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Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r--source/blender/blenkernel/intern/armature.c22
1 files changed, 9 insertions, 13 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 09b295aabf1..fe95d15f82e 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -459,7 +459,7 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
}
}
- hlength1 = bone->ease1 * length * 0.390464f; /* 0.5*sqrt(2)*kappa, the handle length for near-perfect circles */
+ hlength1 = bone->ease1 * length * 0.390464f; /* 0.5f * sqrt(2) * kappa, the handle length for near-perfect circles */
hlength2 = bone->ease2 * length * 0.390464f;
/* evaluate next and prev bones */
@@ -566,14 +566,10 @@ Mat4 *b_bone_spline_setup(bPoseChannel *pchan, int rest)
if (bone->segments > MAX_BBONE_SUBDIV)
bone->segments = MAX_BBONE_SUBDIV;
- BKE_curve_forward_diff_bezier(0.0, h1[0], h2[0], 0.0, data[0],
- MAX_BBONE_SUBDIV, 4*sizeof(float));
- BKE_curve_forward_diff_bezier(0.0, h1[1], length + h2[1], length, data[0]+1,
- MAX_BBONE_SUBDIV, 4*sizeof(float));
- BKE_curve_forward_diff_bezier(0.0, h1[2], h2[2], 0.0, data[0]+2,
- MAX_BBONE_SUBDIV, 4*sizeof(float));
- BKE_curve_forward_diff_bezier(roll1, roll1 + 0.390464f*(roll2-roll1), roll2 - 0.390464f*(roll2-roll1), roll2, data[0]+3,
- MAX_BBONE_SUBDIV, 4*sizeof(float));
+ BKE_curve_forward_diff_bezier(0.0f, h1[0], h2[0], 0.0f, data[0], MAX_BBONE_SUBDIV, 4 * sizeof(float));
+ BKE_curve_forward_diff_bezier(0.0f, h1[1], length + h2[1], length, data[0] + 1, MAX_BBONE_SUBDIV, 4 * sizeof(float));
+ BKE_curve_forward_diff_bezier(0.0f, h1[2], h2[2], 0.0f, data[0] + 2, MAX_BBONE_SUBDIV, 4 * sizeof(float));
+ BKE_curve_forward_diff_bezier(roll1, roll1 + 0.390464f * (roll2 - roll1), roll2 - 0.390464f * (roll2 - roll1), roll2, data[0] + 3, MAX_BBONE_SUBDIV, 4 * sizeof(float));
equalize_bezier(data[0], bone->segments); /* note: does stride 4! */
@@ -2545,20 +2541,20 @@ int get_selected_defgroups(Object *ob, char *dg_selection, int defbase_tot)
}
/************** Bounding box ********************/
-int minmax_armature(Object *ob, float min[3], float max[3])
+static int minmax_armature(Object *ob, float r_min[3], float r_max[3])
{
bPoseChannel *pchan;
/* For now, we assume BKE_pose_where_is has already been called (hence we have valid data in pachan). */
for (pchan = ob->pose->chanbase.first; pchan; pchan = pchan->next) {
- DO_MINMAX(pchan->pose_head, min, max);
- DO_MINMAX(pchan->pose_tail, min, max);
+ minmax_v3v3_v3(r_min, r_max, pchan->pose_head);
+ minmax_v3v3_v3(r_min, r_max, pchan->pose_tail);
}
return (ob->pose->chanbase.first != NULL);
}
-void boundbox_armature(Object *ob, float *loc, float *size)
+static void boundbox_armature(Object *ob, float loc[3], float size[3])
{
BoundBox *bb;
float min[3], max[3];