diff options
Diffstat (limited to 'source/blender/blenkernel/intern/armature_update.c')
-rw-r--r-- | source/blender/blenkernel/intern/armature_update.c | 67 |
1 files changed, 31 insertions, 36 deletions
diff --git a/source/blender/blenkernel/intern/armature_update.c b/source/blender/blenkernel/intern/armature_update.c index 2e9b2f7d20f..203dcbf247c 100644 --- a/source/blender/blenkernel/intern/armature_update.c +++ b/source/blender/blenkernel/intern/armature_update.c @@ -41,7 +41,6 @@ #include "BKE_anim.h" #include "BKE_armature.h" #include "BKE_curve.h" -#include "BKE_depsgraph.h" #include "BKE_displist.h" #include "BKE_fcurve.h" #include "BKE_scene.h" @@ -51,13 +50,7 @@ #include "BKE_global.h" #include "BKE_main.h" -#include "DEG_depsgraph.h" - -#ifdef WITH_LEGACY_DEPSGRAPH -# define DEBUG_PRINT if (!DEG_depsgraph_use_legacy() && G.debug & G_DEBUG_DEPSGRAPH_EVAL) printf -#else -# define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) printf -#endif +#define DEBUG_PRINT if (G.debug & G_DEBUG_DEPSGRAPH_EVAL) printf /* ********************** SPLINE IK SOLVER ******************* */ @@ -120,9 +113,11 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos * currently for paths to work it needs to go through the bevlist/displist system (ton) */ + /* TODO: Make sure this doesn't crash. */ +#if 0 /* only happens on reload file, but violates depsgraph still... fix! */ if (ELEM(NULL, ikData->tar->curve_cache, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) { - BKE_displist_make_curveTypes(scene, ikData->tar, 0); + BKE_displist_make_curveTypes(eval_ctx, scene, ikData->tar, 0); /* path building may fail in EditMode after removing verts [#33268]*/ if (ELEM(NULL, ikData->tar->curve_cache->path, ikData->tar->curve_cache->path->data)) { @@ -130,6 +125,9 @@ static void splineik_init_tree_from_pchan(Scene *scene, Object *UNUSED(ob), bPos return; } } +#else + (void) scene; +#endif } /* find the root bone and the chain of bones from the root to the tip @@ -268,15 +266,16 @@ static void splineik_init_tree(Scene *scene, Object *ob, float UNUSED(ctime)) /* ----------- */ /* Evaluate spline IK for a given bone */ -static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan, - int index, float ctime) +static void splineik_evaluate_bone( + const struct EvaluationContext *eval_ctx, tSplineIK_Tree *tree, Scene *scene, Object *ob, bPoseChannel *pchan, + int index, float ctime) { bSplineIKConstraint *ikData = tree->ikData; float poseHead[3], poseTail[3], poseMat[4][4]; float splineVec[3], scaleFac, radius = 1.0f; /* firstly, calculate the bone matrix the standard way, since this is needed for roll control */ - BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1); copy_v3_v3(poseHead, pchan->pose_head); copy_v3_v3(poseTail, pchan->pose_tail); @@ -518,7 +517,7 @@ static void splineik_evaluate_bone(tSplineIK_Tree *tree, Scene *scene, Object *o } /* Evaluate the chain starting from the nominated bone */ -static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) +static void splineik_execute_tree(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) { tSplineIK_Tree *tree; @@ -532,7 +531,7 @@ static void splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_ */ for (i = tree->chainlen - 1; i >= 0; i--) { bPoseChannel *pchan = tree->chain[i]; - splineik_evaluate_bone(tree, scene, ob, pchan, i, ctime); + splineik_evaluate_bone(eval_ctx, tree, scene, ob, pchan, i, ctime); } /* free the tree info specific to SplineIK trees now */ @@ -551,14 +550,16 @@ void BKE_pose_splineik_init_tree(Scene *scene, Object *ob, float ctime) splineik_init_tree(scene, ob, ctime); } -void BKE_splineik_execute_tree(Scene *scene, Object *ob, bPoseChannel *pchan_root, float ctime) +void BKE_splineik_execute_tree( + const struct EvaluationContext *eval_ctx, Scene *scene, + Object *ob, bPoseChannel *pchan_root, float ctime) { - splineik_execute_tree(scene, ob, pchan_root, ctime); + splineik_execute_tree(eval_ctx, scene, ob, pchan_root, ctime); } /* *************** Depsgraph evaluation callbacks ************ */ -void BKE_pose_eval_init(EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_eval_init(const struct EvaluationContext *UNUSED(eval_ctx), Scene *UNUSED(scene), Object *ob, bPose *pose) @@ -582,7 +583,7 @@ void BKE_pose_eval_init(EvaluationContext *UNUSED(eval_ctx), } } -void BKE_pose_eval_init_ik(EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_eval_init_ik(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPose *UNUSED(pose)) @@ -595,7 +596,7 @@ void BKE_pose_eval_init_ik(EvaluationContext *UNUSED(eval_ctx), return; } /* 2a. construct the IK tree (standard IK) */ - BIK_initialize_tree(scene, ob, ctime); + BIK_initialize_tree(eval_ctx, scene, ob, ctime); /* 2b. construct the Spline IK trees * - this is not integrated as an IK plugin, since it should be able * to function in conjunction with standard IK @@ -603,7 +604,7 @@ void BKE_pose_eval_init_ik(EvaluationContext *UNUSED(eval_ctx), BKE_pose_splineik_init_tree(scene, ob, ctime); } -void BKE_pose_eval_bone(EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_eval_bone(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan) @@ -631,14 +632,14 @@ void BKE_pose_eval_bone(EvaluationContext *UNUSED(eval_ctx), if ((pchan->flag & POSE_DONE) == 0) { /* TODO(sergey): Use time source node for time. */ float ctime = BKE_scene_frame_get(scene); /* not accurate... */ - BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1); } } } } } -void BKE_pose_constraints_evaluate(EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_constraints_evaluate(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *pchan) @@ -654,12 +655,12 @@ void BKE_pose_constraints_evaluate(EvaluationContext *UNUSED(eval_ctx), else { if ((pchan->flag & POSE_DONE) == 0) { float ctime = BKE_scene_frame_get(scene); /* not accurate... */ - BKE_pose_where_is_bone(scene, ob, pchan, ctime, 1); + BKE_pose_where_is_bone(eval_ctx, scene, ob, pchan, ctime, 1); } } } -void BKE_pose_bone_done(EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_bone_done(const struct EvaluationContext *UNUSED(eval_ctx), bPoseChannel *pchan) { float imat[4][4]; @@ -670,7 +671,7 @@ void BKE_pose_bone_done(EvaluationContext *UNUSED(eval_ctx), } } -void BKE_pose_iktree_evaluate(EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_iktree_evaluate(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *rootchan) @@ -682,10 +683,10 @@ void BKE_pose_iktree_evaluate(EvaluationContext *UNUSED(eval_ctx), if (arm->flag & ARM_RESTPOS) { return; } - BIK_execute_tree(scene, ob, rootchan, ctime); + BIK_execute_tree(eval_ctx, scene, ob, rootchan, ctime); } -void BKE_pose_splineik_evaluate(EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_splineik_evaluate(const struct EvaluationContext *eval_ctx, Scene *scene, Object *ob, bPoseChannel *rootchan) @@ -697,10 +698,10 @@ void BKE_pose_splineik_evaluate(EvaluationContext *UNUSED(eval_ctx), if (arm->flag & ARM_RESTPOS) { return; } - BKE_splineik_execute_tree(scene, ob, rootchan, ctime); + BKE_splineik_execute_tree(eval_ctx, scene, ob, rootchan, ctime); } -void BKE_pose_eval_flush(EvaluationContext *UNUSED(eval_ctx), +void BKE_pose_eval_flush(const struct EvaluationContext *UNUSED(eval_ctx), Scene *scene, Object *ob, bPose *UNUSED(pose)) @@ -711,11 +712,9 @@ void BKE_pose_eval_flush(EvaluationContext *UNUSED(eval_ctx), /* 6. release the IK tree */ BIK_release_tree(scene, ob, ctime); - - ob->recalc &= ~OB_RECALC_ALL; } -void BKE_pose_eval_proxy_copy(EvaluationContext *UNUSED(eval_ctx), Object *ob) +void BKE_pose_eval_proxy_copy(const struct EvaluationContext *UNUSED(eval_ctx), Object *ob) { BLI_assert(ID_IS_LINKED(ob) && ob->proxy_from != NULL); DEBUG_PRINT("%s on %s\n", __func__, ob->id.name); @@ -723,8 +722,4 @@ void BKE_pose_eval_proxy_copy(EvaluationContext *UNUSED(eval_ctx), Object *ob) printf("Proxy copy error, lib Object: %s proxy Object: %s\n", ob->id.name + 2, ob->proxy_from->id.name + 2); } - /* Rest of operations are NO-OP in depsgraph, so can clear - * flag now. - */ - ob->recalc &= ~OB_RECALC_ALL; } |