= index))
break;
}
@@ -1445,14 +1448,15 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
if (build_shapekey_layers)
add_shapekey_layers(dm, me, ob);
- if(deformedVerts) {
+ if (deformedVerts) {
CDDM_apply_vert_coords(*deform_r, deformedVerts);
CDDM_calc_normals(*deform_r);
}
}
- } else {
+ }
+ else {
/* default behavior for meshes */
- if(inputVertexCos)
+ if (inputVertexCos)
deformedVerts = inputVertexCos;
else
deformedVerts = mesh_getVertexCos(me, &numVerts);
@@ -1466,41 +1470,41 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
orcodm = NULL;
clothorcodm = NULL;
- for(;md; md = md->next, curr = curr->next) {
+ for (;md; md = md->next, curr = curr->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene= scene;
- if(!modifier_isEnabled(scene, md, required_mode)) continue;
- if(mti->type == eModifierTypeType_OnlyDeform && !useDeform) continue;
- if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
+ if (!modifier_isEnabled(scene, md, required_mode)) continue;
+ if (mti->type == eModifierTypeType_OnlyDeform && !useDeform) continue;
+ if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "%s", TIP_("Modifier requires original data, bad stack position."));
continue;
}
- if(sculpt_mode && (!has_multires || multires_applied)) {
+ if (sculpt_mode && (!has_multires || multires_applied)) {
int unsupported= 0;
- if(scene->toolsettings->sculpt->flags & SCULPT_ONLY_DEFORM)
+ if (scene->toolsettings->sculpt->flags & SCULPT_ONLY_DEFORM)
unsupported|= mti->type != eModifierTypeType_OnlyDeform;
unsupported|= md->type == eModifierType_Multires && ((MultiresModifierData*)md)->sculptlvl==0;
unsupported|= multires_applied;
- if(unsupported) {
+ if (unsupported) {
modifier_setError(md, "%s", TIP_("Not supported in sculpt mode."));
continue;
}
}
- if(needMapping && !modifier_supportsMapping(md)) continue;
- if(useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
+ if (needMapping && !modifier_supportsMapping(md)) continue;
+ if (useDeform < 0 && mti->dependsOnTime && mti->dependsOnTime(md)) continue;
/* add an orco layer if needed by this modifier */
- if(mti->requiredDataMask)
+ if (mti->requiredDataMask)
mask = mti->requiredDataMask(ob, md);
else
mask = 0;
- if(dm && (mask & CD_MASK_ORCO))
+ if (dm && (mask & CD_MASK_ORCO))
add_orco_dm(ob, NULL, dm, orcodm, CD_ORCO);
/* How to apply modifier depends on (a) what we already have as
@@ -1508,10 +1512,10 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
* deformed vertices) and (b) what type the modifier is.
*/
- if(mti->type == eModifierTypeType_OnlyDeform) {
+ if (mti->type == eModifierTypeType_OnlyDeform) {
/* No existing verts to deform, need to build them. */
- if(!deformedVerts) {
- if(dm) {
+ if (!deformedVerts) {
+ if (dm) {
/* Deforming a derived mesh, read the vertex locations
* out of the mesh and deform them. Once done with this
* run of deformers verts will be written back.
@@ -1520,34 +1524,36 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
deformedVerts =
MEM_mallocN(sizeof(*deformedVerts) * numVerts, "dfmv");
dm->getVertCos(dm, deformedVerts);
- } else {
+ }
+ else {
deformedVerts = mesh_getVertexCos(me, &numVerts);
}
}
/* if this is not the last modifier in the stack then recalculate the normals
* to avoid giving bogus normals to the next modifier see: [#23673] */
- if(isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
+ if (isPrevDeform && mti->dependsOnNormals && mti->dependsOnNormals(md)) {
/* XXX, this covers bug #23673, but we may need normal calc for other types */
- if(dm && dm->type == DM_TYPE_CDDM) {
+ if (dm && dm->type == DM_TYPE_CDDM) {
CDDM_apply_vert_coords(dm, deformedVerts);
CDDM_calc_normals(dm);
}
}
mti->deformVerts(md, ob, dm, deformedVerts, numVerts, useRenderParams, useDeform);
- } else {
+ }
+ else {
DerivedMesh *ndm;
/* determine which data layers are needed by following modifiers */
- if(curr->next)
+ if (curr->next)
nextmask= (CustomDataMask)GET_INT_FROM_POINTER(curr->next->link);
else
nextmask= dataMask;
/* apply vertex coordinates or build a DerivedMesh as necessary */
- if(dm) {
- if(deformedVerts) {
+ if (dm) {
+ if (deformedVerts) {
DerivedMesh *tdm = CDDM_copy(dm);
dm->release(dm);
dm = tdm;
@@ -1555,18 +1561,19 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
CDDM_apply_vert_coords(dm, deformedVerts);
CDDM_calc_normals(dm);
}
- } else {
+ }
+ else {
dm = CDDM_from_mesh(me, ob);
if (build_shapekey_layers)
add_shapekey_layers(dm, me, ob);
- if(deformedVerts) {
+ if (deformedVerts) {
CDDM_apply_vert_coords(dm, deformedVerts);
CDDM_calc_normals(dm);
}
- if(do_init_wmcol)
+ if (do_init_wmcol)
DM_update_weight_mcol(ob, dm, draw_flag, NULL, 0, NULL);
/* Constructive modifiers need to have an origindex
@@ -1576,7 +1583,7 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
* requests it, this way Mirror, Solidify etc will keep ORIGINDEX
* data by using generic DM_copy_vert_data() functions.
*/
- if(needMapping || (nextmask & CD_MASK_ORIGINDEX)) {
+ if (needMapping || (nextmask & CD_MASK_ORIGINDEX)) {
/* calc */
DM_add_vert_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
DM_add_edge_layer(dm, CD_ORIGINDEX, CD_CALLOC, NULL);
@@ -1597,12 +1604,12 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
DM_set_only_copy(dm, mask | (needMapping ? CD_MASK_ORIGINDEX : 0));
/* add cloth rest shape key if need */
- if(mask & CD_MASK_CLOTH_ORCO)
+ if (mask & CD_MASK_CLOTH_ORCO)
add_orco_dm(ob, NULL, dm, clothorcodm, CD_CLOTH_ORCO);
/* add an origspace layer if needed */
- if(((CustomDataMask)GET_INT_FROM_POINTER(curr->link)) & CD_MASK_ORIGSPACE_MLOOP) {
- if(!CustomData_has_layer(&dm->loopData, CD_ORIGSPACE_MLOOP)) {
+ if (((CustomDataMask)GET_INT_FROM_POINTER(curr->link)) & CD_MASK_ORIGSPACE_MLOOP) {
+ if (!CustomData_has_layer(&dm->loopData, CD_ORIGSPACE_MLOOP)) {
DM_add_loop_layer(dm, CD_ORIGSPACE_MLOOP, CD_CALLOC, NULL);
DM_init_origspace(dm);
}
@@ -1610,14 +1617,14 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
ndm = mti->applyModifier(md, ob, dm, useRenderParams, useCache);
- if(ndm) {
+ if (ndm) {
/* if the modifier returned a new dm, release the old one */
- if(dm && dm != ndm) dm->release(dm);
+ if (dm && dm != ndm) dm->release(dm);
dm = ndm;
- if(deformedVerts) {
- if(deformedVerts != inputVertexCos)
+ if (deformedVerts) {
+ if (deformedVerts != inputVertexCos)
MEM_freeN(deformedVerts);
deformedVerts = NULL;
@@ -1625,33 +1632,33 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
}
/* create an orco derivedmesh in parallel */
- if(nextmask & CD_MASK_ORCO) {
- if(!orcodm)
+ if (nextmask & CD_MASK_ORCO) {
+ if (!orcodm)
orcodm= create_orco_dm(ob, me, NULL, CD_ORCO);
nextmask &= ~CD_MASK_ORCO;
DM_set_only_copy(orcodm, nextmask | CD_MASK_ORIGINDEX);
ndm = mti->applyModifier(md, ob, orcodm, useRenderParams, 0);
- if(ndm) {
+ if (ndm) {
/* if the modifier returned a new dm, release the old one */
- if(orcodm && orcodm != ndm) orcodm->release(orcodm);
+ if (orcodm && orcodm != ndm) orcodm->release(orcodm);
orcodm = ndm;
}
}
/* create cloth orco derivedmesh in parallel */
- if(nextmask & CD_MASK_CLOTH_ORCO) {
- if(!clothorcodm)
+ if (nextmask & CD_MASK_CLOTH_ORCO) {
+ if (!clothorcodm)
clothorcodm= create_orco_dm(ob, me, NULL, CD_CLOTH_ORCO);
nextmask &= ~CD_MASK_CLOTH_ORCO;
DM_set_only_copy(clothorcodm, nextmask | CD_MASK_ORIGINDEX);
ndm = mti->applyModifier(md, ob, clothorcodm, useRenderParams, 0);
- if(ndm) {
+ if (ndm) {
/* if the modifier returned a new dm, release the old one */
- if(clothorcodm && clothorcodm != ndm) clothorcodm->release(clothorcodm);
+ if (clothorcodm && clothorcodm != ndm) clothorcodm->release(clothorcodm);
clothorcodm = ndm;
}
}
@@ -1670,21 +1677,21 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
isPrevDeform= (mti->type == eModifierTypeType_OnlyDeform);
/* grab modifiers until index i */
- if((index >= 0) && (modifiers_indexInObject(ob, md) >= index))
+ if ((index >= 0) && (modifiers_indexInObject(ob, md) >= index))
break;
- if(sculpt_mode && md->type == eModifierType_Multires)
+ if (sculpt_mode && md->type == eModifierType_Multires)
multires_applied = 1;
}
- for(md=firstmd; md; md=md->next)
+ for (md=firstmd; md; md=md->next)
modifier_freeTemporaryData(md);
/* Yay, we are done. If we have a DerivedMesh and deformed vertices
* need to apply these back onto the DerivedMesh. If we have no
* DerivedMesh then we need to build one.
*/
- if(dm && deformedVerts) {
+ if (dm && deformedVerts) {
finaldm = CDDM_copy(dm);
dm->release(dm);
@@ -1694,46 +1701,48 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
#if 0 /* For later nice mod preview! */
/* In case we need modified weights in CD_PREVIEW_MCOL, we have to re-compute it. */
- if(do_final_wmcol)
+ if (do_final_wmcol)
DM_update_weight_mcol(ob, finaldm, draw_flag, NULL, 0, NULL);
#endif
- } else if(dm) {
+ }
+ else if (dm) {
finaldm = dm;
#if 0 /* For later nice mod preview! */
/* In case we need modified weights in CD_PREVIEW_MCOL, we have to re-compute it. */
- if(do_final_wmcol)
+ if (do_final_wmcol)
DM_update_weight_mcol(ob, finaldm, draw_flag, NULL, 0, NULL);
#endif
- } else {
+ }
+ else {
int recalc_normals= 0;
finaldm = CDDM_from_mesh(me, ob);
- if(build_shapekey_layers) {
+ if (build_shapekey_layers) {
add_shapekey_layers(finaldm, me, ob);
recalc_normals= 1;
}
- if(deformedVerts) {
+ if (deformedVerts) {
CDDM_apply_vert_coords(finaldm, deformedVerts);
recalc_normals= 1;
}
- if(recalc_normals) {
+ if (recalc_normals) {
CDDM_calc_normals(finaldm);
}
/* In this case, we should never have weight-modifying modifiers in stack... */
- if(do_init_wmcol)
+ if (do_init_wmcol)
DM_update_weight_mcol(ob, finaldm, draw_flag, NULL, 0, NULL);
}
/* add an orco layer if needed */
- if(dataMask & CD_MASK_ORCO) {
+ if (dataMask & CD_MASK_ORCO) {
add_orco_dm(ob, NULL, finaldm, orcodm, CD_ORCO);
- if(deform_r && *deform_r)
+ if (deform_r && *deform_r)
add_orco_dm(ob, NULL, *deform_r, NULL, CD_ORCO);
}
@@ -1806,12 +1815,12 @@ static void mesh_calc_modifiers(Scene *scene, Object *ob, float (*inputVertexCos
*final_r = finaldm;
- if(orcodm)
+ if (orcodm)
orcodm->release(orcodm);
- if(clothorcodm)
+ if (clothorcodm)
clothorcodm->release(clothorcodm);
- if(deformedVerts && deformedVerts != inputVertexCos)
+ if (deformedVerts && deformedVerts != inputVertexCos)
MEM_freeN(deformedVerts);
BLI_linklist_free(datamasks, NULL);
@@ -1839,8 +1848,8 @@ int editbmesh_modifier_is_enabled(Scene *scene, ModifierData *md, DerivedMesh *d
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
int required_mode = eModifierMode_Realtime | eModifierMode_Editmode;
- if(!modifier_isEnabled(scene, md, required_mode)) return 0;
- if((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
+ if (!modifier_isEnabled(scene, md, required_mode)) return 0;
+ if ((mti->flags & eModifierTypeFlag_RequiresOriginalData) && dm) {
modifier_setError(md, "%s", TIP_("Modifier requires original data, bad stack position."));
return 0;
}
@@ -1862,7 +1871,7 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
modifiers_clearErrors(ob);
- if(cage_r && cageIndex == -1) {
+ if (cage_r && cageIndex == -1) {
*cage_r = getEditDerivedBMesh(em, ob, NULL);
}
@@ -1872,18 +1881,18 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
datamasks = modifiers_calcDataMasks(scene, ob, md, dataMask, required_mode);
curr = datamasks;
- for(i = 0; md; i++, md = md->next, curr = curr->next) {
+ for (i = 0; md; i++, md = md->next, curr = curr->next) {
ModifierTypeInfo *mti = modifierType_getInfo(md->type);
md->scene= scene;
- if(!editbmesh_modifier_is_enabled(scene, md, dm))
+ if (!editbmesh_modifier_is_enabled(scene, md, dm))
continue;
/* add an orco layer if needed by this modifier */
- if(dm && mti->requiredDataMask) {
+ if (dm && mti->requiredDataMask) {
mask = mti->requiredDataMask(ob, md);
- if(mask & CD_MASK_ORCO)
+ if (mask & CD_MASK_ORCO)
add_orco_dm(ob, em, dm, orcodm, CD_ORCO);
}
@@ -1892,10 +1901,10 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
* deformed vertices) and (b) what type the modifier is.
*/
- if(mti->type == eModifierTypeType_OnlyDeform) {
+ if (mti->type == eModifierTypeType_OnlyDeform) {
/* No existing verts to deform, need to build them. */
- if(!deformedVerts) {
- if(dm) {
+ if (!deformedVerts) {
+ if (dm) {
/* Deforming a derived mesh, read the vertex locations
* out of the mesh and deform them. Once done with this
* run of deformers verts will be written back.
@@ -1904,7 +1913,8 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
deformedVerts =
MEM_mallocN(sizeof(*deformedVerts) * numVerts, "dfmv");
dm->getVertCos(dm, deformedVerts);
- } else {
+ }
+ else {
deformedVerts = editbmesh_get_vertex_cos(em, &numVerts);
}
}
@@ -1912,28 +1922,31 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
if (mti->deformVertsEM)
mti->deformVertsEM(md, ob, em, dm, deformedVerts, numVerts);
else mti->deformVerts(md, ob, dm, deformedVerts, numVerts, 0, 0);
- } else {
+ }
+ else {
DerivedMesh *ndm;
/* apply vertex coordinates or build a DerivedMesh as necessary */
- if(dm) {
- if(deformedVerts) {
+ if (dm) {
+ if (deformedVerts) {
DerivedMesh *tdm = CDDM_copy(dm);
- if(!(cage_r && dm == *cage_r)) dm->release(dm);
+ if (!(cage_r && dm == *cage_r)) dm->release(dm);
dm = tdm;
CDDM_apply_vert_coords(dm, deformedVerts);
CDDM_calc_normals(dm);
- } else if(cage_r && dm == *cage_r) {
+ }
+ else if (cage_r && dm == *cage_r) {
/* dm may be changed by this modifier, so we need to copy it
*/
dm = CDDM_copy(dm);
}
- } else {
+ }
+ else {
dm = CDDM_from_BMEditMesh(em, ob->data, FALSE, FALSE);
- if(deformedVerts) {
+ if (deformedVerts) {
CDDM_apply_vert_coords(dm, deformedVerts);
CDDM_calc_normals(dm);
}
@@ -1941,8 +1954,8 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
/* create an orco derivedmesh in parallel */
mask= (CustomDataMask)GET_INT_FROM_POINTER(curr->link);
- if(mask & CD_MASK_ORCO) {
- if(!orcodm)
+ if (mask & CD_MASK_ORCO) {
+ if (!orcodm)
orcodm= create_orco_dm(ob, ob->data, em, CD_ORCO);
mask &= ~CD_MASK_ORCO;
@@ -1953,9 +1966,9 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
else
ndm = mti->applyModifier(md, ob, orcodm, 0, 0);
- if(ndm) {
+ if (ndm) {
/* if the modifier returned a new dm, release the old one */
- if(orcodm && orcodm != ndm) orcodm->release(orcodm);
+ if (orcodm && orcodm != ndm) orcodm->release(orcodm);
orcodm = ndm;
}
}
@@ -1965,8 +1978,8 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
DM_set_only_copy(dm, mask | CD_MASK_ORIGINDEX);
- if(mask & CD_MASK_ORIGSPACE_MLOOP) {
- if(!CustomData_has_layer(&dm->loopData, CD_ORIGSPACE_MLOOP)) {
+ if (mask & CD_MASK_ORIGSPACE_MLOOP) {
+ if (!CustomData_has_layer(&dm->loopData, CD_ORIGSPACE_MLOOP)) {
DM_add_loop_layer(dm, CD_ORIGSPACE_MLOOP, CD_CALLOC, NULL);
DM_init_origspace(dm);
}
@@ -1978,7 +1991,7 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
ndm = mti->applyModifier(md, ob, dm, 0, 0);
if (ndm) {
- if(dm && dm != ndm)
+ if (dm && dm != ndm)
dm->release(dm);
dm = ndm;
@@ -1990,13 +2003,15 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
}
}
- if(cage_r && i == cageIndex) {
- if(dm && deformedVerts) {
+ if (cage_r && i == cageIndex) {
+ if (dm && deformedVerts) {
*cage_r = CDDM_copy(dm);
CDDM_apply_vert_coords(*cage_r, deformedVerts);
- } else if(dm) {
+ }
+ else if (dm) {
*cage_r = dm;
- } else {
+ }
+ else {
*cage_r =
getEditDerivedBMesh(em, ob,
deformedVerts ? MEM_dupallocN(deformedVerts) : NULL);
@@ -2010,10 +2025,10 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
* to apply these back onto the DerivedMesh. If we have no DerivedMesh
* then we need to build one.
*/
- if(dm && deformedVerts) {
+ if (dm && deformedVerts) {
*final_r = CDDM_copy(dm);
- if(!(cage_r && dm == *cage_r)) dm->release(dm);
+ if (!(cage_r && dm == *cage_r)) dm->release(dm);
CDDM_apply_vert_coords(*final_r, deformedVerts);
CDDM_calc_normals(*final_r); /* was CDDM_calc_normals_mapping - campbell */
@@ -2051,13 +2066,13 @@ static void editbmesh_calc_modifiers(Scene *scene, Object *ob, BMEditMesh *em, D
/* --- */
/* add an orco layer if needed */
- if(dataMask & CD_MASK_ORCO)
+ if (dataMask & CD_MASK_ORCO)
add_orco_dm(ob, em, *final_r, orcodm, CD_ORCO);
- if(orcodm)
+ if (orcodm)
orcodm->release(orcodm);
- if(deformedVerts)
+ if (deformedVerts)
MEM_freeN(deformedVerts);
}
@@ -2088,7 +2103,7 @@ static void clear_mesh_caches(Object *ob)
ob->derivedDeform= NULL;
}
- if(ob->sculpt) {
+ if (ob->sculpt) {
object_sculpt_modifiers_changed(ob);
}
}
@@ -2113,7 +2128,7 @@ static void mesh_build_data(Scene *scene, Object *ob, CustomDataMask dataMask,
ob->derivedDeform->needsFree = 0;
ob->lastDataMask = dataMask;
- if((ob->mode & OB_MODE_SCULPT) && ob->sculpt) {
+ if ((ob->mode & OB_MODE_SCULPT) && ob->sculpt) {
/* create PBVH immediately (would be created on the fly too,
but this avoids waiting on first stroke) */
ob->sculpt->pbvh= ob->derivedFinal->getPBVH(ob, ob->derivedFinal);
@@ -2150,7 +2165,8 @@ void makeDerivedMesh(Scene *scene, Object *ob, BMEditMesh *em,
{
if (em) {
editbmesh_build_data(scene, ob, em, dataMask);
- } else {
+ }
+ else {
mesh_build_data(scene, ob, dataMask, build_shapekey_layers);
}
}
@@ -2162,7 +2178,7 @@ DerivedMesh *mesh_get_derived_final(Scene *scene, Object *ob, CustomDataMask dat
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- if(!ob->derivedFinal || (dataMask & ob->lastDataMask) != dataMask)
+ if (!ob->derivedFinal || (dataMask & ob->lastDataMask) != dataMask)
mesh_build_data(scene, ob, dataMask, 0);
return ob->derivedFinal;
@@ -2173,7 +2189,7 @@ DerivedMesh *mesh_get_derived_deform(Scene *scene, Object *ob, CustomDataMask da
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- if(!ob->derivedDeform || (dataMask & ob->lastDataMask) != dataMask)
+ if (!ob->derivedDeform || (dataMask & ob->lastDataMask) != dataMask)
mesh_build_data(scene, ob, dataMask, 0);
return ob->derivedDeform;
@@ -2255,7 +2271,7 @@ DerivedMesh *editbmesh_get_derived_cage_and_final(Scene *scene, Object *obedit,
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- if(!em->derivedCage ||
+ if (!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
editbmesh_build_data(scene, obedit, em, dataMask);
@@ -2268,7 +2284,7 @@ DerivedMesh *editbmesh_get_derived_cage(Scene *scene, Object *obedit, BMEditMesh
/* if there's no derived mesh or the last data mask used doesn't include
* the data we need, rebuild the derived mesh
*/
- if(!em->derivedCage ||
+ if (!em->derivedCage ||
(em->lastDataMask & dataMask) != dataMask)
editbmesh_build_data(scene, obedit, em, dataMask);
@@ -2290,11 +2306,11 @@ static void make_vertexcosnos__mapFunc(void *userData, int index, float *co, flo
vec+= 6*index;
/* check if we've been here before (normal should not be 0) */
- if(vec[3] || vec[4] || vec[5]) return;
+ if (vec[3] || vec[4] || vec[5]) return;
copy_v3_v3(vec, co);
vec+= 3;
- if(no_f) {
+ if (no_f) {
copy_v3_v3(vec, no_f);
}
else {
@@ -2314,20 +2330,20 @@ float *mesh_get_mapped_verts_nors(Scene *scene, Object *ob)
float *vertexcosnos;
/* lets prevent crashing... */
- if(ob->type!=OB_MESH || me->totvert==0)
+ if (ob->type!=OB_MESH || me->totvert==0)
return NULL;
dm= mesh_get_derived_final(scene, ob, CD_MASK_BAREMESH|CD_MASK_ORIGINDEX);
vertexcosnos= MEM_callocN(6*sizeof(float)*me->totvert, "vertexcosnos map");
- if(dm->foreachMappedVert) {
+ if (dm->foreachMappedVert) {
dm->foreachMappedVert(dm, make_vertexcosnos__mapFunc, vertexcosnos);
}
else {
float *fp= vertexcosnos;
int a;
- for(a=0; a< me->totvert; a++, fp+=6) {
+ for (a=0; a< me->totvert; a++, fp+=6) {
dm->getVertCo(dm, a, fp);
dm->getVertNo(dm, a, fp+3);
}
@@ -2379,7 +2395,7 @@ static void GetTextureCoordinate(const SMikkTSpaceContext * pContext, float fUV[
//assert(vert_index>=0 && vert_index<4);
SGLSLMeshToTangent * pMesh = (SGLSLMeshToTangent *) pContext->m_pUserData;
- if(pMesh->mtface!=NULL) {
+ if (pMesh->mtface!=NULL) {
float * uv = pMesh->mtface[face_num].uv[vert_index];
fUV[0]=uv[0]; fUV[1]=uv[1];
}
@@ -2395,8 +2411,8 @@ static void GetNormal(const SMikkTSpaceContext * pContext, float fNorm[], const
SGLSLMeshToTangent * pMesh = (SGLSLMeshToTangent *) pContext->m_pUserData;
const int smoothnormal = (pMesh->mface[face_num].flag & ME_SMOOTH);
- if(!smoothnormal) { // flat
- if(pMesh->precomputedFaceNormals) {
+ if (!smoothnormal) { // flat
+ if (pMesh->precomputedFaceNormals) {
copy_v3_v3(fNorm, &pMesh->precomputedFaceNormals[3*face_num]);
}
else {
@@ -2405,7 +2421,7 @@ static void GetNormal(const SMikkTSpaceContext * pContext, float fNorm[], const
float *p1= pMesh->mvert[mf->v2].co;
float *p2= pMesh->mvert[mf->v3].co;
- if(mf->v4) {
+ if (mf->v4) {
float *p3 = pMesh->mvert[mf->v4].co;
normal_quad_v3(fNorm, p0, p1, p2, p3);
}
@@ -2443,7 +2459,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
int i, j, len, mf_vi[4], totvert, totface, iCalcNewMethod;
float *nors;
- if(CustomData_get_layer_index(&dm->faceData, CD_TANGENT) != -1)
+ if (CustomData_get_layer_index(&dm->faceData, CD_TANGENT) != -1)
return;
nors = dm->getTessFaceDataArray(dm, CD_NORMAL);
@@ -2456,9 +2472,9 @@ void DM_add_tangent_layer(DerivedMesh *dm)
mface= dm->getTessFaceArray(dm);
mtface= dm->getTessFaceDataArray(dm, CD_MTFACE);
- if(!mtface) {
+ if (!mtface) {
orco= dm->getVertDataArray(dm, CD_ORCO);
- if(!orco)
+ if (!orco)
return;
}
@@ -2473,7 +2489,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
// new computation method
iCalcNewMethod = 1;
- if(iCalcNewMethod != 0) {
+ if (iCalcNewMethod != 0) {
SGLSLMeshToTangent mesh2tangent= {0};
SMikkTSpaceContext sContext= {0};
SMikkTSpaceInterface sInterface= {0};
@@ -2499,9 +2515,9 @@ void DM_add_tangent_layer(DerivedMesh *dm)
iCalcNewMethod = genTangSpaceDefault(&sContext);
}
- if(!iCalcNewMethod) {
+ if (!iCalcNewMethod) {
/* sum tangents at connected vertices */
- for(i=0, tf=mtface, mf=mface; i < totface; mf++, tf++, i++) {
+ for (i=0, tf=mtface, mf=mface; i < totface; mf++, tf++, i++) {
v1= &mvert[mf->v1];
v2= &mvert[mf->v2];
v3= &mvert[mf->v3];
@@ -2515,7 +2531,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
normal_tri_v3( fno,v3->co, v2->co, v1->co);
}
- if(mtface) {
+ if (mtface) {
uv1= tf->uv[0];
uv2= tf->uv[1];
uv3= tf->uv[2];
@@ -2526,7 +2542,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
- if(v4)
+ if (v4)
map_to_sphere( &uv[3][0], &uv[3][1],orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
}
@@ -2535,7 +2551,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
sum_or_add_vertex_tangent(arena, &vtangents[mf->v2], tang, uv2);
sum_or_add_vertex_tangent(arena, &vtangents[mf->v3], tang, uv3);
- if(mf->v4) {
+ if (mf->v4) {
v4= &mvert[mf->v4];
tangent_from_uv(uv1, uv3, uv4, v1->co, v3->co, v4->co, fno, tang);
@@ -2546,14 +2562,14 @@ void DM_add_tangent_layer(DerivedMesh *dm)
}
/* write tangent to layer */
- for(i=0, tf=mtface, mf=mface; i < totface; mf++, tf++, i++, tangent+=4) {
+ for (i=0, tf=mtface, mf=mface; i < totface; mf++, tf++, i++, tangent+=4) {
len= (mf->v4)? 4 : 3;
- if(mtface == NULL) {
+ if (mtface == NULL) {
map_to_sphere( &uv[0][0], &uv[0][1],orco[mf->v1][0], orco[mf->v1][1], orco[mf->v1][2]);
map_to_sphere( &uv[1][0], &uv[1][1],orco[mf->v2][0], orco[mf->v2][1], orco[mf->v2][2]);
map_to_sphere( &uv[2][0], &uv[2][1],orco[mf->v3][0], orco[mf->v3][1], orco[mf->v3][2]);
- if(len==4)
+ if (len==4)
map_to_sphere( &uv[3][0], &uv[3][1],orco[mf->v4][0], orco[mf->v4][1], orco[mf->v4][2]);
}
@@ -2562,7 +2578,7 @@ void DM_add_tangent_layer(DerivedMesh *dm)
mf_vi[2]= mf->v3;
mf_vi[3]= mf->v4;
- for(j=0; j<len; j++) {
+ for (j=0; j<len; j++) {
vtang= find_vertex_tangent(vtangents[mf_vi[j]], mtface ? tf->uv[j] : uv[j]);
normalize_v3_v3(tangent[j], vtang);
((float *) tangent[j])[3]=1.0f;
@@ -2583,7 +2599,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
MFace * mface = dm->getTessFaceArray(dm);
MTFace * mtface = dm->getTessFaceDataArray(dm, CD_MTFACE);
- if(mtface) {
+ if (mtface) {
double dsum = 0.0;
int nr_accumulated = 0;
int f;
@@ -2603,7 +2619,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
// discard degenerate faces
is_degenerate = 0;
- if( equals_v3v3(verts[0], verts[1]) || equals_v3v3(verts[0], verts[2]) || equals_v3v3(verts[1], verts[2]) ||
+ if ( equals_v3v3(verts[0], verts[1]) || equals_v3v3(verts[0], verts[2]) || equals_v3v3(verts[1], verts[2]) ||
equals_v2v2(tex_coords[0], tex_coords[1]) || equals_v2v2(tex_coords[0], tex_coords[2]) || equals_v2v2(tex_coords[1], tex_coords[2]) )
{
is_degenerate = 1;
@@ -2632,7 +2648,7 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
if (i == 0 ) {
is_signed = (signed_area < 0.0f) ? 1 : 0;
}
- else if((is_signed != 0) != (signed_area < 0.0f)) {
+ else if ((is_signed != 0) != (signed_area < 0.0f)) {
is_degenerate = 1;
}
@@ -2657,10 +2673,10 @@ void DM_calc_auto_bump_scale(DerivedMesh *dm)
sub_v3_v3v3(vtmp, verts[3], verts[1]);
pos_len_diag1 = dot_v3v3(vtmp, vtmp);
- if(pos_len_diag1<pos_len_diag0) {
+ if (pos_len_diag1<pos_len_diag0) {
offs=1; // alter split
}
- else if(pos_len_diag0==pos_len_diag1) { /* do UV check instead */
+ else if (pos_len_diag0==pos_len_diag1) { /* do UV check instead */
float tex_len_diag0, tex_len_diag1;
sub_v2_v2v2(vtmp, tex_coords[2], tex_coords[0]);
@@ -2733,25 +2749,25 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
fdata = tfdata = dm->getTessFaceDataLayout(dm);
/* calc auto bump scale if necessary */
- if(dm->auto_bump_scale<=0.0f)
+ if (dm->auto_bump_scale<=0.0f)
DM_calc_auto_bump_scale(dm);
/* add a tangent layer if necessary */
- for(b = 0; b < gattribs->totlayer; b++)
- if(gattribs->layer[b].type == CD_TANGENT)
- if(CustomData_get_layer_index(fdata, CD_TANGENT) == -1)
+ for (b = 0; b < gattribs->totlayer; b++)
+ if (gattribs->layer[b].type == CD_TANGENT)
+ if (CustomData_get_layer_index(fdata, CD_TANGENT) == -1)
DM_add_tangent_layer(dm);
- for(b = 0; b < gattribs->totlayer; b++) {
- if(gattribs->layer[b].type == CD_MTFACE) {
+ for (b = 0; b < gattribs->totlayer; b++) {
+ if (gattribs->layer[b].type == CD_MTFACE) {
/* uv coordinates */
- if(gattribs->layer[b].name[0])
+ if (gattribs->layer[b].name[0])
layer = CustomData_get_named_layer_index(tfdata, CD_MTFACE,
gattribs->layer[b].name);
else
layer = CustomData_get_active_layer_index(tfdata, CD_MTFACE);
- if(layer != -1) {
+ if (layer != -1) {
a = attribs->tottface++;
attribs->tface[a].array = tfdata->layers[layer].data;
@@ -2765,7 +2781,7 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
int player;
CustomData *pdata = dm->getPolyDataLayout(dm);
- if(gattribs->layer[b].name[0])
+ if (gattribs->layer[b].name[0])
player = CustomData_get_named_layer_index(pdata, CD_MTEXPOLY,
gattribs->layer[b].name);
else
@@ -2783,15 +2799,15 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
}
#endif
}
- else if(gattribs->layer[b].type == CD_MCOL) {
+ else if (gattribs->layer[b].type == CD_MCOL) {
/* vertex colors */
- if(gattribs->layer[b].name[0])
+ if (gattribs->layer[b].name[0])
layer = CustomData_get_named_layer_index(tfdata, CD_MCOL,
gattribs->layer[b].name);
else
layer = CustomData_get_active_layer_index(tfdata, CD_MCOL);
- if(layer != -1) {
+ if (layer != -1) {
a = attribs->totmcol++;
attribs->mcol[a].array = tfdata->layers[layer].data;
@@ -2799,11 +2815,11 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->mcol[a].glIndex = gattribs->layer[b].glindex;
}
}
- else if(gattribs->layer[b].type == CD_TANGENT) {
+ else if (gattribs->layer[b].type == CD_TANGENT) {
/* tangents */
layer = CustomData_get_layer_index(fdata, CD_TANGENT);
- if(layer != -1) {
+ if (layer != -1) {
attribs->tottang = 1;
attribs->tang.array = fdata->layers[layer].data;
@@ -2811,11 +2827,11 @@ void DM_vertex_attributes_from_gpu(DerivedMesh *dm, GPUVertexAttribs *gattribs,
attribs->tang.glIndex = gattribs->layer[b].glindex;
}
}
- else if(gattribs->layer[b].type == CD_ORCO) {
+ else if (gattribs->layer[b].type == CD_ORCO) {
/* original coordinates */
layer = CustomData_get_layer_index(vdata, CD_ORCO);
- if(layer != -1) {
+ if (layer != -1) {
attribs->totorco = 1;
attribs->orco.array = vdata->layers[layer].data;
@@ -2836,7 +2852,7 @@ void DM_set_object_boundbox(Object *ob, DerivedMesh *dm)
dm->getMinMax(dm, min, max);
- if(!ob->bb)
+ if (!ob->bb)
ob->bb= MEM_callocN(sizeof(BoundBox), "DM-BoundBox");
boundbox_set_from_min_max(ob->bb, min, max);
@@ -2894,7 +2910,7 @@ static void navmesh_drawColored(DerivedMesh *dm)
DEBUG_VBO( "Using legacy code. drawNavMeshColored\n" );
//glShadeModel(GL_SMOOTH);
glBegin(glmode = GL_QUADS);
- for(a = 0; a < dm->numTessFaceData; a++, mface++) {
+ for (a = 0; a < dm->numTessFaceData; a++, mface++) {
int new_glmode = mface->v4?GL_QUADS:GL_TRIANGLES;
int pi = polygonIdx[a];
if (pi <= 0) {
@@ -2904,7 +2920,7 @@ static void navmesh_drawColored(DerivedMesh *dm)
navmesh_intToCol(pi, col);
}
- if(new_glmode != glmode) {
+ if (new_glmode != glmode) {
glEnd();
glBegin(glmode = new_glmode);
}
@@ -2912,7 +2928,7 @@ static void navmesh_drawColored(DerivedMesh *dm)
glVertex3fv(mvert[mface->v1].co);
glVertex3fv(mvert[mface->v2].co);
glVertex3fv(mvert[mface->v3].co);
- if(mface->v4) {
+ if (mface->v4) {
glVertex3fv(mvert[mface->v4].co);
}
}