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Diffstat (limited to 'source/blender/blenkernel/intern/attribute_access.cc')
-rw-r--r--source/blender/blenkernel/intern/attribute_access.cc746
1 files changed, 353 insertions, 393 deletions
diff --git a/source/blender/blenkernel/intern/attribute_access.cc b/source/blender/blenkernel/intern/attribute_access.cc
index ac582fc30e7..c24630c5666 100644
--- a/source/blender/blenkernel/intern/attribute_access.cc
+++ b/source/blender/blenkernel/intern/attribute_access.cc
@@ -44,196 +44,10 @@ using blender::float3;
using blender::Set;
using blender::StringRef;
using blender::StringRefNull;
-using blender::bke::ReadAttributePtr;
-using blender::bke::WriteAttributePtr;
using blender::fn::GMutableSpan;
namespace blender::bke {
-/* -------------------------------------------------------------------- */
-/** \name Attribute Accessor implementations
- * \{ */
-
-ReadAttribute::~ReadAttribute()
-{
- if (array_is_temporary_ && array_buffer_ != nullptr) {
- cpp_type_.destruct_n(array_buffer_, size_);
- MEM_freeN(array_buffer_);
- }
-}
-
-fn::GSpan ReadAttribute::get_span() const
-{
- if (size_ == 0) {
- return fn::GSpan(cpp_type_);
- }
- if (array_buffer_ == nullptr) {
- std::lock_guard lock{span_mutex_};
- if (array_buffer_ == nullptr) {
- this->initialize_span();
- }
- }
- return fn::GSpan(cpp_type_, array_buffer_, size_);
-}
-
-void ReadAttribute::initialize_span() const
-{
- const int element_size = cpp_type_.size();
- array_buffer_ = MEM_mallocN_aligned(size_ * element_size, cpp_type_.alignment(), __func__);
- array_is_temporary_ = true;
- for (const int i : IndexRange(size_)) {
- this->get_internal(i, POINTER_OFFSET(array_buffer_, i * element_size));
- }
-}
-
-WriteAttribute::~WriteAttribute()
-{
- if (array_should_be_applied_) {
- CLOG_ERROR(&LOG, "Forgot to call apply_span.");
- }
- if (array_is_temporary_ && array_buffer_ != nullptr) {
- cpp_type_.destruct_n(array_buffer_, size_);
- MEM_freeN(array_buffer_);
- }
-}
-
-/**
- * Get a mutable span that can be modified. When all modifications to the attribute are done,
- * #apply_span should be called. */
-fn::GMutableSpan WriteAttribute::get_span()
-{
- if (size_ == 0) {
- return fn::GMutableSpan(cpp_type_);
- }
- if (array_buffer_ == nullptr) {
- this->initialize_span(false);
- }
- array_should_be_applied_ = true;
- return fn::GMutableSpan(cpp_type_, array_buffer_, size_);
-}
-
-fn::GMutableSpan WriteAttribute::get_span_for_write_only()
-{
- if (size_ == 0) {
- return fn::GMutableSpan(cpp_type_);
- }
- if (array_buffer_ == nullptr) {
- this->initialize_span(true);
- }
- array_should_be_applied_ = true;
- return fn::GMutableSpan(cpp_type_, array_buffer_, size_);
-}
-
-void WriteAttribute::initialize_span(const bool write_only)
-{
- const int element_size = cpp_type_.size();
- array_buffer_ = MEM_mallocN_aligned(element_size * size_, cpp_type_.alignment(), __func__);
- array_is_temporary_ = true;
- if (write_only) {
- /* This does nothing for trivial types, but is necessary for general correctness. */
- cpp_type_.construct_default_n(array_buffer_, size_);
- }
- else {
- for (const int i : IndexRange(size_)) {
- this->get(i, POINTER_OFFSET(array_buffer_, i * element_size));
- }
- }
-}
-
-void WriteAttribute::apply_span()
-{
- this->apply_span_if_necessary();
- array_should_be_applied_ = false;
-}
-
-void WriteAttribute::apply_span_if_necessary()
-{
- /* Only works when the span has been initialized beforehand. */
- BLI_assert(array_buffer_ != nullptr);
-
- const int element_size = cpp_type_.size();
- for (const int i : IndexRange(size_)) {
- this->set_internal(i, POINTER_OFFSET(array_buffer_, i * element_size));
- }
-}
-
-/* This is used by the #OutputAttributePtr class. */
-class TemporaryWriteAttribute final : public WriteAttribute {
- public:
- GMutableSpan data;
- GeometryComponent &component;
- std::string final_name;
-
- TemporaryWriteAttribute(AttributeDomain domain,
- GMutableSpan data,
- GeometryComponent &component,
- std::string final_name)
- : WriteAttribute(domain, data.type(), data.size()),
- data(data),
- component(component),
- final_name(std::move(final_name))
- {
- }
-
- ~TemporaryWriteAttribute() override
- {
- if (data.data() != nullptr) {
- cpp_type_.destruct_n(data.data(), data.size());
- MEM_freeN(data.data());
- }
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- data.type().copy_to_uninitialized(data[index], r_value);
- }
-
- void set_internal(const int64_t index, const void *value) override
- {
- data.type().copy_to_initialized(value, data[index]);
- }
-
- void initialize_span(const bool UNUSED(write_only)) override
- {
- array_buffer_ = data.data();
- array_is_temporary_ = false;
- }
-
- void apply_span_if_necessary() override
- {
- /* Do nothing, because the span contains the attribute itself already. */
- }
-};
-
-class ConvertedReadAttribute final : public ReadAttribute {
- private:
- const CPPType &from_type_;
- const CPPType &to_type_;
- ReadAttributePtr base_attribute_;
- void (*convert_)(const void *src, void *dst);
-
- public:
- ConvertedReadAttribute(ReadAttributePtr base_attribute, const CPPType &to_type)
- : ReadAttribute(base_attribute->domain(), to_type, base_attribute->size()),
- from_type_(base_attribute->cpp_type()),
- to_type_(to_type),
- base_attribute_(std::move(base_attribute))
- {
- const nodes::DataTypeConversions &conversions = nodes::get_implicit_type_conversions();
- convert_ = conversions.get_conversion_functions(base_attribute_->cpp_type(), to_type)
- ->convert_single_to_uninitialized;
- }
-
- void get_internal(const int64_t index, void *r_value) const override
- {
- BUFFER_FOR_CPP_TYPE_VALUE(from_type_, buffer);
- base_attribute_->get(index, buffer);
- convert_(buffer, r_value);
- }
-};
-
-/** \} */
-
const blender::fn::CPPType *custom_data_type_to_cpp_type(const CustomDataType type)
{
switch (type) {
@@ -329,10 +143,8 @@ CustomDataType attribute_data_type_highest_complexity(Span<CustomDataType> data_
static int attribute_domain_priority(const AttributeDomain domain)
{
switch (domain) {
-#if 0
case ATTR_DOMAIN_CURVE:
return 0;
-#endif
case ATTR_DOMAIN_FACE:
return 1;
case ATTR_DOMAIN_EDGE:
@@ -368,7 +180,27 @@ AttributeDomain attribute_domain_highest_priority(Span<AttributeDomain> domains)
return highest_priority_domain;
}
-ReadAttributePtr BuiltinCustomDataLayerProvider::try_get_for_read(
+void OutputAttribute::save()
+{
+ save_has_been_called_ = true;
+ if (optional_span_varray_.has_value()) {
+ optional_span_varray_->save();
+ }
+ if (save_) {
+ save_(*this);
+ }
+}
+
+OutputAttribute::~OutputAttribute()
+{
+ if (!save_has_been_called_) {
+ if (varray_) {
+ std::cout << "Warning: Call `save()` to make sure that changes persist in all cases.\n";
+ }
+ }
+}
+
+GVArrayPtr BuiltinCustomDataLayerProvider::try_get_for_read(
const GeometryComponent &component) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
@@ -384,7 +216,7 @@ ReadAttributePtr BuiltinCustomDataLayerProvider::try_get_for_read(
return as_read_attribute_(data, domain_size);
}
-WriteAttributePtr BuiltinCustomDataLayerProvider::try_get_for_write(
+GVMutableArrayPtr BuiltinCustomDataLayerProvider::try_get_for_write(
GeometryComponent &component) const
{
if (writable_ != Writable) {
@@ -430,7 +262,43 @@ bool BuiltinCustomDataLayerProvider::try_delete(GeometryComponent &component) co
return delete_success;
}
-bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component) const
+static bool add_custom_data_layer_from_attribute_init(CustomData &custom_data,
+ const CustomDataType data_type,
+ const int domain_size,
+ const AttributeInit &initializer)
+{
+ switch (initializer.type) {
+ case AttributeInit::Type::Default: {
+ void *data = CustomData_add_layer(&custom_data, data_type, CD_DEFAULT, nullptr, domain_size);
+ return data != nullptr;
+ }
+ case AttributeInit::Type::VArray: {
+ void *data = CustomData_add_layer(&custom_data, data_type, CD_DEFAULT, nullptr, domain_size);
+ if (data == nullptr) {
+ return false;
+ }
+ const GVArray *varray = static_cast<const AttributeInitVArray &>(initializer).varray;
+ varray->materialize_to_uninitialized(IndexRange(varray->size()), data);
+ return true;
+ }
+ case AttributeInit::Type::MoveArray: {
+ void *source_data = static_cast<const AttributeInitMove &>(initializer).data;
+ void *data = CustomData_add_layer(
+ &custom_data, data_type, CD_ASSIGN, source_data, domain_size);
+ if (data == nullptr) {
+ MEM_freeN(source_data);
+ return false;
+ }
+ return true;
+ }
+ }
+
+ BLI_assert_unreachable();
+ return false;
+}
+
+bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component,
+ const AttributeInit &initializer) const
{
if (createable_ != Creatable) {
return false;
@@ -443,10 +311,10 @@ bool BuiltinCustomDataLayerProvider::try_create(GeometryComponent &component) co
/* Exists already. */
return false;
}
+
const int domain_size = component.attribute_domain_size(domain_);
- const void *data = CustomData_add_layer(
- custom_data, stored_type_, CD_DEFAULT, nullptr, domain_size);
- const bool success = data != nullptr;
+ const bool success = add_custom_data_layer_from_attribute_init(
+ *custom_data, stored_type_, domain_size, initializer);
if (success) {
custom_data_access_.update_custom_data_pointers(component);
}
@@ -463,7 +331,7 @@ bool BuiltinCustomDataLayerProvider::exists(const GeometryComponent &component)
return data != nullptr;
}
-ReadAttributePtr CustomDataAttributeProvider::try_get_for_read(
+ReadAttributeLookup CustomDataAttributeProvider::try_get_for_read(
const GeometryComponent &component, const StringRef attribute_name) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
@@ -496,7 +364,7 @@ ReadAttributePtr CustomDataAttributeProvider::try_get_for_read(
return {};
}
-WriteAttributePtr CustomDataAttributeProvider::try_get_for_write(
+WriteAttributeLookup CustomDataAttributeProvider::try_get_for_write(
GeometryComponent &component, const StringRef attribute_name) const
{
CustomData *custom_data = custom_data_access_.get_custom_data(component);
@@ -548,10 +416,52 @@ bool CustomDataAttributeProvider::try_delete(GeometryComponent &component,
return false;
}
+static bool add_named_custom_data_layer_from_attribute_init(const StringRef attribute_name,
+ CustomData &custom_data,
+ const CustomDataType data_type,
+ const int domain_size,
+ const AttributeInit &initializer)
+{
+ char attribute_name_c[MAX_NAME];
+ attribute_name.copy(attribute_name_c);
+
+ switch (initializer.type) {
+ case AttributeInit::Type::Default: {
+ void *data = CustomData_add_layer_named(
+ &custom_data, data_type, CD_DEFAULT, nullptr, domain_size, attribute_name_c);
+ return data != nullptr;
+ }
+ case AttributeInit::Type::VArray: {
+ void *data = CustomData_add_layer_named(
+ &custom_data, data_type, CD_DEFAULT, nullptr, domain_size, attribute_name_c);
+ if (data == nullptr) {
+ return false;
+ }
+ const GVArray *varray = static_cast<const AttributeInitVArray &>(initializer).varray;
+ varray->materialize_to_uninitialized(IndexRange(varray->size()), data);
+ return true;
+ }
+ case AttributeInit::Type::MoveArray: {
+ void *source_data = static_cast<const AttributeInitMove &>(initializer).data;
+ void *data = CustomData_add_layer_named(
+ &custom_data, data_type, CD_ASSIGN, source_data, domain_size, attribute_name_c);
+ if (data == nullptr) {
+ MEM_freeN(source_data);
+ return false;
+ }
+ return true;
+ }
+ }
+
+ BLI_assert_unreachable();
+ return false;
+}
+
bool CustomDataAttributeProvider::try_create(GeometryComponent &component,
const StringRef attribute_name,
const AttributeDomain domain,
- const CustomDataType data_type) const
+ const CustomDataType data_type,
+ const AttributeInit &initializer) const
{
if (domain_ != domain) {
return false;
@@ -569,10 +479,8 @@ bool CustomDataAttributeProvider::try_create(GeometryComponent &component,
}
}
const int domain_size = component.attribute_domain_size(domain_);
- char attribute_name_c[MAX_NAME];
- attribute_name.copy(attribute_name_c);
- CustomData_add_layer_named(
- custom_data, data_type, CD_DEFAULT, nullptr, domain_size, attribute_name_c);
+ add_named_custom_data_layer_from_attribute_init(
+ attribute_name, *custom_data, data_type, domain_size, initializer);
return true;
}
@@ -595,7 +503,7 @@ bool CustomDataAttributeProvider::foreach_attribute(const GeometryComponent &com
return true;
}
-ReadAttributePtr NamedLegacyCustomDataProvider::try_get_for_read(
+ReadAttributeLookup NamedLegacyCustomDataProvider::try_get_for_read(
const GeometryComponent &component, const StringRef attribute_name) const
{
const CustomData *custom_data = custom_data_access_.get_const_custom_data(component);
@@ -606,14 +514,14 @@ ReadAttributePtr NamedLegacyCustomDataProvider::try_get_for_read(
if (layer.type == stored_type_) {
if (layer.name == attribute_name) {
const int domain_size = component.attribute_domain_size(domain_);
- return as_read_attribute_(layer.data, domain_size);
+ return {as_read_attribute_(layer.data, domain_size), domain_};
}
}
}
return {};
}
-WriteAttributePtr NamedLegacyCustomDataProvider::try_get_for_write(
+WriteAttributeLookup NamedLegacyCustomDataProvider::try_get_for_write(
GeometryComponent &component, const StringRef attribute_name) const
{
CustomData *custom_data = custom_data_access_.get_custom_data(component);
@@ -630,7 +538,7 @@ WriteAttributePtr NamedLegacyCustomDataProvider::try_get_for_write(
if (data_old != data_new) {
custom_data_access_.update_custom_data_pointers(component);
}
- return as_write_attribute_(layer.data, domain_size);
+ return {as_write_attribute_(layer.data, domain_size), domain_};
}
}
}
@@ -708,7 +616,17 @@ int GeometryComponent::attribute_domain_size(const AttributeDomain UNUSED(domain
return 0;
}
-ReadAttributePtr GeometryComponent::attribute_try_get_for_read(
+bool GeometryComponent::attribute_is_builtin(const blender::StringRef attribute_name) const
+{
+ using namespace blender::bke;
+ const ComponentAttributeProviders *providers = this->get_attribute_providers();
+ if (providers == nullptr) {
+ return false;
+ }
+ return providers->builtin_attribute_providers().contains_as(attribute_name);
+}
+
+blender::bke::ReadAttributeLookup GeometryComponent::attribute_try_get_for_read(
const StringRef attribute_name) const
{
using namespace blender::bke;
@@ -719,11 +637,11 @@ ReadAttributePtr GeometryComponent::attribute_try_get_for_read(
const BuiltinAttributeProvider *builtin_provider =
providers->builtin_attribute_providers().lookup_default_as(attribute_name, nullptr);
if (builtin_provider != nullptr) {
- return builtin_provider->try_get_for_read(*this);
+ return {builtin_provider->try_get_for_read(*this), builtin_provider->domain()};
}
for (const DynamicAttributesProvider *dynamic_provider :
providers->dynamic_attribute_providers()) {
- ReadAttributePtr attribute = dynamic_provider->try_get_for_read(*this, attribute_name);
+ ReadAttributeLookup attribute = dynamic_provider->try_get_for_read(*this, attribute_name);
if (attribute) {
return attribute;
}
@@ -731,16 +649,19 @@ ReadAttributePtr GeometryComponent::attribute_try_get_for_read(
return {};
}
-ReadAttributePtr GeometryComponent::attribute_try_adapt_domain(
- ReadAttributePtr attribute, const AttributeDomain new_domain) const
+std::unique_ptr<blender::fn::GVArray> GeometryComponent::attribute_try_adapt_domain(
+ std::unique_ptr<blender::fn::GVArray> varray,
+ const AttributeDomain from_domain,
+ const AttributeDomain to_domain) const
{
- if (attribute && attribute->domain() == new_domain) {
- return attribute;
+ if (from_domain == to_domain) {
+ return varray;
}
return {};
}
-WriteAttributePtr GeometryComponent::attribute_try_get_for_write(const StringRef attribute_name)
+blender::bke::WriteAttributeLookup GeometryComponent::attribute_try_get_for_write(
+ const StringRef attribute_name)
{
using namespace blender::bke;
const ComponentAttributeProviders *providers = this->get_attribute_providers();
@@ -750,11 +671,11 @@ WriteAttributePtr GeometryComponent::attribute_try_get_for_write(const StringRef
const BuiltinAttributeProvider *builtin_provider =
providers->builtin_attribute_providers().lookup_default_as(attribute_name, nullptr);
if (builtin_provider != nullptr) {
- return builtin_provider->try_get_for_write(*this);
+ return {builtin_provider->try_get_for_write(*this), builtin_provider->domain()};
}
for (const DynamicAttributesProvider *dynamic_provider :
providers->dynamic_attribute_providers()) {
- WriteAttributePtr attribute = dynamic_provider->try_get_for_write(*this, attribute_name);
+ WriteAttributeLookup attribute = dynamic_provider->try_get_for_write(*this, attribute_name);
if (attribute) {
return attribute;
}
@@ -784,7 +705,8 @@ bool GeometryComponent::attribute_try_delete(const StringRef attribute_name)
bool GeometryComponent::attribute_try_create(const StringRef attribute_name,
const AttributeDomain domain,
- const CustomDataType data_type)
+ const CustomDataType data_type,
+ const AttributeInit &initializer)
{
using namespace blender::bke;
if (attribute_name.is_empty()) {
@@ -803,17 +725,36 @@ bool GeometryComponent::attribute_try_create(const StringRef attribute_name,
if (builtin_provider->data_type() != data_type) {
return false;
}
- return builtin_provider->try_create(*this);
+ return builtin_provider->try_create(*this, initializer);
}
for (const DynamicAttributesProvider *dynamic_provider :
providers->dynamic_attribute_providers()) {
- if (dynamic_provider->try_create(*this, attribute_name, domain, data_type)) {
+ if (dynamic_provider->try_create(*this, attribute_name, domain, data_type, initializer)) {
return true;
}
}
return false;
}
+bool GeometryComponent::attribute_try_create_builtin(const blender::StringRef attribute_name,
+ const AttributeInit &initializer)
+{
+ using namespace blender::bke;
+ if (attribute_name.is_empty()) {
+ return false;
+ }
+ const ComponentAttributeProviders *providers = this->get_attribute_providers();
+ if (providers == nullptr) {
+ return false;
+ }
+ const BuiltinAttributeProvider *builtin_provider =
+ providers->builtin_attribute_providers().lookup_default_as(attribute_name, nullptr);
+ if (builtin_provider == nullptr) {
+ return false;
+ }
+ return builtin_provider->try_create(*this, initializer);
+}
+
Set<std::string> GeometryComponent::attribute_names() const
{
Set<std::string> attributes;
@@ -867,264 +808,283 @@ bool GeometryComponent::attribute_foreach(const AttributeForeachCallback callbac
bool GeometryComponent::attribute_exists(const blender::StringRef attribute_name) const
{
- ReadAttributePtr attribute = this->attribute_try_get_for_read(attribute_name);
+ blender::bke::ReadAttributeLookup attribute = this->attribute_try_get_for_read(attribute_name);
if (attribute) {
return true;
}
return false;
}
-static ReadAttributePtr try_adapt_data_type(ReadAttributePtr attribute,
- const blender::fn::CPPType &to_type)
+std::optional<AttributeMetaData> GeometryComponent::attribute_get_meta_data(
+ const StringRef attribute_name) const
{
- const blender::fn::CPPType &from_type = attribute->cpp_type();
- if (from_type == to_type) {
- return attribute;
- }
+ std::optional<AttributeMetaData> result{std::nullopt};
+ this->attribute_foreach([&](StringRefNull name, const AttributeMetaData &meta_data) {
+ if (attribute_name == name) {
+ result = meta_data;
+ return false;
+ }
+ return true;
+ });
+ return result;
+}
+static std::unique_ptr<blender::fn::GVArray> try_adapt_data_type(
+ std::unique_ptr<blender::fn::GVArray> varray, const blender::fn::CPPType &to_type)
+{
const blender::nodes::DataTypeConversions &conversions =
blender::nodes::get_implicit_type_conversions();
- if (!conversions.is_convertible(from_type, to_type)) {
- return {};
- }
-
- return std::make_unique<blender::bke::ConvertedReadAttribute>(std::move(attribute), to_type);
+ return conversions.try_convert(std::move(varray), to_type);
}
-ReadAttributePtr GeometryComponent::attribute_try_get_for_read(
+std::unique_ptr<blender::fn::GVArray> GeometryComponent::attribute_try_get_for_read(
const StringRef attribute_name,
const AttributeDomain domain,
const CustomDataType data_type) const
{
- ReadAttributePtr attribute = this->attribute_try_get_for_read(attribute_name);
+ blender::bke::ReadAttributeLookup attribute = this->attribute_try_get_for_read(attribute_name);
if (!attribute) {
return {};
}
- if (domain != ATTR_DOMAIN_AUTO && attribute->domain() != domain) {
- attribute = this->attribute_try_adapt_domain(std::move(attribute), domain);
- if (!attribute) {
+ std::unique_ptr<blender::fn::GVArray> varray = std::move(attribute.varray);
+ if (domain != ATTR_DOMAIN_AUTO && attribute.domain != domain) {
+ varray = this->attribute_try_adapt_domain(std::move(varray), attribute.domain, domain);
+ if (!varray) {
return {};
}
}
const blender::fn::CPPType *cpp_type = blender::bke::custom_data_type_to_cpp_type(data_type);
BLI_assert(cpp_type != nullptr);
- if (attribute->cpp_type() != *cpp_type) {
- attribute = try_adapt_data_type(std::move(attribute), *cpp_type);
- if (!attribute) {
+ if (varray->type() != *cpp_type) {
+ varray = try_adapt_data_type(std::move(varray), *cpp_type);
+ if (!varray) {
return {};
}
}
- return attribute;
+ return varray;
}
-ReadAttributePtr GeometryComponent::attribute_try_get_for_read(const StringRef attribute_name,
- const AttributeDomain domain) const
+std::unique_ptr<blender::bke::GVArray> GeometryComponent::attribute_try_get_for_read(
+ const StringRef attribute_name, const AttributeDomain domain) const
{
if (!this->attribute_domain_supported(domain)) {
return {};
}
- ReadAttributePtr attribute = this->attribute_try_get_for_read(attribute_name);
+ blender::bke::ReadAttributeLookup attribute = this->attribute_try_get_for_read(attribute_name);
if (!attribute) {
return {};
}
- if (attribute->domain() != domain) {
- attribute = this->attribute_try_adapt_domain(std::move(attribute), domain);
- if (!attribute) {
- return {};
- }
+ if (attribute.domain != domain) {
+ return this->attribute_try_adapt_domain(std::move(attribute.varray), attribute.domain, domain);
}
- return attribute;
+ return std::move(attribute.varray);
}
-ReadAttributePtr GeometryComponent::attribute_get_for_read(const StringRef attribute_name,
- const AttributeDomain domain,
- const CustomDataType data_type,
- const void *default_value) const
+blender::bke::ReadAttributeLookup GeometryComponent::attribute_try_get_for_read(
+ const blender::StringRef attribute_name, const CustomDataType data_type) const
{
- ReadAttributePtr attribute = this->attribute_try_get_for_read(attribute_name, domain, data_type);
- if (attribute) {
- return attribute;
+ blender::bke::ReadAttributeLookup attribute = this->attribute_try_get_for_read(attribute_name);
+ if (!attribute) {
+ return {};
}
- return this->attribute_get_constant_for_read(domain, data_type, default_value);
-}
-
-blender::bke::ReadAttributePtr GeometryComponent::attribute_get_constant_for_read(
- const AttributeDomain domain, const CustomDataType data_type, const void *value) const
-{
- BLI_assert(this->attribute_domain_supported(domain));
- const blender::fn::CPPType *cpp_type = blender::bke::custom_data_type_to_cpp_type(data_type);
- BLI_assert(cpp_type != nullptr);
- if (value == nullptr) {
- value = cpp_type->default_value();
+ const blender::fn::CPPType *type = blender::bke::custom_data_type_to_cpp_type(data_type);
+ BLI_assert(type != nullptr);
+ if (attribute.varray->type() == *type) {
+ return attribute;
}
- const int domain_size = this->attribute_domain_size(domain);
- return std::make_unique<blender::bke::ConstantReadAttribute>(
- domain, domain_size, *cpp_type, value);
+ const blender::nodes::DataTypeConversions &conversions =
+ blender::nodes::get_implicit_type_conversions();
+ return {conversions.try_convert(std::move(attribute.varray), *type), attribute.domain};
}
-blender::bke::ReadAttributePtr GeometryComponent::attribute_get_constant_for_read_converted(
+std::unique_ptr<blender::bke::GVArray> GeometryComponent::attribute_get_for_read(
+ const StringRef attribute_name,
const AttributeDomain domain,
- const CustomDataType in_data_type,
- const CustomDataType out_data_type,
- const void *value) const
+ const CustomDataType data_type,
+ const void *default_value) const
{
- BLI_assert(this->attribute_domain_supported(domain));
- if (value == nullptr || in_data_type == out_data_type) {
- return this->attribute_get_constant_for_read(domain, out_data_type, value);
+ std::unique_ptr<blender::bke::GVArray> varray = this->attribute_try_get_for_read(
+ attribute_name, domain, data_type);
+ if (varray) {
+ return varray;
+ }
+ const blender::fn::CPPType *type = blender::bke::custom_data_type_to_cpp_type(data_type);
+ if (default_value == nullptr) {
+ default_value = type->default_value();
}
-
- const blender::fn::CPPType *in_cpp_type = blender::bke::custom_data_type_to_cpp_type(
- in_data_type);
- const blender::fn::CPPType *out_cpp_type = blender::bke::custom_data_type_to_cpp_type(
- out_data_type);
- BLI_assert(in_cpp_type != nullptr);
- BLI_assert(out_cpp_type != nullptr);
-
- const blender::nodes::DataTypeConversions &conversions =
- blender::nodes::get_implicit_type_conversions();
- BLI_assert(conversions.is_convertible(*in_cpp_type, *out_cpp_type));
-
- void *out_value = alloca(out_cpp_type->size());
- conversions.convert_to_uninitialized(*in_cpp_type, *out_cpp_type, value, out_value);
-
const int domain_size = this->attribute_domain_size(domain);
- blender::bke::ReadAttributePtr attribute = std::make_unique<blender::bke::ConstantReadAttribute>(
- domain, domain_size, *out_cpp_type, out_value);
-
- out_cpp_type->destruct(out_value);
- return attribute;
+ return std::make_unique<blender::fn::GVArray_For_SingleValue>(*type, domain_size, default_value);
}
-OutputAttributePtr GeometryComponent::attribute_try_get_for_output(const StringRef attribute_name,
- const AttributeDomain domain,
- const CustomDataType data_type,
- const void *default_value)
-{
- const blender::fn::CPPType *cpp_type = blender::bke::custom_data_type_to_cpp_type(data_type);
- BLI_assert(cpp_type != nullptr);
-
- WriteAttributePtr attribute = this->attribute_try_get_for_write(attribute_name);
+class GVMutableAttribute_For_OutputAttribute
+ : public blender::fn::GVMutableArray_For_GMutableSpan {
+ public:
+ GeometryComponent *component;
+ std::string final_name;
- /* If the attribute doesn't exist, make a new one with the correct type. */
- if (!attribute) {
- this->attribute_try_create(attribute_name, domain, data_type);
- attribute = this->attribute_try_get_for_write(attribute_name);
- if (attribute && default_value != nullptr) {
- void *data = attribute->get_span_for_write_only().data();
- cpp_type->fill_initialized(default_value, data, attribute->size());
- attribute->apply_span();
- }
- return OutputAttributePtr(std::move(attribute));
+ GVMutableAttribute_For_OutputAttribute(GMutableSpan data,
+ GeometryComponent &component,
+ std::string final_name)
+ : blender::fn::GVMutableArray_For_GMutableSpan(data),
+ component(&component),
+ final_name(std::move(final_name))
+ {
}
- /* If an existing attribute has a matching domain and type, just use that. */
- if (attribute->domain() == domain && attribute->cpp_type() == *cpp_type) {
- return OutputAttributePtr(std::move(attribute));
+ ~GVMutableAttribute_For_OutputAttribute() override
+ {
+ type_->destruct_n(data_, size_);
+ MEM_freeN(data_);
}
+};
- /* Otherwise create a temporary buffer to use before saving the new attribute. */
- return OutputAttributePtr(*this, domain, attribute_name, data_type);
-}
-
-/* Construct from an attribute that already exists in the geometry component. */
-OutputAttributePtr::OutputAttributePtr(WriteAttributePtr attribute)
- : attribute_(std::move(attribute))
+static void save_output_attribute(blender::bke::OutputAttribute &output_attribute)
{
-}
+ using namespace blender;
+ using namespace blender::fn;
+ using namespace blender::bke;
-/* Construct a temporary attribute that has to replace an existing one later on. */
-OutputAttributePtr::OutputAttributePtr(GeometryComponent &component,
- AttributeDomain domain,
- std::string final_name,
- CustomDataType data_type)
-{
- const blender::fn::CPPType *cpp_type = blender::bke::custom_data_type_to_cpp_type(data_type);
- BLI_assert(cpp_type != nullptr);
+ GVMutableAttribute_For_OutputAttribute &varray =
+ dynamic_cast<GVMutableAttribute_For_OutputAttribute &>(output_attribute.varray());
- const int domain_size = component.attribute_domain_size(domain);
- void *buffer = MEM_malloc_arrayN(domain_size, cpp_type->size(), __func__);
- GMutableSpan new_span{*cpp_type, buffer, domain_size};
+ GeometryComponent &component = *varray.component;
+ const StringRefNull name = varray.final_name;
+ const AttributeDomain domain = output_attribute.domain();
+ const CustomDataType data_type = output_attribute.custom_data_type();
+ const CPPType &cpp_type = output_attribute.cpp_type();
- /* Copy converted values from conflicting attribute, in case the value is read.
- * TODO: An optimization could be to not do this, when the caller says that the attribute will
- * only be written. */
- ReadAttributePtr src_attribute = component.attribute_get_for_read(
- final_name, domain, data_type, nullptr);
- for (const int i : blender::IndexRange(domain_size)) {
- src_attribute->get(i, new_span[i]);
+ component.attribute_try_delete(name);
+ if (!component.attribute_try_create(
+ varray.final_name, domain, data_type, AttributeInitDefault())) {
+ CLOG_WARN(&LOG,
+ "Could not create the '%s' attribute with type '%s'.",
+ name.c_str(),
+ cpp_type.name().c_str());
+ return;
+ }
+ WriteAttributeLookup write_attribute = component.attribute_try_get_for_write(name);
+ BUFFER_FOR_CPP_TYPE_VALUE(varray.type(), buffer);
+ for (const int i : IndexRange(varray.size())) {
+ varray.get(i, buffer);
+ write_attribute.varray->set_by_relocate(i, buffer);
}
-
- attribute_ = std::make_unique<blender::bke::TemporaryWriteAttribute>(
- domain, new_span, component, std::move(final_name));
}
-/* Store the computed attribute. If it was stored from the beginning already, nothing is done. This
- * might delete another attribute with the same name. */
-void OutputAttributePtr::save()
+static blender::bke::OutputAttribute create_output_attribute(
+ GeometryComponent &component,
+ const blender::StringRef attribute_name,
+ const AttributeDomain domain,
+ const CustomDataType data_type,
+ const bool ignore_old_values,
+ const void *default_value)
{
- if (!attribute_) {
- CLOG_WARN(&LOG, "Trying to save an attribute that does not exist anymore.");
- return;
+ using namespace blender;
+ using namespace blender::fn;
+ using namespace blender::bke;
+
+ if (attribute_name.is_empty()) {
+ return {};
}
- blender::bke::TemporaryWriteAttribute *attribute =
- dynamic_cast<blender::bke::TemporaryWriteAttribute *>(attribute_.get());
+ const CPPType *cpp_type = custom_data_type_to_cpp_type(data_type);
+ BLI_assert(cpp_type != nullptr);
+ const nodes::DataTypeConversions &conversions = nodes::get_implicit_type_conversions();
- if (attribute == nullptr) {
- /* The attribute is saved already. */
- attribute_.reset();
- return;
+ if (component.attribute_is_builtin(attribute_name)) {
+ WriteAttributeLookup attribute = component.attribute_try_get_for_write(attribute_name);
+ if (!attribute) {
+ if (default_value) {
+ const int64_t domain_size = component.attribute_domain_size(domain);
+ const GVArray_For_SingleValueRef default_varray{*cpp_type, domain_size, default_value};
+ component.attribute_try_create_builtin(attribute_name,
+ AttributeInitVArray(&default_varray));
+ }
+ else {
+ component.attribute_try_create_builtin(attribute_name, AttributeInitDefault());
+ }
+ attribute = component.attribute_try_get_for_write(attribute_name);
+ if (!attribute) {
+ /* Builtin attribute does not exist and can't be created. */
+ return {};
+ }
+ }
+ if (attribute.domain != domain) {
+ /* Builtin attribute is on different domain. */
+ return {};
+ }
+ GVMutableArrayPtr varray = std::move(attribute.varray);
+ if (varray->type() == *cpp_type) {
+ /* Builtin attribute matches exactly. */
+ return OutputAttribute(std::move(varray), domain, {}, ignore_old_values);
+ }
+ /* Builtin attribute is on the same domain but has a different data type. */
+ varray = conversions.try_convert(std::move(varray), *cpp_type);
+ return OutputAttribute(std::move(varray), domain, {}, ignore_old_values);
}
- StringRefNull name = attribute->final_name;
- const blender::fn::CPPType &cpp_type = attribute->cpp_type();
+ const int domain_size = component.attribute_domain_size(domain);
- /* Delete an existing attribute with the same name if necessary. */
- attribute->component.attribute_try_delete(name);
+ WriteAttributeLookup attribute = component.attribute_try_get_for_write(attribute_name);
+ if (!attribute) {
+ if (default_value) {
+ const GVArray_For_SingleValueRef default_varray{*cpp_type, domain_size, default_value};
+ component.attribute_try_create(
+ attribute_name, domain, data_type, AttributeInitVArray(&default_varray));
+ }
+ else {
+ component.attribute_try_create(attribute_name, domain, data_type, AttributeInitDefault());
+ }
- if (!attribute->component.attribute_try_create(
- name, attribute_->domain(), attribute_->custom_data_type())) {
- /* Cannot create the target attribute for some reason. */
- CLOG_WARN(&LOG,
- "Creating the '%s' attribute with type '%s' failed.",
- name.c_str(),
- cpp_type.name().c_str());
- attribute_.reset();
- return;
+ attribute = component.attribute_try_get_for_write(attribute_name);
+ if (!attribute) {
+ /* Can't create the attribute. */
+ return {};
+ }
+ }
+ if (attribute.domain == domain && attribute.varray->type() == *cpp_type) {
+ /* Existing generic attribute matches exactly. */
+ return OutputAttribute(std::move(attribute.varray), domain, {}, ignore_old_values);
}
- WriteAttributePtr new_attribute = attribute->component.attribute_try_get_for_write(name);
-
- GMutableSpan temp_span = attribute->data;
- GMutableSpan new_span = new_attribute->get_span_for_write_only();
- BLI_assert(temp_span.size() == new_span.size());
-
- /* Currently we copy over the attribute. In the future we want to reuse the buffer. */
- cpp_type.move_to_initialized_n(temp_span.data(), new_span.data(), new_span.size());
- new_attribute->apply_span();
+ /* Allocate a new array that lives next to the existing attribute. It will overwrite the existing
+ * attribute after processing is done. */
+ void *data = MEM_mallocN_aligned(
+ cpp_type->size() * domain_size, cpp_type->alignment(), __func__);
+ if (ignore_old_values) {
+ /* This does nothing for trivially constructible types, but is necessary for correctness. */
+ cpp_type->construct_default_n(data, domain);
+ }
+ else {
+ /* Fill the temporary array with values from the existing attribute. */
+ GVArrayPtr old_varray = component.attribute_get_for_read(
+ attribute_name, domain, data_type, default_value);
+ old_varray->materialize_to_uninitialized(IndexRange(domain_size), data);
+ }
+ GVMutableArrayPtr varray = std::make_unique<GVMutableAttribute_For_OutputAttribute>(
+ GMutableSpan{*cpp_type, data, domain_size}, component, attribute_name);
- attribute_.reset();
+ return OutputAttribute(std::move(varray), domain, save_output_attribute, true);
}
-OutputAttributePtr::~OutputAttributePtr()
+blender::bke::OutputAttribute GeometryComponent::attribute_try_get_for_output(
+ const StringRef attribute_name,
+ const AttributeDomain domain,
+ const CustomDataType data_type,
+ const void *default_value)
{
- if (attribute_) {
- CLOG_ERROR(&LOG, "Forgot to call #save or #apply_span_and_save.");
- }
+ return create_output_attribute(*this, attribute_name, domain, data_type, false, default_value);
}
-/* Utility function to call #apply_span and #save in the right order. */
-void OutputAttributePtr::apply_span_and_save()
+blender::bke::OutputAttribute GeometryComponent::attribute_try_get_for_output_only(
+ const blender::StringRef attribute_name,
+ const AttributeDomain domain,
+ const CustomDataType data_type)
{
- BLI_assert(attribute_);
- attribute_->apply_span();
- this->save();
+ return create_output_attribute(*this, attribute_name, domain, data_type, true, nullptr);
}
-
-/** \} */