diff options
Diffstat (limited to 'source/blender/blenkernel/intern/appdir.c')
-rw-r--r-- | source/blender/blenkernel/intern/appdir.c | 58 |
1 files changed, 2 insertions, 56 deletions
diff --git a/source/blender/blenkernel/intern/appdir.c b/source/blender/blenkernel/intern/appdir.c index 142449b8aeb..16f8d16860f 100644 --- a/source/blender/blenkernel/intern/appdir.c +++ b/source/blender/blenkernel/intern/appdir.c @@ -290,47 +290,6 @@ static bool get_path_user( } /** - * Special convenience exception for dev builds to allow overrides to the system path. - * With this, need for running 'make install' can be avoided, e.g. by symlinking SOURCE_DIR/release - * to EXECUTABLE_DIR/release, or by running Blender from source directory directly. - */ -static bool get_path_system_dev_build_exception( - char *targetpath, size_t targetpath_len, const char *relfolder) -{ - char cwd[FILE_MAX]; - char tmp_path[FILE_MAX]; - bool ret = false; - - /* Try EXECUTABLE_DIR/release/folder_name. Allows symlinking release folder from source dir. */ - if (test_path(targetpath, targetpath_len, bprogdir, "release", relfolder)) { - ret = true; - } - /* Try CWD/release/folder_name. Allows executing Blender from any directory - * (usually source dir), even without a release dir in bprogdir. */ - if (BLI_current_working_dir(cwd, sizeof(cwd))) { - if (test_path(targetpath, targetpath_len, cwd, "release", relfolder)) { - ret = true; - } - } - - /* Ensure we are in source dir, not in another one that happens to have a release folder. */ - if (ret) { - BLI_join_dirfile(tmp_path, sizeof(tmp_path), bprogdir, - "source" SEP_STR "blender" SEP_STR "blenkernel" SEP_STR "BKE_blender_version.h"); - if (!BLI_is_file(tmp_path)) { - ret = false; - } - } - - /* never use if not existing. */ - if (!ret) { - targetpath[0] = '\0'; - } - - return ret; -} - -/** * Returns the path of a folder within the Blender installation directory. * * \param targetpath String to return path @@ -360,10 +319,6 @@ static bool get_path_system( relfolder[0] = '\0'; } - if (get_path_system_dev_build_exception(targetpath, targetpath_len, relfolder)) { - return true; - } - system_path[0] = '\0'; if (test_env_path(system_path, envvar)) { @@ -376,19 +331,10 @@ static bool get_path_system( } } - const char *blender_version_str = blender_version_decimal(ver); - system_base_path = (const char *)GHOST_getSystemDir(ver, blender_version_str); + system_base_path = (const char *)GHOST_getSystemDir(ver, blender_version_decimal(ver)); if (system_base_path) BLI_strncpy(system_path, system_base_path, FILE_MAX); - - /* GHOST_getSystemDir returns nothing in case of portable install, so we try binary directory itself. */ - if (!system_path[0]) { - const char *prog_dir = BKE_appdir_program_dir(); - if (prog_dir != NULL) { - BLI_join_dirfile(system_path, sizeof(system_path), prog_dir, blender_version_str); - } - } - + if (!system_path[0]) return false; |