diff options
Diffstat (limited to 'source/blender/blenkernel/intern/action.c')
-rw-r--r-- | source/blender/blenkernel/intern/action.c | 302 |
1 files changed, 151 insertions, 151 deletions
diff --git a/source/blender/blenkernel/intern/action.c b/source/blender/blenkernel/intern/action.c index 28534fc9783..9f5b81a8915 100644 --- a/source/blender/blenkernel/intern/action.c +++ b/source/blender/blenkernel/intern/action.c @@ -32,7 +32,7 @@ #include <string.h> #include <math.h> #include <stdlib.h> -#include <stddef.h> +#include <stddef.h> #include "MEM_guardedalloc.h" @@ -88,11 +88,11 @@ bAction *BKE_action_add(Main *bmain, const char name[]) { bAction *act; - + act = BKE_libblock_alloc(bmain, ID_AC, name, 0); - + return act; -} +} /* .................................. */ @@ -106,15 +106,15 @@ void BKE_action_make_local(Main *bmain, bAction *act, const bool lib_local) /** Free (or release) any data used by this action (does not free the action itself). */ void BKE_action_free(bAction *act) -{ +{ /* No animdata here. */ /* Free F-Curves */ free_fcurves(&act->curves); - + /* Free groups */ BLI_freelistN(&act->groups); - + /* Free pose-references (aka local markers) */ BLI_freelistN(&act->markers); } @@ -179,14 +179,14 @@ bAction *BKE_action_copy(Main *bmain, const bAction *act_src) bActionGroup *get_active_actiongroup(bAction *act) { bActionGroup *agrp = NULL; - + if (act && act->groups.first) { for (agrp = act->groups.first; agrp; agrp = agrp->next) { if (agrp->flag & AGRP_ACTIVE) break; } } - + return agrp; } @@ -194,11 +194,11 @@ bActionGroup *get_active_actiongroup(bAction *act) void set_active_action_group(bAction *act, bActionGroup *agrp, short select) { bActionGroup *grp; - + /* sanity checks */ if (act == NULL) return; - + /* Deactive all others */ for (grp = act->groups.first; grp; grp = grp->next) { if ((grp == agrp) && (select)) @@ -217,7 +217,7 @@ void action_group_colors_sync(bActionGroup *grp, const bActionGroup *ref_grp) /* copy theme colors on-to group's custom color in case user tries to edit color */ bTheme *btheme = U.themes.first; ThemeWireColor *col_set = &btheme->tarm[(grp->customCol - 1)]; - + memcpy(&grp->cs, col_set, sizeof(ThemeWireColor)); } else { @@ -243,69 +243,69 @@ void action_group_colors_sync(bActionGroup *grp, const bActionGroup *ref_grp) bActionGroup *action_groups_add_new(bAction *act, const char name[]) { bActionGroup *agrp; - + /* sanity check: must have action and name */ if (ELEM(NULL, act, name)) return NULL; - + /* allocate a new one */ agrp = MEM_callocN(sizeof(bActionGroup), "bActionGroup"); - + /* make it selected, with default name */ agrp->flag = AGRP_SELECTED; BLI_strncpy(agrp->name, name[0] ? name : DATA_("Group"), sizeof(agrp->name)); - + /* add to action, and validate */ BLI_addtail(&act->groups, agrp); BLI_uniquename(&act->groups, agrp, DATA_("Group"), '.', offsetof(bActionGroup, name), sizeof(agrp->name)); - + /* return the new group */ return agrp; } -/* Add given channel into (active) group +/* Add given channel into (active) group * - assumes that channel is not linked to anything anymore * - always adds at the end of the group */ void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve) -{ +{ /* sanity checks */ if (ELEM(NULL, act, agrp, fcurve)) return; - + /* if no channels anywhere, just add to two lists at the same time */ if (BLI_listbase_is_empty(&act->curves)) { fcurve->next = fcurve->prev = NULL; - + agrp->channels.first = agrp->channels.last = fcurve; act->curves.first = act->curves.last = fcurve; } - - /* if the group already has channels, the F-Curve can simply be added to the list + + /* if the group already has channels, the F-Curve can simply be added to the list * (i.e. as the last channel in the group) */ else if (agrp->channels.first) { - /* if the group's last F-Curve is the action's last F-Curve too, + /* if the group's last F-Curve is the action's last F-Curve too, * then set the F-Curve as the last for the action first so that * the lists will be in sync after linking */ if (agrp->channels.last == act->curves.last) act->curves.last = fcurve; - + /* link in the given F-Curve after the last F-Curve in the group, * which means that it should be able to fit in with the rest of the * list seamlessly */ BLI_insertlinkafter(&agrp->channels, agrp->channels.last, fcurve); } - + /* otherwise, need to find the nearest F-Curve in group before/after current to link with */ else { bActionGroup *grp; - + /* firstly, link this F-Curve to the group */ agrp->channels.first = agrp->channels.last = fcurve; - + /* step through the groups preceding this one, finding the F-Curve there to attach this one after */ for (grp = agrp->prev; grp; grp = grp->prev) { /* if this group has F-Curves, we want weave the given one in right after the last channel there, @@ -319,18 +319,18 @@ void action_groups_add_channel(bAction *act, bActionGroup *agrp, FCurve *fcurve) break; } } - + /* if grp is NULL, that means we fell through, and this F-Curve should be added as the new first - * since group is (effectively) the first group. Thus, the existing first F-Curve becomes the + * since group is (effectively) the first group. Thus, the existing first F-Curve becomes the * second in the chain, etc. etc. */ if (grp == NULL) BLI_insertlinkbefore(&act->curves, act->curves.first, fcurve); } - + /* set the F-Curve's new group */ fcurve->grp = agrp; -} +} /* Remove the given channel from all groups */ void action_groups_remove_channel(bAction *act, FCurve *fcu) @@ -338,11 +338,11 @@ void action_groups_remove_channel(bAction *act, FCurve *fcu) /* sanity checks */ if (ELEM(NULL, act, fcu)) return; - + /* check if any group used this directly */ if (fcu->grp) { bActionGroup *agrp = fcu->grp; - + if (agrp->channels.first == agrp->channels.last) { if (agrp->channels.first == fcu) { BLI_listbase_clear(&agrp->channels); @@ -360,10 +360,10 @@ void action_groups_remove_channel(bAction *act, FCurve *fcu) else agrp->channels.last = NULL; } - + fcu->grp = NULL; } - + /* now just remove from list */ BLI_remlink(&act->curves, fcu); } @@ -374,7 +374,7 @@ bActionGroup *BKE_action_group_find_name(bAction *act, const char name[]) /* sanity checks */ if (ELEM(NULL, act, act->groups.first, name) || (name[0] == 0)) return NULL; - + /* do string comparisons */ return BLI_findstring(&act->groups, name, offsetof(bActionGroup, name)); } @@ -383,11 +383,11 @@ bActionGroup *BKE_action_group_find_name(bAction *act, const char name[]) void action_groups_clear_tempflags(bAction *act) { bActionGroup *agrp; - + /* sanity checks */ if (ELEM(NULL, act, act->groups.first)) return; - + /* flag clearing loop */ for (agrp = act->groups.first; agrp; agrp = agrp->next) agrp->flag &= ~AGRP_TEMP; @@ -403,10 +403,10 @@ bPoseChannel *BKE_pose_channel_find_name(const bPose *pose, const char *name) { if (ELEM(NULL, pose, name) || (name[0] == '\0')) return NULL; - + if (pose->chanhash) return BLI_ghash_lookup(pose->chanhash, (const void *)name); - + return BLI_findstring(&((const bPose *)pose)->chanbase, name, offsetof(bPoseChannel, name)); } @@ -421,10 +421,10 @@ bPoseChannel *BKE_pose_channel_find_name(const bPose *pose, const char *name) bPoseChannel *BKE_pose_channel_verify(bPose *pose, const char *name) { bPoseChannel *chan; - + if (pose == NULL) return NULL; - + /* See if this channel exists */ chan = BKE_pose_channel_find_name(pose, name); if (chan) { @@ -433,7 +433,7 @@ bPoseChannel *BKE_pose_channel_verify(bPose *pose, const char *name) /* If not, create it and add it */ chan = MEM_callocN(sizeof(bPoseChannel), "verifyPoseChannel"); - + BLI_strncpy(chan->name, name, sizeof(chan->name)); chan->custom_scale = 1.0f; @@ -442,22 +442,22 @@ bPoseChannel *BKE_pose_channel_verify(bPose *pose, const char *name) unit_qt(chan->quat); unit_axis_angle(chan->rotAxis, &chan->rotAngle); chan->size[0] = chan->size[1] = chan->size[2] = 1.0f; - + chan->scaleIn = chan->scaleOut = 1.0f; - + chan->limitmin[0] = chan->limitmin[1] = chan->limitmin[2] = -M_PI; chan->limitmax[0] = chan->limitmax[1] = chan->limitmax[2] = M_PI; chan->stiffness[0] = chan->stiffness[1] = chan->stiffness[2] = 0.0f; chan->ikrotweight = chan->iklinweight = 0.0f; unit_m4(chan->constinv); - + chan->protectflag = OB_LOCK_ROT4D; /* lock by components by default */ - + BLI_addtail(&pose->chanbase, chan); if (pose->chanhash) { BLI_ghash_insert(pose->chanhash, chan->name, chan); } - + return chan; } @@ -497,7 +497,7 @@ bPoseChannel *BKE_pose_channel_active(Object *ob) if ((pchan->bone) && (pchan->bone == arm->act_bone) && (pchan->bone->layer & arm->layer)) return pchan; } - + return NULL; } @@ -546,11 +546,11 @@ void BKE_pose_copy_data_ex(bPose **dst, const bPose *src, const int flag, const *dst = NULL; return; } - + outPose = MEM_callocN(sizeof(bPose), "pose"); - + BLI_duplicatelist(&outPose->chanbase, &src->chanbase); - + /* Rebuild ghash here too, so that name lookups below won't be too bad... * BUT this will have the penalty that the ghash will be built twice * if BKE_pose_rebuild() gets called after this... @@ -559,12 +559,12 @@ void BKE_pose_copy_data_ex(bPose **dst, const bPose *src, const int flag, const outPose->chanhash = NULL; BKE_pose_channels_hash_make(outPose); } - + outPose->iksolver = src->iksolver; outPose->ikdata = NULL; outPose->ikparam = MEM_dupallocN(src->ikparam); outPose->avs = src->avs; - + for (pchan = outPose->chanbase.first; pchan; pchan = pchan->next) { if ((flag & LIB_ID_CREATE_NO_USER_REFCOUNT) == 0) { id_us_plus((ID *)pchan->custom); @@ -588,7 +588,7 @@ void BKE_pose_copy_data_ex(bPose **dst, const bPose *src, const int flag, const /* XXX: This is needed for motionpath drawing to work. Dunno why it was setting to null before... */ pchan->mpath = animviz_copy_motionpath(pchan->mpath); } - + if (pchan->prop) { pchan->prop = IDP_CopyProperty_ex(pchan->prop, flag); } @@ -600,7 +600,7 @@ void BKE_pose_copy_data_ex(bPose **dst, const bPose *src, const int flag, const if (copy_constraints) { BLI_duplicatelist(&outPose->agroups, &src->agroups); } - + *dst = outPose; } @@ -648,7 +648,7 @@ static bool pose_channel_in_IK_chain(Object *ob, bPoseChannel *pchan, int level) { bConstraint *con; Bone *bone; - + /* No need to check if constraint is active (has influence), * since all constraints with CONSTRAINT_IK_AUTO are active */ for (con = pchan->constraints.first; con; con = con->next) { @@ -677,18 +677,18 @@ bool BKE_pose_channel_in_IK_chain(Object *ob, bPoseChannel *pchan) * Removes the hash for quick lookup of channels, must * be done when adding/removing channels. */ -void BKE_pose_channels_hash_make(bPose *pose) +void BKE_pose_channels_hash_make(bPose *pose) { if (!pose->chanhash) { bPoseChannel *pchan; - + pose->chanhash = BLI_ghash_str_new("make_pose_chan gh"); for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) BLI_ghash_insert(pose->chanhash, pchan->name, pchan); } } -void BKE_pose_channels_hash_free(bPose *pose) +void BKE_pose_channels_hash_free(bPose *pose) { if (pose->chanhash) { BLI_ghash_free(pose->chanhash, NULL, NULL); @@ -744,7 +744,7 @@ void BKE_pose_channels_remove( cti->flush_constraint_targets(con, &targets, 0); } } - + if (pchan->bbone_prev) { if (filter_fn(pchan->bbone_prev->name, user_data)) pchan->bbone_prev = NULL; @@ -753,7 +753,7 @@ void BKE_pose_channels_remove( if (filter_fn(pchan->bbone_next->name, user_data)) pchan->bbone_next = NULL; } - + if (pchan->custom_tx) { if (filter_fn(pchan->custom_tx->name, user_data)) pchan->custom_tx = NULL; @@ -782,7 +782,7 @@ void BKE_pose_channel_free_ex(bPoseChannel *pchan, bool do_id_user) } BKE_constraints_free_ex(&pchan->constraints, do_id_user); - + if (pchan->prop) { IDP_FreeProperty(pchan->prop); MEM_freeN(pchan->prop); @@ -804,11 +804,11 @@ void BKE_pose_channel_free(bPoseChannel *pchan) void BKE_pose_channels_free_ex(bPose *pose, bool do_id_user) { bPoseChannel *pchan; - + if (pose->chanbase.first) { for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) BKE_pose_channel_free_ex(pchan, do_id_user); - + BLI_freelistN(&pose->chanbase); } @@ -885,7 +885,7 @@ void BKE_pose_channel_copy_data(bPoseChannel *pchan, const bPoseChannel *pchan_f pchan->ikstretch = pchan_from->ikstretch; pchan->ikrotweight = pchan_from->ikrotweight; pchan->iklinweight = pchan_from->iklinweight; - + /* bbone settings (typically not animated) */ pchan->bboneflag = pchan_from->bboneflag; pchan->bbone_next = pchan_from->bbone_next; @@ -923,31 +923,31 @@ void BKE_pose_update_constraint_flags(bPose *pose) { bPoseChannel *pchan, *parchan; bConstraint *con; - + /* clear */ for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { pchan->constflag = 0; } pose->flag &= ~POSE_CONSTRAINTS_TIMEDEPEND; - + /* detect */ for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { for (con = pchan->constraints.first; con; con = con->next) { if (con->type == CONSTRAINT_TYPE_KINEMATIC) { bKinematicConstraint *data = (bKinematicConstraint *)con->data; - + pchan->constflag |= PCHAN_HAS_IK; - + if (data->tar == NULL || (data->tar->type == OB_ARMATURE && data->subtarget[0] == 0)) pchan->constflag |= PCHAN_HAS_TARGET; - + /* negative rootbone = recalc rootbone index. used in do_versions */ if (data->rootbone < 0) { data->rootbone = 0; - + if (data->flag & CONSTRAINT_IK_TIP) parchan = pchan; else parchan = pchan->parent; - + while (parchan) { data->rootbone++; if ((parchan->bone->flag & BONE_CONNECTED) == 0) @@ -958,10 +958,10 @@ void BKE_pose_update_constraint_flags(bPose *pose) } else if (con->type == CONSTRAINT_TYPE_FOLLOWPATH) { bFollowPathConstraint *data = (bFollowPathConstraint *)con->data; - + /* for drawing constraint colors when color set allows this */ pchan->constflag |= PCHAN_HAS_CONST; - + /* if we have a valid target, make sure that this will get updated on frame-change * (needed for when there is no anim-data for this pose) */ @@ -970,7 +970,7 @@ void BKE_pose_update_constraint_flags(bPose *pose) } else if (con->type == CONSTRAINT_TYPE_SPLINEIK) pchan->constflag |= PCHAN_HAS_SPLINEIK; - else + else pchan->constflag |= PCHAN_HAS_CONST; } } @@ -982,7 +982,7 @@ void BKE_pose_tag_update_constraint_flags(bPose *pose) pose->flag |= POSE_CONSTRAINTS_NEED_UPDATE_FLAGS; } -/* Clears all BONE_UNKEYED flags for every pose channel in every pose +/* Clears all BONE_UNKEYED flags for every pose channel in every pose * This should only be called on frame changing, when it is acceptable to * do this. Otherwise, these flags should not get cleared as poses may get lost. */ @@ -991,14 +991,14 @@ void framechange_poses_clear_unkeyed(Main *bmain) Object *ob; bPose *pose; bPoseChannel *pchan; - + /* This needs to be done for each object that has a pose */ /* TODO: proxies may/may not be correctly handled here... (this needs checking) */ for (ob = bmain->object.first; ob; ob = ob->id.next) { /* we only need to do this on objects with a pose */ if ((pose = ob->pose)) { for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { - if (pchan->bone) + if (pchan->bone) pchan->bone->flag &= ~BONE_UNKEYED; } } @@ -1011,18 +1011,18 @@ void framechange_poses_clear_unkeyed(Main *bmain) bActionGroup *BKE_pose_add_group(bPose *pose, const char *name) { bActionGroup *grp; - + if (!name) { name = DATA_("Group"); } - + grp = MEM_callocN(sizeof(bActionGroup), "PoseGroup"); BLI_strncpy(grp->name, name, sizeof(grp->name)); BLI_addtail(&pose->agroups, grp); BLI_uniquename(&pose->agroups, grp, name, '.', offsetof(bActionGroup, name), sizeof(grp->name)); - + pose->active_group = BLI_listbase_count(&pose->agroups); - + return grp; } @@ -1032,13 +1032,13 @@ void BKE_pose_remove_group(bPose *pose, bActionGroup *grp, const int index) { bPoseChannel *pchan; int idx = index; - + if (idx < 1) { idx = BLI_findindex(&pose->agroups, grp) + 1; } - + BLI_assert(idx > 0); - + /* adjust group references (the trouble of using indices!): * - firstly, make sure nothing references it * - also, make sure that those after this item get corrected @@ -1068,7 +1068,7 @@ void BKE_pose_remove_group(bPose *pose, bActionGroup *grp, const int index) void BKE_pose_remove_group_index(bPose *pose, const int index) { bActionGroup *grp = NULL; - + /* get group to remove */ grp = BLI_findlink(&pose->agroups, index - 1); if (grp) { @@ -1082,7 +1082,7 @@ void BKE_pose_remove_group_index(bPose *pose, const int index) bool action_has_motion(const bAction *act) { FCurve *fcu; - + /* return on the first F-Curve that has some keyframes/samples defined */ if (act) { for (fcu = act->curves.first; fcu; fcu = fcu->next) { @@ -1090,7 +1090,7 @@ bool action_has_motion(const bAction *act) return true; } } - + /* nothing found */ return false; } @@ -1107,7 +1107,7 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_ /* if curve has keyframes, consider them first */ if (fcu->totvert) { float nmin, nmax; - + /* get extents for this curve * - no "selected only", since this is often used in the backend * - no "minimum length" (we will apply this later), otherwise @@ -1115,26 +1115,26 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_ * a phantom frame (T50354) */ calc_fcurve_range(fcu, &nmin, &nmax, false, false); - + /* compare to the running tally */ min = min_ff(min, nmin); max = max_ff(max, nmax); - + foundvert = 1; } - + /* if incl_modifiers is enabled, need to consider modifiers too * - only really care about the last modifier */ if ((incl_modifiers) && (fcu->modifiers.last)) { FModifier *fcm = fcu->modifiers.last; - + /* only use the maximum sensible limits of the modifiers if they are more extreme */ switch (fcm->type) { case FMODIFIER_TYPE_LIMITS: /* Limits F-Modifier */ { FMod_Limits *fmd = (FMod_Limits *)fcm->data; - + if (fmd->flag & FCM_LIMIT_XMIN) { min = min_ff(min, fmd->rect.xmin); } @@ -1146,7 +1146,7 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_ case FMODIFIER_TYPE_CYCLES: /* Cycles F-Modifier */ { FMod_Cycles *fmd = (FMod_Cycles *)fcm->data; - + if (fmd->before_mode != FCM_EXTRAPOLATE_NONE) min = MINAFRAMEF; if (fmd->after_mode != FCM_EXTRAPOLATE_NONE) @@ -1154,22 +1154,22 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_ break; } /* TODO: function modifier may need some special limits */ - + default: /* all other standard modifiers are on the infinite range... */ min = MINAFRAMEF; max = MAXFRAMEF; break; } - + foundmod = 1; } } } - + if (foundvert || foundmod) { /* ensure that action is at least 1 frame long (for NLA strips to have a valid length) */ if (min == max) max += 1.0f; - + *start = min; *end = max; } @@ -1179,7 +1179,7 @@ void calc_action_range(const bAction *act, float *start, float *end, short incl_ } } -/* Return flags indicating which transforms the given object/posechannel has +/* Return flags indicating which transforms the given object/posechannel has * - if 'curves' is provided, a list of links to these curves are also returned */ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, ListBase *curves) @@ -1188,7 +1188,7 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, FCurve *fcu; char *basePath = NULL; short flags = 0; - + /* build PointerRNA from provided data to obtain the paths to use */ if (pchan) RNA_pointer_create((ID *)ob, &RNA_PoseBone, pchan, &ptr); @@ -1196,37 +1196,37 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, RNA_id_pointer_create((ID *)ob, &ptr); else return 0; - + /* get the basic path to the properties of interest */ basePath = RNA_path_from_ID_to_struct(&ptr); if (basePath == NULL) return 0; - - /* search F-Curves for the given properties + + /* search F-Curves for the given properties * - we cannot use the groups, since they may not be grouped in that way... */ for (fcu = act->curves.first; fcu; fcu = fcu->next) { const char *bPtr = NULL, *pPtr = NULL; - + /* if enough flags have been found, we can stop checking unless we're also getting the curves */ if ((flags == ACT_TRANS_ALL) && (curves == NULL)) break; - + /* just in case... */ if (fcu->rna_path == NULL) continue; - + /* step 1: check for matching base path */ bPtr = strstr(fcu->rna_path, basePath); - + if (bPtr) { - /* we must add len(basePath) bytes to the match so that we are at the end of the + /* we must add len(basePath) bytes to the match so that we are at the end of the * base path so that we don't get false positives with these strings in the names */ bPtr += strlen(basePath); - - /* step 2: check for some property with transforms - * - to speed things up, only check for the ones not yet found + + /* step 2: check for some property with transforms + * - to speed things up, only check for the ones not yet found * unless we're getting the curves too * - if we're getting the curves, the BLI_genericNodeN() creates a LinkData * node wrapping the F-Curve, which then gets added to the list @@ -1236,53 +1236,53 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, pPtr = strstr(bPtr, "location"); if (pPtr) { flags |= ACT_TRANS_LOC; - - if (curves) + + if (curves) BLI_addtail(curves, BLI_genericNodeN(fcu)); continue; } } - + if ((curves) || (flags & ACT_TRANS_SCALE) == 0) { pPtr = strstr(bPtr, "scale"); if (pPtr) { flags |= ACT_TRANS_SCALE; - - if (curves) + + if (curves) BLI_addtail(curves, BLI_genericNodeN(fcu)); continue; } } - + if ((curves) || (flags & ACT_TRANS_ROT) == 0) { pPtr = strstr(bPtr, "rotation"); if (pPtr) { flags |= ACT_TRANS_ROT; - - if (curves) + + if (curves) BLI_addtail(curves, BLI_genericNodeN(fcu)); continue; } } - + if ((curves) || (flags & ACT_TRANS_BBONE) == 0) { /* bbone shape properties */ pPtr = strstr(bPtr, "bbone_"); if (pPtr) { flags |= ACT_TRANS_BBONE; - + if (curves) BLI_addtail(curves, BLI_genericNodeN(fcu)); continue; } } - + if ((curves) || (flags & ACT_TRANS_PROP) == 0) { /* custom properties only */ pPtr = strstr(bPtr, "[\""); /* extra '"' comment here to keep my texteditor functionlist working :) */ if (pPtr) { flags |= ACT_TRANS_PROP; - + if (curves) BLI_addtail(curves, BLI_genericNodeN(fcu)); continue; @@ -1290,10 +1290,10 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, } } } - + /* free basePath */ MEM_freeN(basePath); - + /* return flags found */ return flags; } @@ -1304,26 +1304,26 @@ short action_get_item_transforms(bAction *act, Object *ob, bPoseChannel *pchan, void BKE_pose_rest(bPose *pose) { bPoseChannel *pchan; - + if (!pose) return; - + memset(pose->stride_offset, 0, sizeof(pose->stride_offset)); memset(pose->cyclic_offset, 0, sizeof(pose->cyclic_offset)); - + for (pchan = pose->chanbase.first; pchan; pchan = pchan->next) { zero_v3(pchan->loc); zero_v3(pchan->eul); unit_qt(pchan->quat); unit_axis_angle(pchan->rotAxis, &pchan->rotAngle); pchan->size[0] = pchan->size[1] = pchan->size[2] = 1.0f; - + pchan->roll1 = pchan->roll2 = 0.0f; pchan->curveInX = pchan->curveInY = 0.0f; pchan->curveOutX = pchan->curveOutY = 0.0f; pchan->ease1 = pchan->ease2 = 0.0f; pchan->scaleIn = pchan->scaleOut = 1.0f; - + pchan->flag &= ~(POSE_LOC | POSE_ROT | POSE_SIZE | POSE_BBONE_SHAPE); } } @@ -1332,7 +1332,7 @@ void BKE_pose_rest(bPose *pose) bool BKE_pose_copy_result(bPose *to, bPose *from) { bPoseChannel *pchanto, *pchanfrom; - + if (to == NULL || from == NULL) { printf("Pose copy error, pose to:%p from:%p\n", (void *)to, (void *)from); /* debug temp */ return false; @@ -1349,16 +1349,16 @@ bool BKE_pose_copy_result(bPose *to, bPose *from) if (pchanto) { copy_m4_m4(pchanto->pose_mat, pchanfrom->pose_mat); copy_m4_m4(pchanto->chan_mat, pchanfrom->chan_mat); - + /* used for local constraints */ copy_v3_v3(pchanto->loc, pchanfrom->loc); copy_qt_qt(pchanto->quat, pchanfrom->quat); copy_v3_v3(pchanto->eul, pchanfrom->eul); copy_v3_v3(pchanto->size, pchanfrom->size); - + copy_v3_v3(pchanto->pose_head, pchanfrom->pose_head); copy_v3_v3(pchanto->pose_tail, pchanfrom->pose_tail); - + pchanto->roll1 = pchanfrom->roll1; pchanto->roll2 = pchanfrom->roll2; pchanto->curveInX = pchanfrom->curveInX; @@ -1369,7 +1369,7 @@ bool BKE_pose_copy_result(bPose *to, bPose *from) pchanto->ease2 = pchanfrom->ease2; pchanto->scaleIn = pchanfrom->scaleIn; pchanto->scaleOut = pchanfrom->scaleOut; - + pchanto->rotmode = pchanfrom->rotmode; pchanto->flag = pchanfrom->flag; pchanto->protectflag = pchanfrom->protectflag; @@ -1389,27 +1389,27 @@ void BKE_pose_tag_recalc(Main *bmain, bPose *pose) DEG_relations_tag_update(bmain); } -/* For the calculation of the effects of an Action at the given frame on an object +/* For the calculation of the effects of an Action at the given frame on an object * This is currently only used for the Action Constraint */ void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, char groupname[], float cframe) { bActionGroup *agrp = BKE_action_group_find_name(act, groupname); - + /* clear workob */ BKE_object_workob_clear(workob); - + /* init workob */ copy_m4_m4(workob->obmat, ob->obmat); copy_m4_m4(workob->parentinv, ob->parentinv); copy_m4_m4(workob->constinv, ob->constinv); workob->parent = ob->parent; - + workob->rotmode = ob->rotmode; - + workob->trackflag = ob->trackflag; workob->upflag = ob->upflag; - + workob->partype = ob->partype; workob->par1 = ob->par1; workob->par2 = ob->par2; @@ -1417,7 +1417,7 @@ void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, c workob->constraints.first = ob->constraints.first; workob->constraints.last = ob->constraints.last; - + workob->pose = pose; /* need to set pose too, since this is used for both types of Action Constraint */ if (pose) { /* This function is most likely to be used with a temporary pose with a single bone in there. @@ -1434,27 +1434,27 @@ void what_does_obaction(Object *ob, Object *workob, bPose *pose, bAction *act, c BLI_strncpy(workob->parsubstr, ob->parsubstr, sizeof(workob->parsubstr)); BLI_strncpy(workob->id.name, "OB<ConstrWorkOb>", sizeof(workob->id.name)); /* we don't use real object name, otherwise RNA screws with the real thing */ - + /* if we're given a group to use, it's likely to be more efficient (though a bit more dangerous) */ if (agrp) { /* specifically evaluate this group only */ PointerRNA id_ptr; - + /* get RNA-pointer for the workob's ID */ RNA_id_pointer_create(&workob->id, &id_ptr); - + /* execute action for this group only */ animsys_evaluate_action_group(&id_ptr, act, agrp, NULL, cframe); } else { AnimData adt = {NULL}; - + /* init animdata, and attach to workob */ workob->adt = &adt; - + adt.recalc = ADT_RECALC_ANIM; adt.action = act; - + /* execute effects of Action on to workob (or it's PoseChannels) */ BKE_animsys_evaluate_animdata(NULL, NULL, &workob->id, &adt, cframe, ADT_RECALC_ANIM); } |