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Diffstat (limited to 'source/blender/blenkernel/intern/armature.c')
-rw-r--r--source/blender/blenkernel/intern/armature.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/armature.c b/source/blender/blenkernel/intern/armature.c
index 48ba9caf947..b0d0ace2a7e 100644
--- a/source/blender/blenkernel/intern/armature.c
+++ b/source/blender/blenkernel/intern/armature.c
@@ -1360,13 +1360,13 @@ void armature_mat_pose_to_delta(float delta_mat[][4], float pose_mat[][4], float
/* Called from RNA when rotation mode changes
* - the result should be that the rotations given in the provided pointers have had conversions
* applied (as appropriate), such that the rotation of the element hasn't 'visually' changed */
-void BKE_rotMode_change_values (float quat[4], float eul[3], float axis[3], float *angle, short oldMode, short newMode)
+void BKE_rotMode_change_values(float quat[4], float eul[3], float axis[3], float *angle, short oldMode, short newMode)
{
/* check if any change - if so, need to convert data */
if (newMode > 0) { /* to euler */
if (oldMode == ROT_MODE_AXISANGLE) {
/* axis-angle to euler */
- axis_angle_to_eulO( eul, newMode, axis, *angle);
+ axis_angle_to_eulO(eul, newMode, axis, *angle);
}
else if (oldMode == ROT_MODE_QUAT) {
/* quat to euler */
@@ -2435,7 +2435,7 @@ void where_is_pose_bone(Scene *scene, Object *ob, bPoseChannel *pchan, float cti
/* This only reads anim data from channels, and writes to channels */
/* This is the only function adding poses */
-void where_is_pose (Scene *scene, Object *ob)
+void where_is_pose(Scene *scene, Object *ob)
{
bArmature *arm;
Bone *bone;