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Diffstat (limited to 'source/blender/blenkernel/intern/anim_sys.c')
-rw-r--r--source/blender/blenkernel/intern/anim_sys.c16
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenkernel/intern/anim_sys.c b/source/blender/blenkernel/intern/anim_sys.c
index 872129e351d..446eb329910 100644
--- a/source/blender/blenkernel/intern/anim_sys.c
+++ b/source/blender/blenkernel/intern/anim_sys.c
@@ -1153,7 +1153,7 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
ANIMDATA_IDS_CB(bmain->armature.first);
/* lattices */
- ANIMDATA_IDS_CB(bmain->latt.first);
+ ANIMDATA_IDS_CB(bmain->lattice.first);
/* meshes */
ANIMDATA_IDS_CB(bmain->mesh.first);
@@ -1186,10 +1186,10 @@ void BKE_animdata_main_cb(Main *bmain, ID_AnimData_Edit_Callback func, void *use
ANIMDATA_IDS_CB(bmain->gpencil.first);
/* palettes */
- ANIMDATA_IDS_CB(bmain->palettes.first);
+ ANIMDATA_IDS_CB(bmain->palette.first);
/* cache files */
- ANIMDATA_IDS_CB(bmain->cachefiles.first);
+ ANIMDATA_IDS_CB(bmain->cachefile.first);
}
/* Fix all RNA-Paths throughout the database (directly access the Global.main version)
@@ -1252,7 +1252,7 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const cha
RENAMEFIX_ANIM_IDS(bmain->armature.first);
/* lattices */
- RENAMEFIX_ANIM_IDS(bmain->latt.first);
+ RENAMEFIX_ANIM_IDS(bmain->lattice.first);
/* meshes */
RENAMEFIX_ANIM_IDS(bmain->mesh.first);
@@ -1282,7 +1282,7 @@ void BKE_animdata_fix_paths_rename_all(ID *ref_id, const char *prefix, const cha
RENAMEFIX_ANIM_IDS(bmain->gpencil.first);
/* cache files */
- RENAMEFIX_ANIM_IDS(bmain->cachefiles.first);
+ RENAMEFIX_ANIM_IDS(bmain->cachefile.first);
/* scenes */
RENAMEFIX_ANIM_NODETREE_IDS(bmain->scene.first, Scene);
@@ -3634,7 +3634,7 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, Scene
EVAL_ANIM_IDS(main->armature.first, ADT_RECALC_ANIM);
/* lattices */
- EVAL_ANIM_IDS(main->latt.first, ADT_RECALC_ANIM);
+ EVAL_ANIM_IDS(main->lattice.first, ADT_RECALC_ANIM);
/* meshes */
EVAL_ANIM_IDS(main->mesh.first, ADT_RECALC_ANIM);
@@ -3655,10 +3655,10 @@ void BKE_animsys_evaluate_all_animation(Main *main, Depsgraph *depsgraph, Scene
EVAL_ANIM_IDS(main->gpencil.first, ADT_RECALC_ANIM);
/* palettes */
- EVAL_ANIM_IDS(main->palettes.first, ADT_RECALC_ANIM);
+ EVAL_ANIM_IDS(main->palette.first, ADT_RECALC_ANIM);
/* cache files */
- EVAL_ANIM_IDS(main->cachefiles.first, ADT_RECALC_ANIM);
+ EVAL_ANIM_IDS(main->cachefile.first, ADT_RECALC_ANIM);
/* objects */
/* ADT_RECALC_ANIM doesn't need to be supplied here, since object AnimData gets