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Diffstat (limited to 'source/blender/blenkernel/intern/anim.c')
-rw-r--r--source/blender/blenkernel/intern/anim.c126
1 files changed, 70 insertions, 56 deletions
diff --git a/source/blender/blenkernel/intern/anim.c b/source/blender/blenkernel/intern/anim.c
index 1aceca454d2..e943d92a0b5 100644
--- a/source/blender/blenkernel/intern/anim.c
+++ b/source/blender/blenkernel/intern/anim.c
@@ -87,15 +87,16 @@ void free_path(Path *path)
void calc_curvepath(Object *ob)
{
BevList *bl;
- BevPoint *bevp, *bevpn, *bevpfirst, *bevplast, *tempbevp;
+ BevPoint *bevp, *bevpn, *bevpfirst, *bevplast;
+ PathPoint *pp;
Curve *cu;
Nurb *nu;
Path *path;
- float *fp, *dist, *maxdist, x, y, z;
+ float *fp, *dist, *maxdist, xyz[3];
float fac, d=0, fac1, fac2;
int a, tot, cycl=0;
- float *ft;
+
/* in a path vertices are with equal differences: path->len = number of verts */
/* NOW WITH BEVELCURVE!!! */
@@ -132,19 +133,12 @@ void calc_curvepath(Object *ob)
*fp= 0;
for(a=0; a<tot; a++) {
fp++;
- if(cycl && a==tot-1) {
- x= bevpfirst->x - bevp->x;
- y= bevpfirst->y - bevp->y;
- z= bevpfirst->z - bevp->z;
- }
- else {
- tempbevp = bevp+1;
- x= (tempbevp)->x - bevp->x;
- y= (tempbevp)->y - bevp->y;
- z= (tempbevp)->z - bevp->z;
- }
- *fp= *(fp-1)+ (float)sqrt(x*x+y*y+z*z);
+ if(cycl && a==tot-1)
+ VecSubf(xyz, bevpfirst->vec, bevp->vec);
+ else
+ VecSubf(xyz, (bevp+1)->vec, bevp->vec);
+ *fp= *(fp-1)+VecLength(xyz);
bevp++;
}
@@ -152,7 +146,7 @@ void calc_curvepath(Object *ob)
/* the path verts in path->data */
/* now also with TILT value */
- ft= path->data = (float *)MEM_callocN(16*path->len, "pathdata");
+ pp= path->data = (PathPoint *)MEM_callocN(sizeof(PathPoint)*4*path->len, "pathdata"); // XXX - why *4? - in 2.4x each element was 4 and the size was 16, so better leave for now - Campbell
bevp= bevpfirst;
bevpn= bevp+1;
@@ -182,13 +176,13 @@ void calc_curvepath(Object *ob)
fac1= fac2/fac1;
fac2= 1.0f-fac1;
- ft[0]= fac1*bevp->x+ fac2*(bevpn)->x;
- ft[1]= fac1*bevp->y+ fac2*(bevpn)->y;
- ft[2]= fac1*bevp->z+ fac2*(bevpn)->z;
- ft[3]= fac1*bevp->alfa+ fac2*(bevpn)->alfa;
+ VecLerpf(pp->vec, bevp->vec, bevpn->vec, fac2);
+ pp->vec[3]= fac1*bevp->alfa + fac2*bevpn->alfa;
+ pp->radius= fac1*bevp->radius + fac2*bevpn->radius;
+ QuatInterpol(pp->quat, bevp->quat, bevpn->quat, fac2);
+ NormalQuat(pp->quat);
- ft+= 4;
-
+ pp++;
}
MEM_freeN(dist);
@@ -212,13 +206,14 @@ int interval_test(int min, int max, int p1, int cycl)
/* warning, *vec needs FOUR items! */
/* ctime is normalized range <0-1> */
-int where_on_path(Object *ob, float ctime, float *vec, float *dir) /* returns OK */
+int where_on_path(Object *ob, float ctime, float *vec, float *dir, float *quat, float *radius) /* returns OK */
{
Curve *cu;
Nurb *nu;
BevList *bl;
Path *path;
- float *fp, *p0, *p1, *p2, *p3, fac;
+ PathPoint *pp, *p0, *p1, *p2, *p3;
+ float fac;
float data[4];
int cycl=0, s0, s1, s2, s3;
@@ -229,7 +224,7 @@ int where_on_path(Object *ob, float ctime, float *vec, float *dir) /* returns OK
return 0;
}
path= cu->path;
- fp= path->data;
+ pp= path->data;
/* test for cyclic */
bl= cu->bev.first;
@@ -248,19 +243,19 @@ int where_on_path(Object *ob, float ctime, float *vec, float *dir) /* returns OK
s2= interval_test(0, path->len-1-cycl, s1+1, cycl);
s3= interval_test(0, path->len-1-cycl, s1+2, cycl);
- p0= fp + 4*s0;
- p1= fp + 4*s1;
- p2= fp + 4*s2;
- p3= fp + 4*s3;
+ p0= pp + s0;
+ p1= pp + s1;
+ p2= pp + s2;
+ p3= pp + s3;
/* note, commented out for follow constraint */
//if(cu->flag & CU_FOLLOW) {
- set_afgeleide_four_ipo(1.0f-fac, data, KEY_BSPLINE);
+ key_curve_tangent_weights(1.0f-fac, data, KEY_BSPLINE);
- dir[0]= data[0]*p0[0] + data[1]*p1[0] + data[2]*p2[0] + data[3]*p3[0] ;
- dir[1]= data[0]*p0[1] + data[1]*p1[1] + data[2]*p2[1] + data[3]*p3[1] ;
- dir[2]= data[0]*p0[2] + data[1]*p1[2] + data[2]*p2[2] + data[3]*p3[2] ;
+ dir[0]= data[0]*p0->vec[0] + data[1]*p1->vec[0] + data[2]*p2->vec[0] + data[3]*p3->vec[0] ;
+ dir[1]= data[0]*p0->vec[1] + data[1]*p1->vec[1] + data[2]*p2->vec[1] + data[3]*p3->vec[1] ;
+ dir[2]= data[0]*p0->vec[2] + data[1]*p1->vec[2] + data[2]*p2->vec[2] + data[3]*p3->vec[2] ;
/* make compatible with vectoquat */
dir[0]= -dir[0];
@@ -271,16 +266,35 @@ int where_on_path(Object *ob, float ctime, float *vec, float *dir) /* returns OK
nu= cu->nurb.first;
/* make sure that first and last frame are included in the vectors here */
- if((nu->type & 7)==CU_POLY) set_four_ipo(1.0f-fac, data, KEY_LINEAR);
- else if((nu->type & 7)==CU_BEZIER) set_four_ipo(1.0f-fac, data, KEY_LINEAR);
- else if(s0==s1 || p2==p3) set_four_ipo(1.0f-fac, data, KEY_CARDINAL);
- else set_four_ipo(1.0f-fac, data, KEY_BSPLINE);
-
- vec[0]= data[0]*p0[0] + data[1]*p1[0] + data[2]*p2[0] + data[3]*p3[0] ;
- vec[1]= data[0]*p0[1] + data[1]*p1[1] + data[2]*p2[1] + data[3]*p3[1] ;
- vec[2]= data[0]*p0[2] + data[1]*p1[2] + data[2]*p2[2] + data[3]*p3[2] ;
+ if(nu->type == CU_POLY) key_curve_position_weights(1.0f-fac, data, KEY_LINEAR);
+ else if(nu->type == CU_BEZIER) key_curve_position_weights(1.0f-fac, data, KEY_LINEAR);
+ else if(s0==s1 || p2==p3) key_curve_position_weights(1.0f-fac, data, KEY_CARDINAL);
+ else key_curve_position_weights(1.0f-fac, data, KEY_BSPLINE);
+
+ vec[0]= data[0]*p0->vec[0] + data[1]*p1->vec[0] + data[2]*p2->vec[0] + data[3]*p3->vec[0] ; /* X */
+ vec[1]= data[0]*p0->vec[1] + data[1]*p1->vec[1] + data[2]*p2->vec[1] + data[3]*p3->vec[1] ; /* Y */
+ vec[2]= data[0]*p0->vec[2] + data[1]*p1->vec[2] + data[2]*p2->vec[2] + data[3]*p3->vec[2] ; /* Z */
+ vec[3]= data[0]*p0->vec[3] + data[1]*p1->vec[3] + data[2]*p2->vec[3] + data[3]*p3->vec[3] ; /* Tilt, should not be needed since we have quat still used */
+ /* Need to verify the quat interpolation is correct - XXX */
+
+ if (quat) {
+ float totfac, q1[4], q2[4];
+
+ totfac= data[0]+data[1];
+ QuatInterpol(q1, p0->quat, p1->quat, data[0] / totfac);
+ NormalQuat(q1);
+
+ totfac= data[2]+data[3];
+ QuatInterpol(q2, p2->quat, p3->quat, data[2] / totfac);
+ NormalQuat(q2);
+
+ totfac = data[0]+data[1]+data[2]+data[3];
+ QuatInterpol(quat, q1, q2, (data[0]+data[1]) / totfac);
+ NormalQuat(quat);
+ }
- vec[3]= data[0]*p0[3] + data[1]*p1[3] + data[2]*p2[3] + data[3]*p3[3] ;
+ if(radius)
+ *radius= data[0]*p0->radius + data[1]*p1->radius + data[2]*p2->radius + data[3]*p3->radius;
return 1;
}
@@ -752,12 +766,12 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
GroupObject *go;
Object *ob=0, **oblist=0, obcopy, *obcopylist=0;
DupliObject *dob;
+ ParticleSimulationData sim = {scene, par, psys, psys_get_modifier(par, psys)};
ParticleSettings *part;
ParticleData *pa;
ChildParticle *cpa=0;
ParticleKey state;
ParticleCacheKey *cache;
- ParticleSystemModifierData *psmd;
float ctime, pa_time, scale = 1.0f;
float tmat[4][4], mat[4][4], pamat[4][4], size=0.0;
float (*obmat)[4], (*oldobmat)[4];
@@ -770,7 +784,6 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
if(level>MAX_DUPLI_RECUR) return;
part=psys->part;
- psmd= psys_get_modifier(par, psys);
if(part==0)
return;
@@ -786,8 +799,9 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
BLI_srandom(31415926 + psys->seed);
lay= scene->lay;
- if((part->draw_as == PART_DRAW_OB && part->dup_ob) ||
- (part->draw_as == PART_DRAW_GR && part->dup_group && part->dup_group->gobject.first)) {
+ if((psys->renderdata || part->draw_as==PART_DRAW_REND) &&
+ ((part->ren_as == PART_DRAW_OB && part->dup_ob) ||
+ (part->ren_as == PART_DRAW_GR && part->dup_group && part->dup_group->gobject.first))) {
/* if we have a hair particle system, use the path cache */
if(part->type == PART_HAIR) {
@@ -801,10 +815,10 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
totpart = psys->totcached;
}
- psys->lattice = psys_get_lattice(scene, par, psys);
+ psys->lattice = psys_get_lattice(&sim);
/* gather list of objects or single object */
- if(part->draw_as==PART_DRAW_GR) {
+ if(part->ren_as==PART_DRAW_GR) {
group_handle_recalc_and_update(scene, par, part->dup_group);
for(go=part->dup_group->gobject.first; go; go=go->next)
@@ -850,7 +864,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
size = psys_get_child_size(psys, cpa, ctime, 0);
}
- if(part->draw_as==PART_DRAW_GR) {
+ if(part->ren_as==PART_DRAW_GR) {
/* for groups, pick the object based on settings */
if(part->draw&PART_DRAW_RAND_GR)
b= BLI_rand() % totgroup;
@@ -872,11 +886,11 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
/* hair we handle separate and compute transform based on hair keys */
if(a < totpart) {
cache = psys->pathcache[a];
- psys_get_dupli_path_transform(par, psys, psmd, pa, 0, cache, pamat, &scale);
+ psys_get_dupli_path_transform(&sim, pa, 0, cache, pamat, &scale);
}
else {
cache = psys->childcache[a-totpart];
- psys_get_dupli_path_transform(par, psys, psmd, 0, cpa, cache, pamat, &scale);
+ psys_get_dupli_path_transform(&sim, 0, cpa, cache, pamat, &scale);
}
VECCOPY(pamat[3], cache->co);
@@ -886,7 +900,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
else {
/* first key */
state.time = ctime;
- if(psys_get_particle_state(scene, par, psys, a, &state, 0) == 0)
+ if(psys_get_particle_state(&sim, a, &state, 0) == 0)
continue;
QuatToMat4(state.rot, pamat);
@@ -894,7 +908,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
pamat[3][3]= 1.0f;
}
- if(part->draw_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
+ if(part->ren_as==PART_DRAW_GR && psys->part->draw & PART_DRAW_WHOLE_GR) {
for(go= part->dup_group->gobject.first, b=0; go; go= go->next, b++) {
Mat4MulMat4(tmat, oblist[b]->obmat, pamat);
Mat4MulFloat3((float *)tmat, size*scale);
@@ -906,7 +920,7 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
dob= new_dupli_object(lb, go->ob, mat, par->lay, counter, OB_DUPLIPARTS, animated);
Mat4CpyMat4(dob->omat, obcopylist[b].obmat);
if(G.rendering)
- psys_get_dupli_texture(par, part, psmd, pa, cpa, dob->uv, dob->orco);
+ psys_get_dupli_texture(par, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
}
}
else {
@@ -925,12 +939,12 @@ static void new_particle_duplilist(ListBase *lb, ID *id, Scene *scene, Object *p
dob= new_dupli_object(lb, ob, mat, ob->lay, counter, OB_DUPLIPARTS, animated);
Mat4CpyMat4(dob->omat, oldobmat);
if(G.rendering)
- psys_get_dupli_texture(par, part, psmd, pa, cpa, dob->uv, dob->orco);
+ psys_get_dupli_texture(par, part, sim.psmd, pa, cpa, dob->uv, dob->orco);
}
}
/* restore objects since they were changed in where_is_object_time */
- if(part->draw_as==PART_DRAW_GR) {
+ if(part->ren_as==PART_DRAW_GR) {
for(a=0; a<totgroup; a++)
*(oblist[a])= obcopylist[a];
}