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Diffstat (limited to 'source/blender/blenkernel/intern/armature_pose.cc')
-rw-r--r--source/blender/blenkernel/intern/armature_pose.cc133
1 files changed, 133 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/armature_pose.cc b/source/blender/blenkernel/intern/armature_pose.cc
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+++ b/source/blender/blenkernel/intern/armature_pose.cc
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+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2015 Blender Foundation.
+ * All rights reserved.
+ *
+ * Defines and code for core node types
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "BKE_animsys.h"
+#include "BKE_armature.h"
+
+#include "BLI_set.hh"
+
+#include "DNA_action_types.h"
+#include "DNA_anim_types.h"
+#include "DNA_armature_types.h"
+#include "DNA_object_types.h"
+
+#include "RNA_access.h"
+
+namespace {
+using BoneNameSet = blender::Set<std::string>;
+
+// Forward declarations.
+BoneNameSet pose_apply_find_selected_bones(const bPose *pose);
+void pose_apply_disable_fcurves_for_unselected_bones(bAction *action,
+ const BoneNameSet &selected_bone_names);
+void pose_apply_restore_fcurves(bAction *action);
+} // namespace
+
+void BKE_pose_apply_action(struct Object *ob,
+ struct bAction *action,
+ struct AnimationEvalContext *anim_eval_context)
+{
+ bPose *pose = ob->pose;
+ if (pose == nullptr) {
+ return;
+ }
+
+ const BoneNameSet selected_bone_names = pose_apply_find_selected_bones(pose);
+ const bool limit_to_selected_bones = !selected_bone_names.is_empty();
+
+ if (limit_to_selected_bones) {
+ /* Mute all FCurves that are not associated with selected bones. This separates the concept of
+ * bone selection from the FCurve evaluation code. */
+ pose_apply_disable_fcurves_for_unselected_bones(action, selected_bone_names);
+ }
+
+ /* Apply the Action. */
+ PointerRNA pose_owner_ptr;
+ RNA_id_pointer_create(&ob->id, &pose_owner_ptr);
+ animsys_evaluate_action(&pose_owner_ptr, action, anim_eval_context, false);
+
+ if (limit_to_selected_bones) {
+ pose_apply_restore_fcurves(action);
+ }
+}
+
+namespace {
+BoneNameSet pose_apply_find_selected_bones(const bPose *pose)
+{
+ BoneNameSet selected_bone_names;
+ bool all_bones_selected = true;
+ bool no_bones_selected = true;
+
+ LISTBASE_FOREACH (bPoseChannel *, pchan, &pose->chanbase) {
+ const bool is_selected = (pchan->bone->flag & BONE_SELECTED) != 0 &&
+ (pchan->bone->flag & BONE_HIDDEN_P) == 0;
+ all_bones_selected &= is_selected;
+ no_bones_selected &= !is_selected;
+
+ if (is_selected) {
+ /* Bone names are unique, so no need to check for duplicates. */
+ selected_bone_names.add_new(pchan->name);
+ }
+ }
+
+ /* If no bones are selected, act as if all are. */
+ if (all_bones_selected || no_bones_selected) {
+ return BoneNameSet(); /* An empty set means "ignore bone selection". */
+ }
+ return selected_bone_names;
+}
+
+void pose_apply_restore_fcurves(bAction *action)
+{
+ /* TODO(Sybren): Restore the FCurve flags, instead of just erasing the 'disabled' flag. */
+ LISTBASE_FOREACH (FCurve *, fcu, &action->curves) {
+ fcu->flag &= ~FCURVE_DISABLED;
+ }
+}
+
+void pose_apply_disable_fcurves_for_unselected_bones(bAction *action,
+ const BoneNameSet &selected_bone_names)
+{
+ LISTBASE_FOREACH (FCurve *, fcu, &action->curves) {
+ if (!fcu->rna_path || !strstr(fcu->rna_path, "pose.bones[")) {
+ continue;
+ }
+
+ /* Get bone name, and check if this bone is selected. */
+ char *bone_name = BLI_str_quoted_substrN(fcu->rna_path, "pose.bones[");
+ if (!bone_name) {
+ continue;
+ }
+ const bool is_selected = selected_bone_names.contains(bone_name);
+ MEM_freeN(bone_name);
+ if (is_selected) {
+ continue;
+ }
+
+ fcu->flag |= FCURVE_DISABLED;
+ }
+}
+
+} // namespace